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Select Main Deck Cards

{2}
Altar of Dementia
Artifact
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
{1}{B}
Animate Dead
Enchantment - Aura
Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{2}{B}
Bastion of Remembrance
Enchantment
When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{2/B}{2/B}{2/B}
Beseech the Queen
Sorcery
({2/B} can be paid with any two mana or with {B}. This card's mana value is 6.)

Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
{3}
Blasting Station
Artifact
{T}, Sacrifice a creature: Blasting Station deals 1 damage to any target.

Whenever a creature enters the battlefield, you may untap Blasting Station.
{1}{B}
Blood Artist
Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
0 / 1
{3}{B}{B}{B}
Bolas's Citadel
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

{T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
{2}{G}
Chatterfang, Squirrel General
Legendary Creature - Squirrel Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.

{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
3 / 3
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{1}{B}
Doomed Dissenter
Creature - Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
1 / 1
{3}{B}{B}
Final Parting
Sorcery
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
{2}
Gleaming Barrier
Artifact Creature - Wall
Defender

When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
0 / 4
{2}
Gleaming Barrier
Artifact Creature - Wall
Defender

When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
0 / 4
{3}{B}{B}
Living Death
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{1}{B}{B}
Pawn of Ulamog
Creature - Vampire Shaman
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
2 / 2
{3}{B}
Pitiless Plunderer
Creature - Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
1 / 4
{1}{B}{B}
Praetor's Grasp
Sorcery
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{1}{B}
Reassembling Skeleton
Creature - Skeleton Warrior
{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
1 / 1
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{2}{B}{B}
Smothering Abomination
Creature - Eldrazi
Devoid (This card has no color.)

Flying

At the beginning of your upkeep, sacrifice a creature.

Whenever you sacrifice a creature, draw a card.
4 / 3
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{3}{B}{B}
Syr Konrad, the Grim
Legendary Creature - Human Knight
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

{1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
5 / 4
{X}{B}{B}
Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
{B}
Vampiric Tutor
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
{2}{B}
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
{B}
Viscera Seer
Creature - Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 1
{2}{B}
Woe Strider
Creature - Horror
When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape--{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Woe Strider escapes with two +1/+1 counters on it.
3 / 2
{1}{B}
Zulaport Cutthroat
Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
1 / 1