Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{1}{B}
Bad Moon
Enchantment
Black creatures get +1/+1.
{1}{B}
Bad Moon
Enchantment
Black creatures get +1/+1.
{2}{B}
Bog Raiders
Creature - Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{2}{B}
Bog Raiders
Creature - Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{2}{B}
Bog Raiders
Creature - Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{1}{B}
Dakmor Bat
Creature - Bat
Flying
1 / 1
{1}{B}
Dakmor Bat
Creature - Bat
Flying
1 / 1
{1}{B}
Dakmor Bat
Creature - Bat
Flying
1 / 1
{1}{B}
Dakmor Bat
Creature - Bat
Flying
1 / 1
{2}{B}{B}
Dakmor Ghoul
Creature - Zombie
When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
2 / 2
{2}{B}{B}
Dakmor Ghoul
Creature - Zombie
When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
2 / 2
{2}{B}{B}
Dakmor Ghoul
Creature - Zombie
When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
2 / 2
{2}{B}{B}
Dakmor Ghoul
Creature - Zombie
When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
2 / 2
{4}{B}{B}
Dakmor Lancer
Creature - Human Knight
When Dakmor Lancer enters the battlefield, destroy target nonblack creature.
3 / 3
{3}{B}{B}
Dakmor Plague
Sorcery
Dakmor Plague deals 3 damage to each creature and each player.
--
Dakmor Salvage
Land
Dakmor Salvage enters the battlefield tapped.

{T}: Add {B}.

Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
{1}{B}
Dakmor Scorpion
Creature - Scorpion
2 / 1
{1}{B}
Dakmor Scorpion
Creature - Scorpion
2 / 1
{1}{B}
Dakmor Scorpion
Creature - Scorpion
2 / 1
{5}{B}
Dakmor Sorceress
Creature - Human Wizard
Dakmor Sorceress's power is equal to the number of Swamps you control.
* / 4
{5}{B}
Dakmor Sorceress
Creature - Human Wizard
Dakmor Sorceress's power is equal to the number of Swamps you control.
* / 4
{5}{B}
Dakmor Sorceress
Creature - Human Wizard
Dakmor Sorceress's power is equal to the number of Swamps you control.
* / 4
{3}{B}
Dredge the Mire
Sorcery
Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
{3}{B}
Dredge the Mire
Sorcery
Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
{3}{B}
Fen Stalker
Creature - Nightstalker
Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)
3 / 2
{1}{B}
Go for the Throat
Instant
Destroy target nonartifact creature.
{1}{B}
Go for the Throat
Instant
Destroy target nonartifact creature.
{1}{B}
Go for the Throat
Instant
Destroy target nonartifact creature.
--
Polluted Mire
Land
Polluted Mire enters the battlefield tapped.

{T}: Add {B}.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Polluted Mire
Land
Polluted Mire enters the battlefield tapped.

{T}: Add {B}.

Cycling {2} ({2}, Discard this card: Draw a card.)
{3}{B}{B}
Predatory Nightstalker
Creature - Nightstalker
When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
3 / 2
{3}{B}
Prowling Nightstalker
Creature - Nightstalker
Prowling Nightstalker can't be blocked except by black creatures.
2 / 2
{3}{B}
Prowling Nightstalker
Creature - Nightstalker
Prowling Nightstalker can't be blocked except by black creatures.
2 / 2
{4}{B}
Silumgar Scavenger
Creature - Zombie Bird
Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
2 / 3
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)