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Post Faithless Looting List
New. Rev Notes:
Hooting Mandrills maybe changed to Gurmag Angler, just want to have that trample ability against tokens to push through damage.Card Choices
Graveyard Filler:
Stitcher's Supplier - same role as what it used to be pre faithless looting ban
Satyr Wayfinder - same role as what it used to be pre faithless looting ban
Winding Way - a great card as it can draw us multiple cards, with the number of creature cards in the deck, it's possible to get 3~4 cards from this if we choose creatures. it can also get us lands if badly needed (situations wherein we have creature heavy hand and we want to have a 3rd land). the downside for this is that it's a non-bo with vengevine and prized amalgam if ever we chose creature.Discard Engine: this is where looting will be missed Crying
Lotleth Troll - a zombie with evasion and regenerative abilities. a discard engine for vengevine and amalgam that will likely to end up in our hands from card draw or winding way. winding way can provide the food needed to buff our lotleth troll. (incase we need to discard multiple recursive creatures, don't be afraid to cast it even without the extra mana for regeneration)
Cryptbreaker - a zombie that can do triple job as a discard engine, token generator and card draw engine.Beaters:
Lotleth Troll - has evasion / regenenarative ability and can be buffed by discarding recursive beaters + winding way.
Prized Amalgam and Vengevine - recursive threats
Carrion Feeder - can be buff by our recursive creatures + tokens from cryptbreaker, can save our creature from exile effects.
Gurmag Angler - turn2 zombie fish ftw!Plan B:
Blood Artist - this provide additional reach in board stall scenario or a way to fight under ensnaring bridge.
- biggest weakness of the deck is it's prone to a chalice for 1 due to 1-drop heavy creatures, not sure if cavern of souls can help here. good thing we have access to force of vigor.
- blast zone / engineered explosives, same with chalice, we have too many 1-drop creatures.
- deck is somewhat a zombie tribal and exposed to plague engineer.
Notable Exclusion: Bloodghast
i tried to fill it in but it just request for more discard engine which we are lacking. another thing i don't like with bloodghast is that it increases the number of creatures that can't block. i think the list already have enough threats so bloodghast "might" not be needed.Sideboard still for work
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