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Select Main Deck Cards

{2}
Aeronaut's Wings
Artifact - Equipment
Equipped creature gets +1/+0 and has flying.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}
Aeronaut's Wings
Artifact - Equipment
Equipped creature gets +1/+0 and has flying.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{R}
Ancestral Anger
Sorcery
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.
{R}
Ancestral Anger
Sorcery
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.
{R}
Ancestral Anger
Sorcery
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.
{R}
Ancestral Anger
Sorcery
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.
{1}{R}
Antagonize
Instant
Target creature gets +4/+3 until end of turn.
{1}{R}
Antagonize
Instant
Target creature gets +4/+3 until end of turn.
--
Badlands
Land - Swamp Mountain
({T}: Add {B} or {R}.)
--
Badlands
Land - Swamp Mountain
({T}: Add {B} or {R}.)
--
Badlands
Land - Swamp Mountain
({T}: Add {B} or {R}.)
--
Badlands
Land - Swamp Mountain
({T}: Add {B} or {R}.)
{1}
Barrow-Blade
Artifact - Equipment
Equipped creature gets +1/+1.

Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Barrow-Blade
Artifact - Equipment
Equipped creature gets +1/+1.

Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Basilisk Collar
Artifact - Equipment
Equipped creature has deathtouch and lifelink.

Equip {2}
{B}{B}{R}
Bedevil
Instant
Destroy target artifact, creature, or planeswalker.
{B}{B}{R}
Bedevil
Instant
Destroy target artifact, creature, or planeswalker.
{2}{R}
Blazing Blade Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{2}: Blazing Blade Askari becomes colorless until end of turn.
2 / 2
{2}{R}
Blazing Blade Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{2}: Blazing Blade Askari becomes colorless until end of turn.
2 / 2
{2}{R}
Blazing Blade Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{2}: Blazing Blade Askari becomes colorless until end of turn.
2 / 2
{2}{R}
Blazing Blade Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{2}: Blazing Blade Askari becomes colorless until end of turn.
2 / 2
{2}{R}
Burning Shield Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{R}{R}: Burning Shield Askari gains first strike until end of turn.
2 / 2
{2}{R}
Burning Shield Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{R}{R}: Burning Shield Askari gains first strike until end of turn.
2 / 2
{2}{R}
Burning Shield Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{R}{R}: Burning Shield Askari gains first strike until end of turn.
2 / 2
{2}{R}
Burning Shield Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{R}{R}: Burning Shield Askari gains first strike until end of turn.
2 / 2
--
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

{T}: Add {B} or {R}.
--
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

{T}: Add {B} or {R}.
{1}{B}
Fallen Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Fallen Askari can't block.
2 / 2
{1}{B}
Fallen Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Fallen Askari can't block.
2 / 2
{1}{B}
Fallen Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Fallen Askari can't block.
2 / 2
{1}{B}
Fallen Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Fallen Askari can't block.
2 / 2
--
Haunted Ridge
Land
Haunted Ridge enters the battlefield tapped unless you control two or more other lands.

{T}: Add {B} or {R}.
--
Haunted Ridge
Land
Haunted Ridge enters the battlefield tapped unless you control two or more other lands.

{T}: Add {B} or {R}.
--
Haunted Ridge
Land
Haunted Ridge enters the battlefield tapped unless you control two or more other lands.

{T}: Add {B} or {R}.
--
Haunted Ridge
Land
Haunted Ridge enters the battlefield tapped unless you control two or more other lands.

{T}: Add {B} or {R}.
{1}{R}
Incinerate
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{1}{R}
Incinerate
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{1}{R}
Incinerate
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{1}{R}
Incinerate
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}
Searing Spear Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)
2 / 2
{2}{R}
Searing Spear Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)
2 / 2
{2}{R}
Searing Spear Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)
2 / 2
{2}{R}
Searing Spear Askari
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)
2 / 2
{3}
Sword of Forge and Frontier
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from green.

Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.

Equip {2}
{3}
Sword of Forge and Frontier
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from green.

Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.

Equip {2}
{B}{R}
Terminate
Instant
Destroy target creature. It can't be regenerated.