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{1}{G}
Argothian Pixies
Creature - Faerie
Argothian Pixies can't be blocked by artifact creatures.

Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.
2 / 1
{1}{G}
Balduvian Bears
Creature - Bear
2 / 2
{G}
Blossoming Wreath
Instant
You gain life equal to the number of creature cards in your graveyard.
{G}
Briar Shield
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
{3}{G}
Bull Elephant
Creature - Elephant
When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.
4 / 4
{1}{G}{G}
Cat Warriors
Creature - Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2 / 2
{X}{G}
Choking Vines
Instant
Cast this spell only during the declare blockers step.

X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)
{6}{G}{G}
Crash of Rhinos
Creature - Rhino
Trample
8 / 4
{3}{G}{G}{G}{G}
Craw Giant
Creature - Giant
Trample

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
6 / 4
{4}{G}{G}
Craw Wurm
Creature - Wurm
6 / 4
{2}{G}
Dire Wolves
Creature - Wolf
Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2 / 2
{4}{G}
Durkwood Boars
Creature - Boar
4 / 4
{3}{G}{G}
Enlarge
Sorcery
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
{1}{G}
Feral Instinct
Instant
Target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.
{G}
Fog
Instant
Prevent all combat damage that would be dealt this turn.
{G}
Fog
Instant
Prevent all combat damage that would be dealt this turn.
{G}
Fog
Instant
Prevent all combat damage that would be dealt this turn.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{3}{G}
Giant Mantis
Creature - Insect
Reach (This creature can block creatures with flying.)
2 / 4
{3}{G}
Giant Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
2 / 4
{1}{G}
Grizzly Bears
Creature - Bear
2 / 2
{1}{G}
Harvest Wurm
Creature - Wurm
When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.
3 / 2
{1}{G}
Harvest Wurm
Creature - Wurm
When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.
3 / 2
{3}{G}
Hunt the Weak
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
{3}{G}
King Cheetah
Creature - Cat
Flash
3 / 2
{1}{G}{G}
Land Leeches
Creature - Leech
First strike
2 / 2
{1}{G}
Llanowar Druid
Creature - Elf Druid
{T}, Sacrifice Llanowar Druid: Untap all Forests.
1 / 2
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{3}{G}
Marsh Viper
Creature - Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
1 / 2
{G}
Nafs Asp
Creature - Snake
Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step.
1 / 1
{1}{G}
Predatory Sliver
Creature - Sliver
Sliver creatures you control get +1/+1.
1 / 1
{2}{G}
Pyknite
Creature - Ouphe
When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep.
1 / 1
{4}{G}
Redwood Treefolk
Creature - Treefolk
3 / 6
{1}{G}
Regeneration
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
{1}{G}
Regeneration
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
{G}
Rime Dryad
Creature - Dryad
Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)
1 / 2
{G}
Rogue Elephant
Creature - Elephant
When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
3 / 3
{G}
Sandstorm
Instant
Sandstorm deals 1 damage to each attacking creature.
{7}{G}
Scaled Wurm
Creature - Wurm
7 / 6
{G}
Shanodin Dryads
Creature - Nymph Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1 / 1
{G}
Shanodin Dryads
Creature - Nymph Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1 / 1
{G}
Shrink
Instant
Target creature gets -5/-0 until end of turn.
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
{G}
Spider Climb
Enchantment - Aura
You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)
{X}{G}
Stream of Life
Sorcery
Target player gains X life.
{3}{G}
Striped Bears
Creature - Bear
When Striped Bears enters the battlefield, draw a card.
2 / 2
{G}
Timber Wolves
Creature - Wolf
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1 / 1
{2}{G}
Tranquility
Sorcery
Destroy all enchantments.
{2}{G}
Tranquility
Sorcery
Destroy all enchantments.
{2}{G}
Untamed Wilds
Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
{3}{G}
Unyaro Bee Sting
Sorcery
Unyaro Bee Sting deals 2 damage to any target.
{G}
Village Elder
Creature - Human Druid
{G}, {T}, Sacrifice a Forest: Regenerate target creature.
1 / 1
{2}{G}
Wall of Brambles
Creature - Plant Wall
Defender (This creature can't attack.)

{G}: Regenerate Wall of Brambles.
2 / 3
{G}
Wall of Wood
Creature - Wall
Defender (This creature can't attack.)
0 / 3
{3}{G}
War Mammoth
Creature - Elephant
Trample
3 / 3
{3}{G}
War Mammoth
Creature - Elephant
Trample
3 / 3
{1}{G}{G}
Warthog
Creature - Boar
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 / 2
{3}{G}
Wild Elephant
Creature - Elephant
Trample
3 / 3
{X}{G}
Winter Blast
Sorcery
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
{1}{G}{G}
Woolly Mammoths
Creature - Elephant
Woolly Mammoths has trample as long as you control a snow land.
3 / 2

{G}
Charging Badger
Creature - Badger
Trample
1 / 1
{1}{G}
Kraul Warrior
Creature - Insect Warrior
{5}{G}: Kraul Warrior gets +3/+3 until end of turn.
2 / 2
{G}
Mending Touch
Instant
Regenerate target creature.
{3}{G}
Setessan Starbreaker
Creature - Human Warrior
When Setessan Starbreaker enters the battlefield, you may destroy target Aura.
2 / 1