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Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
This deck was made as a thought-experiment, I do not advice making / playing it.
The idea of the deck is a turn 1 Dargo, the Shipwrecker and a turn 2 Jeska, Thrice Reborn which you activate to deal triple damage with Dargo, which is lethal commander damage.
For a turn 1 Dargo you need 1 land and three 0 cost artifacts/creatures.
For a turn 2 Jeska you need 3 mana total, achievable with rituals or other sources of fast mana.
To help connect with dargo we run free removal spells like Gut Shot, Thunderclap, Flameshot, Cave-In to kill dorks as well as some cards that give power and trample, such as Barge In, Rouse the Mob and Rush of Adrenaline.
To keep dargo & jeska safe we run Pyroblast, REB, Deflecting Swat, Bolt Bend, Ricochet Trap, Not of This World.
In case the T1 Dargo & T2 Jeska plan fails we run Wheel of Fortune & Wheel of Misfortune as well as Treasonous Ogre & Jeska's Will to refill our hand & get mana to cast Dargo & Jeska.
After our T2 kills we still have opponents left unless you're playing 1v1, here protection matters the most but we also have extra turn spells to finish off the final opponent.
I believe at the moment with 44 0 cost artifacts we have a 76% chance for a T1 Dargo,
26 Lands means a 74% chance of 2 lands by turn two
and 15 cards gives us a 78% chance at a T2 Jeska.
But don't take my word for it, I just used deckstats' probability tab.
This means the mulligan is incredibly important, we're looking for these things:
T1D & T2J > T2D & T3J + protection > T2D & T3J + trample
If you have two 0 cost artifacts / creatures in your opener it's fine to keep if the rest of the hand looks good as you're very likely to draw a 0 cost artifact on your first turn.
Goldfish the deck a lot to get used to keepable hands & mulligans.
And once again; this isn't a serious deck, it's just a silly concept so don't expect too much from it.
If you have any questions / suggestions / more in-depth math, let me know!
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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Compare | Revision | Created | By | |||
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» | Revision 3 | March 4, 2021 | Sprouting | |||
Revision 2 | March 3, 2021 | Sprouting | ||||
Revision 1 | February 28, 2021 | Sprouting |