Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
7 /
5
{7}
Bane of Bala Ged
Creature - Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
7 /
5
{7}
Bane of Bala Ged
Creature - Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
7 /
5
{7}
Bane of Bala Ged
Creature - Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
7 /
5
--
Crawling Barrens
Land
{T}: Add {C}.
{4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
--
Crawling Barrens
Land
{T}: Add {C}.
{4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
--
Crawling Barrens
Land
{T}: Add {C}.
{4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
--
Crawling Barrens
Land
{T}: Add {C}.
{4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
--
Cryptic Caves
Land
{T}: Add {C}.
{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
--
Cryptic Caves
Land
{T}: Add {C}.
{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
--
Cryptic Caves
Land
{T}: Add {C}.
{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
--
Cryptic Caves
Land
{T}: Add {C}.
{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
{5}{C}
Endbringer
Creature - Eldrazi
Untap Endbringer during each other player's untap step.
{T}: Endbringer deals 1 damage to any target.
{C}, {T}: Target creature can't attack or block this turn.
{C}{C}, {T}: Draw a card.
5 /
5
{5}{C}
Endbringer
Creature - Eldrazi
Untap Endbringer during each other player's untap step.
{T}: Endbringer deals 1 damage to any target.
{C}, {T}: Target creature can't attack or block this turn.
{C}{C}, {T}: Draw a card.
5 /
5
{5}{C}
Endbringer
Creature - Eldrazi
Untap Endbringer during each other player's untap step.
{T}: Endbringer deals 1 damage to any target.
{C}, {T}: Target creature can't attack or block this turn.
{C}{C}, {T}: Draw a card.
5 /
5
{5}{C}
Endbringer
Creature - Eldrazi
Untap Endbringer during each other player's untap step.
{T}: Endbringer deals 1 damage to any target.
{C}, {T}: Target creature can't attack or block this turn.
{C}{C}, {T}: Draw a card.
5 /
5
{5}
Forsaken Monument
Legendary Artifact
Colorless creatures you control get +2/+2.
Whenever you tap a permanent for {C}, add an additional {C}.
Whenever you cast a colorless spell, you gain 2 life.
{5}
Forsaken Monument
Legendary Artifact
Colorless creatures you control get +2/+2.
Whenever you tap a permanent for {C}, add an additional {C}.
Whenever you cast a colorless spell, you gain 2 life.
{5}
Forsaken Monument
Legendary Artifact
Colorless creatures you control get +2/+2.
Whenever you tap a permanent for {C}, add an additional {C}.
Whenever you cast a colorless spell, you gain 2 life.
{5}
Forsaken Monument
Legendary Artifact
Colorless creatures you control get +2/+2.
Whenever you tap a permanent for {C}, add an additional {C}.
Whenever you cast a colorless spell, you gain 2 life.
{2}
Hedron Crawler
Artifact Creature - Construct
{T}: Add {C}. ({C} represents colorless mana.)
0 /
1
{2}
Hedron Crawler
Artifact Creature - Construct
{T}: Add {C}. ({C} represents colorless mana.)
0 /
1
{2}
Hedron Crawler
Artifact Creature - Construct
{T}: Add {C}. ({C} represents colorless mana.)
0 /
1
{2}
Hedron Crawler
Artifact Creature - Construct
{T}: Add {C}. ({C} represents colorless mana.)
0 /
1
--
Labyrinth of Skophos
Land
{T}: Add {C}.
{4}, {T}: Remove target attacking or blocking creature from combat.
--
Labyrinth of Skophos
Land
{T}: Add {C}.
{4}, {T}: Remove target attacking or blocking creature from combat.
--
Labyrinth of Skophos
Land
{T}: Add {C}.
{4}, {T}: Remove target attacking or blocking creature from combat.
--
Labyrinth of Skophos
Land
{T}: Add {C}.
{4}, {T}: Remove target attacking or blocking creature from combat.
{2}{C}
Matter Reshaper
Creature - Eldrazi
({C} represents colorless mana.)
When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
3 /
2
{2}{C}
Matter Reshaper
Creature - Eldrazi
({C} represents colorless mana.)
When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
3 /
2
{2}{C}
Matter Reshaper
Creature - Eldrazi
({C} represents colorless mana.)
When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
3 /
2
{2}{C}
Matter Reshaper
Creature - Eldrazi
({C} represents colorless mana.)
When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
3 /
2
{2}
Mazemind Tome
Artifact
{T}, Put a page counter on Mazemind Tome: Scry 1.
{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
{2}
Mazemind Tome
Artifact
{T}, Put a page counter on Mazemind Tome: Scry 1.
{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
{2}
Mazemind Tome
Artifact
{T}, Put a page counter on Mazemind Tome: Scry 1.
{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
{3}
Palladium Myr
Artifact Creature - Myr
{T}: Add {C}{C}.
2 /
2
{3}
Palladium Myr
Artifact Creature - Myr
{T}: Add {C}{C}.
2 /
2
{3}
Palladium Myr
Artifact Creature - Myr
{T}: Add {C}{C}.
2 /
2
{3}
Palladium Myr
Artifact Creature - Myr
{T}: Add {C}{C}.
2 /
2
{4}{C}
Reality Smasher
Creature - Eldrazi
({C} represents colorless mana.)
Trample, haste
Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
5 /
5
{4}{C}
Reality Smasher
Creature - Eldrazi
({C} represents colorless mana.)
Trample, haste
Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
5 /
5
{4}{C}
Reality Smasher
Creature - Eldrazi
({C} represents colorless mana.)
Trample, haste
Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
5 /
5
{4}{C}
Reality Smasher
Creature - Eldrazi
({C} represents colorless mana.)
Trample, haste
Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
5 /
5
--
Sea Gate Wreckage
Land
{T}: Add {C}. ({C} represents colorless mana.)
{2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
--
Sea Gate Wreckage
Land
{T}: Add {C}. ({C} represents colorless mana.)
{2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
{1}{C}
Spatial Contortion
Instant
({C} represents colorless mana.)
Target creature gets +3/-3 until end of turn.
{1}{C}
Spatial Contortion
Instant
({C} represents colorless mana.)
Target creature gets +3/-3 until end of turn.
--
Tomb of the Spirit Dragon
Land
{T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control.
--
Tomb of the Spirit Dragon
Land
{T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control.
--
Tomb of the Spirit Dragon
Land
{T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control.
--
Tomb of the Spirit Dragon
Land
{T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control.
{6}
Ugin, the Ineffable
Legendary Planeswalker - Ugin
Colorless spells you cast cost {2} less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
-3: Destroy target permanent that's one or more colors.
L:
4
{6}
Ugin, the Ineffable
Legendary Planeswalker - Ugin
Colorless spells you cast cost {2} less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
-3: Destroy target permanent that's one or more colors.
L:
4
{6}
Ugin, the Ineffable
Legendary Planeswalker - Ugin
Colorless spells you cast cost {2} less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
-3: Destroy target permanent that's one or more colors.
L:
4
{8}
Ugin, the Spirit Dragon
Legendary Planeswalker - Ugin
+2: Ugin, the Spirit Dragon deals 3 damage to any target.
-X: Exile each permanent with mana value X or less that's one or more colors.
-10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
L:
7
{8}
Ugin, the Spirit Dragon
Legendary Planeswalker - Ugin
+2: Ugin, the Spirit Dragon deals 3 damage to any target.
-X: Exile each permanent with mana value X or less that's one or more colors.
-10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
L:
7
--
Zhalfirin Void
Land
When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {C}.
--
Zhalfirin Void
Land
When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {C}.
--
Zhalfirin Void
Land
When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {C}.
--
Zhalfirin Void
Land
When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)