Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* /
*
{6}{G}{ // }{2}{G}
Beanstalk Giant // Fertile Footsteps
Creature - Giant // Sorcery - Adventure
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* /
*
{6}{G}{ // }{2}{G}
Beanstalk Giant // Fertile Footsteps
Creature - Giant // Sorcery - Adventure
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* /
*
{6}{G}{ // }{2}{G}
Beanstalk Giant // Fertile Footsteps
Creature - Giant // Sorcery - Adventure
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* /
*
{G}
Edgewall Innkeeper
Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
1 /
1
{G}
Edgewall Innkeeper
Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
1 /
1
{G}
Edgewall Innkeeper
Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
1 /
1
{G}
Edgewall Innkeeper
Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
1 /
1
{1}{U}{ // }{3}{U}
Fae of Wishes // Granted
Creature - Faerie Wizard // Sorcery - Adventure
Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
You may reveal a noncreature card you own from outside the game and put it into your hand.
1 /
4
{1}{U}{ // }{3}{U}
Fae of Wishes // Granted
Creature - Faerie Wizard // Sorcery - Adventure
Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
You may reveal a noncreature card you own from outside the game and put it into your hand.
1 /
4
{1}{U}{ // }{3}{U}
Fae of Wishes // Granted
Creature - Faerie Wizard // Sorcery - Adventure
Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
You may reveal a noncreature card you own from outside the game and put it into your hand.
1 /
4
{1}{U}{ // }{3}{U}
Fae of Wishes // Granted
Creature - Faerie Wizard // Sorcery - Adventure
Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
You may reveal a noncreature card you own from outside the game and put it into your hand.
1 /
4
{2}{G}{ // }{G}
Lovestruck Beast // Heart's Desire
Creature - Beast Noble // Sorcery - Adventure
Lovestruck Beast can't attack unless you control a 1/1 creature.
Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
5 /
5
{2}{G}{ // }{G}
Lovestruck Beast // Heart's Desire
Creature - Beast Noble // Sorcery - Adventure
Lovestruck Beast can't attack unless you control a 1/1 creature.
Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
5 /
5
{2}{G}{ // }{G}
Lovestruck Beast // Heart's Desire
Creature - Beast Noble // Sorcery - Adventure
Lovestruck Beast can't attack unless you control a 1/1 creature.
Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
5 /
5
{2}{G}{ // }{G}
Lovestruck Beast // Heart's Desire
Creature - Beast Noble // Sorcery - Adventure
Lovestruck Beast can't attack unless you control a 1/1 creature.
Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
5 /
5
{2}
Lucky Clover
Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
{2}
Lucky Clover
Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
{2}
Lucky Clover
Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
{2}
Lucky Clover
Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.