When Azure Fleet Admiral enters the battlefield, you become the monarch.
Azure Fleet Admiral can't be blocked by creatures the monarch controls.
3 /
3
{3}{U}
Azure Fleet Admiral
Creature - Human Pirate
When Azure Fleet Admiral enters the battlefield, you become the monarch.
Azure Fleet Admiral can't be blocked by creatures the monarch controls.
3 /
3
{U}{B}
Dimir Infiltrator
Creature - Spirit
Dimir Infiltrator can't be blocked.
Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
1 /
3
{U}{B}
Dimir Infiltrator
Creature - Spirit
Dimir Infiltrator can't be blocked.
Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
1 /
3
{U}{B}
Dimir Infiltrator
Creature - Spirit
Dimir Infiltrator can't be blocked.
Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
1 /
3
{U}{B}
Dimir Infiltrator
Creature - Spirit
Dimir Infiltrator can't be blocked.
Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
1 /
3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Gladecover Scout
Creature - Elf Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 /
1
{G}
Gladecover Scout
Creature - Elf Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 /
1
{G}
Gladecover Scout
Creature - Elf Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 /
1
{G}
Gladecover Scout
Creature - Elf Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 /
1
{1}{U}
Hidden Strings
Sorcery
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{1}{U}
Hidden Strings
Sorcery
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{1}{U}
Hidden Strings
Sorcery
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{1}{U}
Hidden Strings
Sorcery
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{3}{U}
Last Thoughts
Sorcery
Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{3}{U}
Last Thoughts
Sorcery
Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{3}{U}
Last Thoughts
Sorcery
Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{1}{U}
Lose Focus
Instant
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays {2}.
{1}{U}
Lose Focus
Instant
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays {2}.
{1}{U}
Lose Focus
Instant
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays {2}.
{1}{U}
Lose Focus
Instant
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays {2}.
{3}{B}
Midnight Recovery
Sorcery
Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{U}{B}
Paranoid Delusions
Sorcery
Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{U}{B}
Paranoid Delusions
Sorcery
Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{U}{B}
Paranoid Delusions
Sorcery
Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{4}{B}
Shadow Slice
Sorcery
Target opponent loses 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{1}{G}
Silhana Ledgewalker
Creature - Elf Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.
1 /
1
{1}{G}
Silhana Ledgewalker
Creature - Elf Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.
1 /
1
{1}{G}
Silhana Ledgewalker
Creature - Elf Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.
1 /
1
{1}{G}
Silhana Ledgewalker
Creature - Elf Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.
1 /
1
{G/U}
Slippery Bogle
Creature - Beast
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 /
1
{G/U}
Slippery Bogle
Creature - Beast
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 /
1
{G/U}
Slippery Bogle
Creature - Beast
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 /
1
{G/U}
Slippery Bogle
Creature - Beast
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 /
1
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)