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Select Main Deck Cards

--
Alchemist's Refuge
Land
{T}: Add {C}.

{G}{U}, {T}: You may cast spells this turn as though they had flash.
{R}
Alpine Moon
Enchantment
As Alpine Moon enters the battlefield, choose a nonbasic land card name.

Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."
{5}{G}{G}
Ancient Bronze Dragon
Creature - Elder Dragon
Flying

Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
7 / 7
--
Animal Sanctuary
Land
{T}: Add {C}.

{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
{1}{U}
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.
{2}{U}{U}
Archmage Emeritus
Creature - Human Wizard
Magecraft -- Whenever you cast or copy an instant or sorcery spell, draw a card.
2 / 2
--
Arid Mesa
Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
--
Ash Barrens
Land
{T}: Add {C}.

Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{1}{G}
Aspect of Mongoose
Enchantment - Aura
Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.
{B}{G}
Assassin's Trophy
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{1}{G}{W}
Aura Shards
Enchantment
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
{2}{G}
Azusa, Lost but Seeking
Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
1 / 2
{1}
Basilisk Collar
Artifact - Equipment
Equipped creature has deathtouch and lifelink.

Equip {2}
{1}
Basilisk Collar
Artifact - Equipment
Equipped creature has deathtouch and lifelink.

Equip {2}
{2}{G}{G}
Beast Whisperer
Creature - Elf Druid
Whenever you cast a creature spell, draw a card.
2 / 3
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{2}{R}
Birgi, God of Storytelling
Legendary Creature - God
Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end.

Creatures you control can boast twice during each of your turns rather than once.
3 / 3
--
Harnfel, Horn of Bounty
Legendary Artifact

Discard a card: Exile the top two cards of your library. You may play those cards this turn.
3 / 3
{2}
Blackblade Reforged
Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each land you control.

Equip legendary creature {3}

Equip {7}
--
Blackcleave Cliffs
Land
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {B} or {R}.
--
Blackcleave Cliffs
Land
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {B} or {R}.
--
Blackcleave Cliffs
Land
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {B} or {R}.
{R/W}{R/W}{R/W}{R/W}
Blade Historian
Creature - Human Cleric
Attacking creatures you control have double strike.
2 / 3
{2}{R}
Blood Moon
Enchantment
Nonbasic lands are Mountains.
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{X}{W}{B}
Blot Out the Sky
Sorcery
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
--
Branchloft Pathway
Land
{T}: Add {G}.
--
Boulderloft Pathway
Land

{T}: Add {W}.
--
Branchloft Pathway
Land
{T}: Add {G}.
--
Boulderloft Pathway
Land

{T}: Add {W}.
{6}
Caged Sun
Artifact
As Caged Sun enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
{4}{R}{R}
Chandra, Hope's Beacon
Legendary Planeswalker - Chandra
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.

+2: Add two mana in any combination of colors.

+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.

-X: Chandra, Hope's Beacon deals X damage to each of up to two targets.
L: 5
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."

{T}: Add one mana of any color.
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."

{T}: Add one mana of any color.
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."

{T}: Add one mana of any color.
{G}{G}{G}
Circle of Dreams Druid
Creature - Elf Druid
{T}: Add {G} for each creature you control.
2 / 1
--
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.

{T}: Add one mana of any color.
{1}{G}
Collector Ouphe
Creature - Ouphe
Activated abilities of artifacts can't be activated.
2 / 2
{1}
Colossus Hammer
Artifact - Equipment
Equipped creature gets +10/+10 and loses flying.

Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
{2}{B}{B}
Court of Ambition
Enchantment
When Court of Ambition enters the battlefield, you become the monarch.

At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
{1}{U}{U}
Court of Cunning
Enchantment
When Court of Cunning enters the battlefield, you become the monarch.

At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
{X}{X}{X}{R}{R}
Crackle with Power
Sorcery
Crackle with Power deals five times X damage to each of up to X targets.
{3}{W}
Crush Contraband
Instant
Choose one or both --

• Exile target artifact.

• Exile target enchantment.
{1}{G}
Cryptolith Rite
Enchantment
Creatures you control have "{T}: Add one mana of any color."
{1}{G}
Cryptolith Rite
Enchantment
Creatures you control have "{T}: Add one mana of any color."
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{B}{B}
Damn
Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated.

Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{B}{B}
Damn
Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated.

Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
--
Darkslick Shores
Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {U} or {B}.
{3}
Decanter of Endless Water
Artifact
You have no maximum hand size.

{T}: Add one mana of any color.
{1}{U}
Delay
Instant
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
{3}{R}
Delina, Wild Mage
Legendary Creature - Elf Shaman
Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.

1--14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature."

15--20 | Create one of those tokens. You may roll again.
3 / 2
{7}
Desecrate Reality
Instant
For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.)

Adamant -- If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
{3}{B}{B}
Dictate of Erebos
Enchantment
Flash

Whenever a creature you control dies, each opponent sacrifices a creature.
{2}
Dimir Signet
Artifact
{1}, {T}: Add {U}{B}.
{4}
Dingus Egg
Artifact
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
{4}{R}{W}
Dinosaurs on a Spaceship
Creature - Dinosaur
Vigilance, trample

Other Dinosaurs you control get +1/+1 and have vigilance and trample.

Suspend 4--{3}{R}{W}

Whenever a time counter is removed from Dinosaurs on a Spaceship while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
7 / 7
{3}{U}{U}{U}
Discontinuity
Instant
As long as it's your turn, this spell costs {2}{U}{U} less to cast.

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
{2}{U}
Displace
Instant
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
{5}{G}{G}
Displaced Dinosaurs
Creature - Dinosaur
As a historic permanent enters the battlefield under your control, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.)
7 / 7
{3}{U}
Displacer Kitten
Creature - Cat Beast
Avoidance -- Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
2 / 2
{1}{R}{R}
Draconic Destiny
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.

When enchanted creature dies, return Draconic Destiny to its owner's hand.
{2}{R}
Dragon's Approach
Sorcery
Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle.

A deck can have any number of cards named Dragon's Approach.
{3}{B}{B}{B}
Dread
Creature - Elemental Incarnation
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a creature deals damage to you, destroy it.

When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
6 / 6
{1}{G}
Druid Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life.

{2}{G}: Level 2

You may play an additional land on each of your turns.

{4}{G}: Level 3

When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
{2}{B}{B}
Ebondeath, Dracolich
Legendary Creature - Zombie Dragon
Flash

Flying

Ebondeath, Dracolich enters the battlefield tapped.

You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
5 / 2
{G}{W}
Eladamri's Call
Instant
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
{2}{G}
Elvish Spirit Guide
Creature - Elf Spirit
Exile Elvish Spirit Guide from your hand: Add {G}.
2 / 2
{B}{B}{G}{G}{G}{U}{U}
Emergent Ultimatum
Sorcery
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
{3}{B}
Erebos, God of the Dead
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

{1}{B}, Pay 2 life: Draw a card.
5 / 7
{3}{G}
Esika's Chariot
Legendary Artifact - Vehicle
When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens.

Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.

Crew 4
4 / 4
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

{T}: Add {C} for each charge counter on Everflowing Chalice.
--
Fabled Passage
Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
{3}{R}{R}{R}
Fiery Emancipation
Enchantment
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
{3}
Fist of Suns
Artifact
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
{1}{G}
Gaea's Blessing
Sorcery
Target player shuffles up to three target cards from their graveyard into their library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
{1}{W}
Giada, Font of Hope
Legendary Creature - Angel
Flying, vigilance

Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control.

{T}: Add {W}. Spend this mana only to cast an Angel spell.
2 / 2
{2}{W}
Gift of Immortality
Enchantment - Aura
Enchant creature

When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.
{B}{B}
Glistening Oil
Enchantment - Aura
Enchant creature

Enchanted creature has infect.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.
{3}{G}
Go-Shintai of Life's Origin
Legendary Enchantment Creature - Shrine
{W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield.

Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token.
3 / 4
{2}{U}{U}
God-Eternal Kefnet
Legendary Creature - Zombie God
Flying

You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.

When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
4 / 5
{X}{W}{W}
Grand Crescendo
Instant
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
{1}{B}{B}{B}
Grave Pact
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
{B}{G}
Grisly Salvage
Instant
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
{2}{W}
Halo Fountain
Artifact
{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.

{W}{W}, {T}, Untap two tapped creatures you control: Draw a card.

{W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.
{1}
Haywire Mite
Artifact Creature - Insect
When Haywire Mite dies, you gain 2 life.

{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
1 / 1
{4}{R}{R}
Hellkite Courser
Creature - Dragon
Flying

When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
6 / 5
{4}{R}{R}
Hellkite Tyrant
Creature - Dragon
Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6 / 5
{4}
Helm of the Host
Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip {5}
{1}{G}
Hermit Druid
Creature - Human Druid
{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
1 / 1
--
High Market
Land
{T}: Add {C}.

{T}, Sacrifice a creature: You gain 1 life.
--
High Market
Land
{T}: Add {C}.

{T}, Sacrifice a creature: You gain 1 life.
--
High Market
Land
{T}: Add {C}.

{T}, Sacrifice a creature: You gain 1 life.
--
Horizon Canopy
Land
{T}, Pay 1 life: Add {G} or {W}.

{1}, {T}, Sacrifice Horizon Canopy: Draw a card.
{1}{U}
Hurkyl's Recall
Instant
Return all artifacts target player owns to their hand.
{2}{W}
Idyllic Tutor
Sorcery
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
{2}{G}{U}{R}
Illuna, Apex of Wishes
Legendary Creature - Beast Elemental Dinosaur
Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, trample

Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
6 / 6
{4}{W}
Illustrious Wanderglyph
Artifact Creature - Golem
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Other artifact creatures you control get +2/+2 as long as you have the city's blessing.

At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
2 / 2
--
Indatha Triome
Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)

Indatha Triome enters the battlefield tapped.

Cycling {3} ({3}, Discard this card: Draw a card.)
--
Indatha Triome
Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)

Indatha Triome enters the battlefield tapped.

Cycling {3} ({3}, Discard this card: Draw a card.)
--
Inkmoth Nexus
Land
{T}: Add {C}.

{1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{1}{U}{U}
Jace's Archivist
Creature - Vedalken Wizard
{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
2 / 2
{8}{U}{U}
Jin-Gitaxias, Core Augur
Legendary Creature - Phyrexian Praetor
Flash

At the beginning of your end step, draw seven cards.

Each opponent's maximum hand size is reduced by seven.
5 / 4
{2}{G}
Jugan Defends the Temple
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)

I -- Create a 1/1 green Human Monk creature token with "{T}: Add {G}."

II -- Put a +1/+1 counter on each of up to two target creatures.

III -- Exile this Saga, then return it to the battlefield transformed under your control.
--
Remnant of the Rising Star
Enchantment Creature - Dragon Spirit

Flying

Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature.

As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)
{3}{B}{B}
Junji, the Midnight Sky
Legendary Creature - Dragon Spirit
Flying, menace

When Junji, the Midnight Sky dies, choose one --

• Each opponent discards two cards and loses 2 life.

• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
5 / 5
{3}{B}{B}
Junji, the Midnight Sky
Legendary Creature - Dragon Spirit
Flying, menace

When Junji, the Midnight Sky dies, choose one --

• Each opponent discards two cards and loses 2 life.

• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
5 / 5
{7}
Kaldra Compleat
Legendary Artifact - Equipment
Living weapon

Indestructible

Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."

Equip {7}
{1}{W}{U}{B}{R}{G}
Karona, False God
Legendary Creature - Avatar
Haste

At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.

Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
5 / 5
--
Karplusan Forest
Land
{T}: Add {C}.

{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
{3}{W}{B}
Kaya the Inexorable
Legendary Planeswalker - Kaya
+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."

-3: Exile target nonland permanent.

-7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
L: 5
{3}{W}
Kinsbaile Cavalier
Creature - Kithkin Knight
Knight creatures you control have double strike.
2 / 2
{1}{U}{U}
Kira, Great Glass-Spinner
Legendary Creature - Spirit
Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
2 / 2
{4}{G}{G}
Kodama of the East Tree
Legendary Creature - Spirit
Reach

Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.

Partner (You can have two commanders if both have partner.)
6 / 6
{1}{G}
Krosan Reclamation
Instant
Target player shuffles up to two target cards from their graveyard into their library.

Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
--
Lair of the Hydra
Land
If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.

{T}: Add {G}.

{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
{4}{R}{R}
Lathliss, Dragon Queen
Legendary Creature - Dragon
Flying

Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying.

{1}{R}: Dragons you control get +1/+0 until end of turn.
6 / 6
{W}{U}
Lavinia, Azorius Renegade
Legendary Creature - Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.

Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
2 / 2
{6}{W}{W}
Legion Loyalty
Enchantment
Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
{R}{W}
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
{1}{B}{B}
Liliana, Heretical Healer
Legendary Creature - Human Cleric
Lifelink

Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
2 / 3
--
Liliana, Defiant Necromancer
Legendary Planeswalker - Liliana

+2: Each player discards a card.

-X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.

-8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
2 / 3
{2}{B}{B}
Liliana, Waker of the Dead
Legendary Planeswalker - Liliana
+1: Each player discards a card. Each opponent who can't loses 3 life.

-3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.

-7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
L: 4
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
--
Llanowar Wastes
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
{1}{U}
Maddening Cacophony
Sorcery
Kicker {3}{U}

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
{1}{R/G}
Manamorphose
Instant
Add two mana in any combination of colors.

Draw a card.
--
Maze of Ith
Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
{2}{U}{U}
Mechanized Production
Enchantment - Aura
Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
{2}
Mesmeric Orb
Artifact
Whenever a permanent becomes untapped, that permanent's controller mills a card.
{3}{B}{B}{B}
Mikaeus, the Unhallowed
Legendary Creature - Zombie Cleric
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
5 / 5
--
Minamo, School at Water's Edge
Legendary Land
{T}: Add {U}.

{U}, {T}: Untap target legendary permanent.
{3}{G}{W}
Mirari's Wake
Enchantment
Creatures you control get +1/+1.

Whenever you tap a land for mana, add one mana of any type that land produced.
{2}{U}
Mirror Image
Creature - Shapeshifter
You may have Mirror Image enter the battlefield as a copy of a creature you control.
0 / 0
{1}{U}{U}
Mirrormade
Enchantment
You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
{3}{G}
Mirrorwood Treefolk
Creature - Treefolk
{2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead.
2 / 4
{3}{W}
Mite Overseer
Creature - Phyrexian Soldier
First strike

As long as it's your turn, creature tokens you control get +1/+0 and have first strike.

{3}{W/P}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter. {W/P} can be paid with either {W} or 2 life.)
4 / 2
{3}{R}
Mizzix's Mastery
Sorcery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.

Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{0}
Mox Amber
Legendary Artifact
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.
{4}
Mystic Forge
Artifact
You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.

{T}, Pay 1 life: Exile the top card of your library.
{2}{W}{W}
Mythos of Snapdax
Sorcery
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.
{1}{U}{R}{W}
Narset of the Ancient Way
Legendary Planeswalker - Narset
+1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.

-2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.

-6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
L: 4
{1}{U}{R}{W}
Narset, Enlightened Exile
Legendary Creature - Human Monk
Creatures you control have prowess.

Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
3 / 4
{G}
Nature's Claim
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
{B}{B}{B}
Necropotence
Enchantment
Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
{U}{B}{B}{B}{R}
Nicol Bolas, Dragon-God
Legendary Planeswalker - Bolas
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.

+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.

-3: Destroy target creature or planeswalker.

-8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
L: 4
{3}{G}{G}{G/P}{G/P}
Nissa, Ascended Animist
Legendary Planeswalker - Nissa
Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.)

+1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty.

-1: Destroy target artifact or enchantment.

-7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
L: 7
{4}{G}{G}{G}
Nyxbloom Ancient
Enchantment Creature - Elemental
Trample

If you tap a permanent for mana, it produces three times as much of that mana instead.
5 / 5
{4}{B}{B}
Ob Nixilis, Unshackled
Legendary Creature - Demon
Flying, trample

Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life.

Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
4 / 4
{2}{U}{U}
Ojer Pakpatiq, Deepest Epoch
Legendary Creature - God
Flying

Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)

When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
4 / 3
--
Temple of Cyclical Time
Land

(Transforms from Ojer Pakpatiq, Deepest Epoch.)

{T}: Add {U}. Remove a time counter from Temple of Cyclical Time.

{2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.
4 / 3
{3}{R}
Orthion, Hero of Lavabrink
Legendary Creature - Human Soldier
{1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

{6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
3 / 3
{1}{G}
Paradise Druid
Creature - Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

{T}: Add one mana of any color.
2 / 1
{3}
Patriar's Seal
Artifact
{T}: Add one mana of any color.

{1}, {T}: Untap target legendary creature you control.
{1}{U}
Phantasmal Image
Creature - Illusion
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
0 / 0
{W}{W}{W}{W}
Phyrexian Vindicator
Creature - Phyrexian Horror
Flying

If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target.
5 / 5
{4}{U}
Pirated Copy
Creature - Shapeshifter Pirate
You may have Pirated Copy enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you may draw a card."
0 / 0
--
Plaza of Heroes
Land
{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a legendary spell.

{T}: Add one mana of any color among legendary permanents you control.

{3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
{1}{B}
Plumb the Forbidden
Instant
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.

You draw a card and you lose 1 life.
{1}{B}
Plunge into Darkness
Instant
Choose one --

• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.

• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.

Entwine {B} (Choose both if you pay the entwine cost.)
{3}{R}{R}
Port Razer
Creature - Orc Pirate
Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.

Port Razer can't attack a player it has already attacked this turn.
4 / 4
{1}{G}
Priest of Titania
Creature - Elf Druid
{T}: Add {G} for each Elf on the battlefield.
1 / 1
{4}{G}
Primal Vigor
Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead.

If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
{2}{W}
Prismatic Strands
Instant
Prevent all damage that sources of the color of your choice would deal this turn.

Flashback--Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G/W}{G/W}{G/W}
Privileged Position
Enchantment
({G/W} can be paid with either {G} or {W}.)

Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
{4}{R}
Purphoros, Bronze-Blooded
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Other creatures you control have haste.

{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
7 / 6
{5}{B}{B}{B}
Razaketh, the Foulblooded
Legendary Creature - Demon
Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
8 / 8
{1}{U}
Remand
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.

Draw a card.
--
Repulse - 2002 Raphael Levy
{3}{W}
Rhox Faithmender
Creature - Rhino Monk
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

If you would gain life, you gain twice that much life instead.
1 / 5
{2}{W}
Righteous Valkyrie
Creature - Angel Cleric
Flying

Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.

As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
2 / 4
{2}{B}{B}
Ritual of the Machine
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.
{2}{R}
Rowan, Scholar of Sparks
Legendary Planeswalker - Rowan
Instant and sorcery spells you cast cost {1} less to cast.

+1: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead.

-4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy."
--
Will, Scholar of Frost
Legendary Planeswalker - Will

Instant and sorcery spells you cast cost {1} less to cast.

+1: Up to one target creature has base power and toughness 0/2 until your next turn.

-3: Draw two cards.

-7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
{4}{G}
Rude Awakening
Sorcery
Choose one --

• Untap all lands you control.

• Until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine {2}{G} (Choose both if you pay the entwine cost.)
{W}{U}{B}{R}{G}
Sanctum of All
Legendary Enchantment - Shrine
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.

If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
{2}{G}
Sanctum of Fruitful Harvest
Legendary Enchantment - Shrine
At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.
{3}{G}
Saproling Symbiosis
Sorcery
You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.
{2}
Scroll Rack
Artifact
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
{4}{W}{W}{W}
Serra's Emissary
Creature - Angel
Flying

As Serra's Emissary enters the battlefield, choose a card type.

You and creatures you control have protection from the chosen card type.
7 / 7
{3}{B}{B}{B}
Shadow of the Enemy
Sorcery
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
{3}{W}{B}
Shadrix Silverquill
Legendary Creature - Elder Dragon
Flying, double strike

At the beginning of combat on your turn, you may choose two. Each mode must target a different player.

• Target player creates a 2/1 white and black Inkling creature token with flying.

• Target player draws a card and loses 1 life.

• Target player puts a +1/+1 counter on each creature they control.
2 / 5
{5}{B}{B}
Sheoldred, Whispering One
Legendary Creature - Phyrexian Praetor
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.
6 / 6
--
Shipwreck Marsh
Land
Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.

{T}: Add {U} or {B}.
--
Shizo, Death's Storehouse
Legendary Land
{T}: Add {B}.

{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
{2}{G}{G}{G}
Silverback Elder
Creature - Ape Shaman
Whenever you cast a creature spell, choose one --

• Destroy target artifact or enchantment.

• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

• You gain 4 life.
5 / 7
{2}{U}{B}
Sivitri, Dragon Master
Legendary Planeswalker - Sivitri
+1: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures.

-3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

-7: Destroy all non-Dragon creatures.

Sivitri, Dragon Master can be your commander.
L: 4
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{3}
Sonic Screwdriver
Artifact
{T}: Add one mana of any color.

{1}, {T}: Untap another target artifact.

{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

{3}, {T}: Target creature can't be blocked this turn.
{R}
Spear Spewer
Creature - Goblin Warrior
Defender

{T}: Spear Spewer deals 1 damage to each player.
0 / 2
--
Spire Garden
Land
Spire Garden enters the battlefield tapped unless you have two or more opponents.

{T}: Add {R} or {G}.
--
Spire of Industry
Land
{T}: Add {C}.

{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
{3}
Staff of the Death Magus
Artifact
Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.
{1}{U}
Stasis
Enchantment
Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.
{X}{G}{G}
Steelbane Hydra
Creature - Turtle Hydra
Steelbane Hydra enters the battlefield with X +1/+1 counters on it.

{2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.
0 / 0
{G}{W}
Sterling Grove
Enchantment
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)

{1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
{2}{U}{U}
Subtlety
Creature - Elemental Incarnation
Flash

Flying

When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library.

Evoke--Exile a blue card from your hand.
3 / 3
{2}
Sundial of the Infinite
Artifact
{1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
--
Sundown Pass
Land
Sundown Pass enters the battlefield tapped unless you control two or more other lands.

{T}: Add {R} or {W}.
{3}
Sword of Once and Future
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Equip {2}
{1}{G}
Sylvan Library
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
--
Takenuma, Abandoned Mire
Legendary Land
{T}: Add {B}.

Channel -- {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
{G}
Tamiyo's Safekeeping
Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
--
Tectonic Edge
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
{2}{U}{U}
Teferi, Master of Time
Legendary Planeswalker - Teferi
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.

+1: Draw a card, then discard a card.

-3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

-10: Take two extra turns after this one.
L: 3
{2}{U}{U}
Teferi, Master of Time
Legendary Planeswalker - Teferi
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.

+1: Draw a card, then discard a card.

-3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

-10: Take two extra turns after this one.
L: 3
--
Temple Garden
Land - Forest Plains
({T}: Add {G} or {W}.)

As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{3}{R}{R}
Terror of the Peaks
Creature - Dragon
Flying

Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.

Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.
5 / 4
{3}{R}{R}
Terror of the Peaks
Creature - Dragon
Flying

Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.

Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.
5 / 4
{2}{W}{W}
Test of Endurance
Enchantment
At the beginning of your upkeep, if you have 50 or more life, you win the game.
{2}{W}{W}
Test of Endurance
Enchantment
At the beginning of your upkeep, if you have 50 or more life, you win the game.
{U}{B}
The Ancient One
Legendary Creature - Spirit God
Descend 8 -- The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.

{2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
8 / 8
{7}{G}{G}
The Great Henge
Legendary Artifact
This spell costs {X} less to cast, where X is the greatest power among creatures you control.

{T}: Add {G}{G}. You gain 2 life.

Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.
{6}{U}{U}{U}
The Magic Mirror
Legendary Artifact
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.

You have no maximum hand size.

At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
{2}{R}{W}
The War Doctor
Legendary Creature - Time Lord Doctor
Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.

Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.
3 / 5
{2}
Tiller Engine
Artifact Creature - Construct
Whenever a land enters the battlefield tapped and under your control, choose one --

• Untap that land.

• Tap target nonland permanent an opponent controls.
1 / 3
{4}{G}{G}{G}
Titan of Industry
Creature - Elemental
Reach, trample

When Titan of Industry enters the battlefield, choose two --

• Destroy target artifact or enchantment.

• Target player gains 5 life.

• Create a 4/4 green Rhino Warrior creature token.

• Put a shield counter on a creature you control.
7 / 7
{1}{G}{G}
Titania, Voice of Gaea
Legendary Creature - Elemental
Reach

Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.

At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
3 / 4
{X}{B}{B}
Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
{B}
Tortured Existence
Enchantment
{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
--
Tower of the Magistrate
Land
{T}: Add {C}.

{1}, {T}: Target creature gains protection from artifacts until end of turn.
{8}
Ugin, the Spirit Dragon
Legendary Planeswalker - Ugin
+2: Ugin, the Spirit Dragon deals 3 damage to any target.

-X: Exile each permanent with mana value X or less that's one or more colors.

-10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
L: 7
{11}
Ulamog, the Infinite Gyre
Legendary Creature - Eldrazi
When you cast this spell, destroy target permanent.

Indestructible

Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)

When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
10 / 10
--
Urza's Mine
Land - Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
--
Urza's Power Plant
Land - Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
--
Urza's Tower
Land - Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
{2}{U}{U}
Urza, Lord High Artificer
Legendary Creature - Human Artificer
When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

Tap an untapped artifact you control: Add {U}.

{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1 / 4
{2}{R}
Valakut Awakening
Instant
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
--
Valakut Stoneforge
Land

Valakut Stoneforge enters the battlefield tapped.

{T}: Add {R}.
{R}
Vandalblast
Sorcery
Destroy target artifact you don't control.

Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{1}{G}{U}
Venomthrope
Creature - Tyranid
Flying, deathtouch, hexproof
2 / 2
{3}{G}{G}{G}
Vigor
Creature - Elemental Incarnation
Trample

If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
6 / 6
{1}{U}
Vodalian Hexcatcher
Creature - Merfolk Wizard
Flash

Other Merfolk you control get +1/+1.

Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
1 / 1
--
Wasteland
Land
{T}: Add {C}.

{T}, Sacrifice Wasteland: Destroy target nonbasic land.
{1}{G}
Weather the Storm
Instant
You gain 3 life.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)
{4}{G}{G}
Wild Pair
Enchantment
Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
{1}{B}
Wishclaw Talisman
Artifact
Wishclaw Talisman enters the battlefield with three wish counters on it.

{1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn.
{1}{B}
Wishclaw Talisman
Artifact
Wishclaw Talisman enters the battlefield with three wish counters on it.

{1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.
{3}{G}{G}
Wrenn and Seven
Legendary Planeswalker - Wrenn
+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

0: Put any number of land cards from your hand onto the battlefield tapped.

-3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."

-8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
L: 5
{2}{B}{G}{U}
Yarok, the Desecrated
Legendary Creature - Elemental Horror
Deathtouch, lifelink

If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3 / 5