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Select Main Deck Cards

{1}
Augmenting Automaton
Artifact Creature - Construct
{1}{B}: Augmenting Automaton gets +1/+1 until end of turn.
1 / 1
{1}
Augmenting Automaton
Artifact Creature - Construct
{1}{B}: Augmenting Automaton gets +1/+1 until end of turn.
1 / 1
{5}{U}
Bastion Inventor
Creature - Vedalken Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
4 / 4
{5}{U}
Bastion Inventor
Creature - Vedalken Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
4 / 4
{1}{B}
Dhund Operative
Creature - Human Rogue
As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch.
2 / 2
{1}{B}
Dhund Operative
Creature - Human Rogue
As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch.
2 / 2
{4}
Dukhara Peafowl
Artifact Creature - Bird
{U}: Dukhara Peafowl gains flying until end of turn.
2 / 4
{5}
Foundry Assembler
Artifact Creature - Assembly-Worker
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
3 / 3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}
Merchant's Dockhand
Artifact Creature - Construct
{3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1 / 2
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{3}{U}
Quicksmith Spy
Creature - Human Artificer
When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy.
2 / 3
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}
Tezzeret's Simulacrum
Artifact Creature - Golem
{T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.
2 / 3
{3}
Tezzeret's Simulacrum
Artifact Creature - Golem
{T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.
2 / 3
{3}
Tezzeret's Simulacrum
Artifact Creature - Golem
{T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.
2 / 3
{4}{U}{B}
Tezzeret, Master of Metal
Legendary Planeswalker - Tezzeret
+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

-3: Target opponent loses life equal to the number of artifacts you control.

-8: Gain control of all artifacts and creatures target opponent controls.
L: 5
{4}
Treasure Keeper
Artifact Creature - Construct
When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
3 / 3