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Select Main Deck Cards

{1}{G}
Ambush Viper
Creature - Snake
Flash

Deathtouch
2 / 1
{1}{G}
Arachnoform
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2, has reach, and is every creature type.
{3}{B}
Bat Whisperer
Creature - Vampire
When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
4 / 2
{2}{G}
Blex, Vexing Pest
Legendary Creature - Pest
Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.

When Blex, Vexing Pest dies, you gain 4 life.
3 / 2
--
Search for Blex
Sorcery

Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.
3 / 2
{B}
Blight Keeper
Creature - Bat Imp
Flying

{7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.
1 / 1
{2}{B}
Blight Mound
Enchantment
Attacking Pests you control get +1/+0 and have menace.

Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
{2}{B}
Blighted Bat
Creature - Zombie Bat
Flying

{1}: Blighted Bat gains haste until end of turn.
2 / 1
--
Blighted Woodland
Land
{T}: Add {C}.

{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{3}{B}
Blood Curdle
Instant
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
{3}{G}
Brood Weaver
Creature - Spider
Reach

When Brood Weaver dies, create a 1/2 green Spider creature token with reach.
2 / 4
{G}
Charge Through
Instant
Target creature gains trample until end of turn.

Draw a card.
{B}
Coat with Venom
Instant
Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
{2}{G}
Crawling Infestation
Enchantment
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.
{2}{B}
Dark Dabbling
Instant
Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
{1}{G}
Death-Hood Cobra
Creature - Phyrexian Snake
{1}{G}: Death-Hood Cobra gains reach until end of turn.

{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.
2 / 2
{2}{G}
Deconstruct
Sorcery
Destroy target artifact. Add {G}{G}{G}.
{4}{B}
Drider
Creature - Elf Spider
Reach

Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.
4 / 3
{1}{B}
Durable Coilbug
Creature - Insect
{4}{B}: Return Durable Coilbug from your graveyard to your hand.
2 / 2
{1}{G}
Duskshell Crawler
Creature - Insect
When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature.

Each creature you control with a +1/+1 counter on it has trample.
0 / 3
{B}
Eaten Alive
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.

Exile target creature or planeswalker.
{1}{G}
Echoing Courage
Instant
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
{1}{G}
Emerald Dragonfly
Creature - Insect
Flying

{G}{G}: Emerald Dragonfly gains first strike until end of turn.
1 / 1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{B}
Eyetwitch
Creature - Eye Bat
Flying

When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
1 / 1
{2}{B}{B}
Feed the Serpent
Instant
Exile target creature or planeswalker.
{B}
Feign Death
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{B}
Foundry Screecher
Creature - Bat
Flying

Foundry Screecher gets +1/+0 as long as you control an artifact.
2 / 1
{4}{G}
Funnel-Web Recluse
Creature - Spider
Reach

Morbid -- When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
3 / 5
{3}{G}{G}
Giant Dustwasp
Creature - Insect
Flying

Suspend 4--{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
3 / 3
{3}{G}
Giant Mantis
Creature - Insect
Reach (This creature can block creatures with flying.)
2 / 4
{3}{G}
Giant Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
2 / 4
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
{B}{B}
Grasp of Darkness
Instant
Target creature gets -4/-4 until end of turn.
{1}{B}
Grimclaw Bats
Creature - Bat
Flying

{B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
1 / 1
{2}{B}
Haunted Crossroads
Enchantment
{B}: Put target creature card from your graveyard on top of your library.
{G}
Hidden Spider
Enchantment
When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)
{2}{G}
Hitchclaw Recluse
Creature - Spider
Reach
1 / 4
{1}{B}
Hunt for Specimens
Sorcery
Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
{2}{G}
Jewel-Eyed Cobra
Creature - Snake
Deathtouch

When Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 / 1
{2}
Jhoira's Timebug
Artifact Creature - Insect
{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
1 / 2
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

{T}: Add {B} or {G}.
{3}{G}
Krosan Constrictor
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

{T}: Target black creature gets -2/-0 until end of turn.
2 / 2
--
Llanowar Wastes
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
{2}{B}
Malakir Familiar
Creature - Bat
Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.
2 / 1
{4}{G}
Mammoth Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
3 / 5
{3}{B}
Mark of the Vampire
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and has lifelink.
{4}
Maskwood Nexus
Artifact
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
{2}
Necropede
Artifact Creature - Phyrexian Insect
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Necropede dies, you may put a -1/-1 counter on target creature.
1 / 1
{2}{G}
Netcaster Spider
Creature - Spider
Reach (This creature can block creatures with flying.)

Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
2 / 3
{2}{G}
Oran-Rief Recluse
Creature - Spider
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)

Reach (This creature can block creatures with flying.)

When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.
1 / 3
{3}{B}
Parasitic Bond
Enchantment - Aura
Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.
{2}{B}{B}
Perilous Shadow
Creature - Insect Shade
{1}{B}: Perilous Shadow gets +2/+2 until end of turn.
0 / 4
{X}{X}{G}
Pest Infestation
Sorcery
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
{B}
Pharika's Chosen
Creature - Snake
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{3}{G}
Professor of Zoomancy
Creature - Bear Druid
When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
4 / 3
{4}{G}{G}
Rise of the Ants
Sorcery
Create two 3/3 green Insect creature tokens. You gain 2 life.

Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{4}{B}{B}
Rite of the Serpent
Sorcery
Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.
{2}{B}
Serpent Warrior
Creature - Snake Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
3 / 3
{B}
Skittering Heartstopper
Creature - Insect
{B}: Skittering Heartstopper gains deathtouch until end of turn.
1 / 2
{4}{G}
Snake of the Golden Grove
Creature - Snake
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)

When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
4 / 4
{1}{G}
Snarespinner
Creature - Spider
Reach

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.
1 / 3
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{G}
Sporecap Spider
Creature - Spider
Reach
1 / 5
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{4}{B}
Swarm of Bloodflies
Creature - Insect
Flying

Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.

Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.
0 / 0
--
Tainted Wood
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Activate only if you control a Swamp.
{2}{G}{G}
Tangle Mantis
Creature - Insect
Trample
3 / 4
{4}{G}{G}
Tangle Spider
Creature - Spider
Flash (You may cast this spell any time you could cast an instant.)

Reach (This creature can block creatures with flying.)
3 / 4
--
Temple of Malady
Land
Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1.

{T}: Add {B} or {G}.
--
Thriving Grove
Land
Thriving Grove enters the battlefield tapped.

As Thriving Grove enters the battlefield, choose a color other than green.

{T}: Add {G} or one mana of the chosen color.
{1}{B}
Voldaren Bloodcaster
Creature - Vampire Wizard
Flying

Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.
2 / 1
--
Bloodbat Summoner
Creature - Vampire Wizard

Flying

At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
2 / 1
{4}{G}
Watcher in the Web
Creature - Spider
Reach (This creature can block creatures with flying.)

Watcher in the Web can block an additional seven creatures each combat.
2 / 5
--
Witherbloom Campus
Land
Witherbloom Campus enters the battlefield tapped.

{T}: Add {B} or {G}.

{4}, {T}: Scry 1.