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Select Main Deck Cards

--
Arctic Flats
Snow Land
Arctic Flats enters the battlefield tapped.

{T}: Add {G} or {W}.
{3}{G}
Blessing of Frost
Snow Sorcery
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
{3}{G}
Blessing of Frost
Snow Sorcery
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
{1}{G}
Boreal Centaur
Snow Creature - Centaur Warrior
{S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2 / 2
{1}{G}
Boreal Centaur
Snow Creature - Centaur Warrior
{S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2 / 2
{1}{G}
Boreal Centaur
Snow Creature - Centaur Warrior
{S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2 / 2
{1}{G}
Boreal Centaur
Snow Creature - Centaur Warrior
{S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2 / 2
{G}
Boreal Druid
Snow Creature - Elf Druid
{T}: Add {C}.
1 / 1
{G}
Boreal Druid
Snow Creature - Elf Druid
{T}: Add {C}.
1 / 1
{G}
Boreal Druid
Snow Creature - Elf Druid
{T}: Add {C}.
1 / 1
{G}
Boreal Druid
Snow Creature - Elf Druid
{T}: Add {C}.
1 / 1
{4}{U}
Boreal Elemental
Creature - Elemental
Flying

Spells your opponents cast that target Boreal Elemental cost {2} more to cast.
3 / 4
{4}{U}
Boreal Elemental
Creature - Elemental
Flying

Spells your opponents cast that target Boreal Elemental cost {2} more to cast.
3 / 4
{3}{W}{W}
Boreal Griffin
Snow Creature - Griffin
Flying

{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
3 / 2
{3}{W}{W}
Boreal Griffin
Snow Creature - Griffin
Flying

{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
3 / 2
{3}{W}{W}
Boreal Griffin
Snow Creature - Griffin
Flying

{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
3 / 2
{3}{W}{W}
Boreal Griffin
Snow Creature - Griffin
Flying

{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
3 / 2
{2}{G}
Boreal Outrider
Snow Creature - Elf Warrior
Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
3 / 2
{2}{G}
Boreal Outrider
Snow Creature - Elf Warrior
Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
3 / 2
{2}{G}
Boreal Outrider
Snow Creature - Elf Warrior
Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
3 / 2
{2}{G}
Boreal Outrider
Snow Creature - Elf Warrior
Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
3 / 2
--
Boreal Shelf
Snow Land
Boreal Shelf enters the battlefield tapped.

{T}: Add {W} or {U}.
--
Boreal Shelf
Snow Land
Boreal Shelf enters the battlefield tapped.

{T}: Add {W} or {U}.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{2}{U}
Frost Breath
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
{2}{U}
Frost Breath
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
{2}{G}
Frostwalla
Snow Creature - Lizard
{S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2 / 2
{2}{G}
Frostwalla
Snow Creature - Lizard
{S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2 / 2
{2}{G}
Frostwalla
Snow Creature - Lizard
{S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2 / 2
{2}{G}
Frostwalla
Snow Creature - Lizard
{S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2 / 2
{1}{G}
Into the North
Sorcery
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
{1}{G}
Into the North
Sorcery
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
--
Rimewood Falls
Snow Land - Forest Island
({T}: Add {G} or {U}.)

Rimewood Falls enters the battlefield tapped.
--
Rimewood Falls
Snow Land - Forest Island
({T}: Add {G} or {U}.)

Rimewood Falls enters the battlefield tapped.
--
Rimewood Falls
Snow Land - Forest Island
({T}: Add {G} or {U}.)

Rimewood Falls enters the battlefield tapped.
--
Rimewood Falls
Snow Land - Forest Island
({T}: Add {G} or {U}.)

Rimewood Falls enters the battlefield tapped.
{4}{U}{U}
Snow Day
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Draw two cards, then discard a card.
{4}{U}{U}
Snow Day
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Draw two cards, then discard a card.
{1}{U}
Snow Devil
Enchantment - Aura
Enchant creature

Enchanted creature has flying.

Enchanted creature has first strike as long as it's blocking and you control a snow land.
{1}{U}
Snow Devil
Enchantment - Aura
Enchant creature

Enchanted creature has flying.

Enchanted creature has first strike as long as it's blocking and you control a snow land.
{1}{U}
Snow Devil
Enchantment - Aura
Enchant creature

Enchanted creature has flying.

Enchanted creature has first strike as long as it's blocking and you control a snow land.
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
{3}{G}
Snowblind
Enchantment - Aura
Enchant creature

Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
{3}{G}
Snowblind
Enchantment - Aura
Enchant creature

Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.