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Select Main Deck Cards

{1}
Amulet of Vigor
Artifact
Whenever a permanent enters the battlefield tapped and under your control, untap it.
{1}{B}
Animate Dead
Enchantment - Aura
Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
--
Ash Barrens
Land
{T}: Add {C}.

Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{1}{U/B}{U/B}
Ashiok, Dream Render
Legendary Planeswalker - Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.

-1: Target player mills four cards. Then exile each opponent's graveyard.
L: 5
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{2}{G}
Azusa, Lost but Seeking
Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
1 / 2
{3}{B}{B}
Black Market
Enchantment
Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
--
Blighted Woodland
Land
{T}: Add {C}.

{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
--
Bojuka Bog
Land
Bojuka Bog enters tapped.

When Bojuka Bog enters, exile target player's graveyard.

{T}: Add {B}.
{2}{B}
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
{4}{B}{B}
Burning-Rune Demon
Creature - Demon Berserker
Flying

When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
6 / 6
{3}
Burnished Hart
Artifact Creature - Elk
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
2 / 2
--
Castle Locthwain
Land
Castle Locthwain enters the battlefield tapped unless you control a Swamp.

{T}: Add {B}.

{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
--
Castle Vantress
Land
Castle Vantress enters the battlefield tapped unless you control an Island.

{T}: Add {U}.

{2}{U}{U}, {T}: Scry 2.
{G}
Caustic Caterpillar
Creature - Insect
{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.
1 / 1
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{2}{B}{B}
Damnation
Sorcery
Destroy all creatures. They can't be regenerated.
{1}{B}{B}{G}
Deathsprout
Instant
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{B}{B}
Dictate of Erebos
Enchantment
Flash

Whenever a creature you control dies, each opponent sacrifices a creature.
{3}
Dimir Cluestone
Artifact
{T}: Add {U} or {B}.

{U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card.
--
Dismal Backwater
Land
Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

{T}: Add {U} or {B}.
{2}{G}
Dryad of the Ilysian Grove
Enchantment Creature - Nymph Dryad
You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.
2 / 4
{1}
Elixir of Immortality
Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
{1}{G}{G}
Eternal Witness
Creature - Human Shaman
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
2 / 1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{B}
Executioner's Capsule
Artifact
{1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature.
--
Fabled Passage
Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
--
Field of the Dead
Land
Field of the Dead enters the battlefield tapped.

{T}: Add {C}.

Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
{2}{B}
Fleshbag Marauder
Creature - Zombie Warrior
When Fleshbag Marauder enters, each player sacrifices a creature.
3 / 1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Gemstone Caverns
Legendary Land
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.

{T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
{3}{U}
Glen Elendra Archmage
Creature - Faerie Wizard
Flying

{U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2 / 2
{3}
Golgari Cluestone
Artifact
{T}: Add {B} or {G}.

{B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
--
Golgari Rot Farm
Land
Golgari Rot Farm enters tapped.

When Golgari Rot Farm enters, return a land you control to its owner's hand.

{T}: Add {B}{G}.
{2}
Golgari Signet
Artifact
{1}, {T}: Add {B}{G}.
{2}{B}
Graveblade Marauder
Creature - Human Warrior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.
1 / 4
{4}{B}
Gravebreaker Lamia
Enchantment Creature - Snake Lamia
Lifelink

When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle.

Spells you cast from your graveyard cost {1} less to cast.
4 / 4
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
--
Grim Backwoods
Land
{T}: Add {C}.

{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
{1}{B}{B}
Grim Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
{B}{G}
Grisly Salvage
Instant
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
{1}{G}
Hermit Druid
Creature - Human Druid
{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
1 / 1
--
High Market
Land
{T}: Add {C}.

{T}, Sacrifice a creature: You gain 1 life.
--
Ice Tunnel
Snow Land - Island Swamp
({T}: Add {U} or {B}.)

Ice Tunnel enters the battlefield tapped.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{B}{G}
Jarad's Orders
Sorcery
Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
{B}{B}{G}{G}
Jarad, Golgari Lich Lord
Legendary Creature - Zombie Elf
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.

{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.

Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
2 / 2
{0}
Jeweled Lotus
Artifact
{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
--
Jungle Hollow
Land
Jungle Hollow enters tapped.

When Jungle Hollow enters, you gain 1 life.

{T}: Add {B} or {G}.
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
--
Lotus Field
Land
Hexproof

Lotus Field enters the battlefield tapped.

When Lotus Field enters the battlefield, sacrifice two lands.

{T}: Add three mana of any one color.
{3}{B}{G}
Mazirek, Kraul Death Priest
Legendary Creature - Insect Shaman
Flying

Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
2 / 2
{2}{B}{G}
Meren of Clan Nel Toth
Legendary Creature - Human Shaman
Whenever another creature you control dies, you get an experience counter.

At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
3 / 4
{3}{B}{B}
Moonlight Bargain
Instant
Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
--
Mosswort Bridge
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Mosswort Bridge enters tapped.

{T}: Add {G}.

{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
{1}{G}
Mulch
Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
{3}{B}{G}{U}
Muldrotha, the Gravetide
Legendary Creature - Elemental Avatar
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
6 / 6
{4}{U}
Mulldrifter
Creature - Elemental
Flying

When Mulldrifter enters the battlefield, draw two cards.

Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2 / 2
{1}{U}{U}
Narset, Parter of Veils
Legendary Planeswalker - Narset
Each opponent can't draw more than one card each turn.

-2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
L: 5
{4}
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.

{1}, {T}: Destroy all artifacts, creatures, and enchantments.
{1}
Nihil Spellbomb
Artifact
{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
{2}{B}{G}
Nissa of Shadowed Boughs
Legendary Planeswalker - Nissa
Landfall -- Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs.

+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.

-5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
L: 4
{1}{B}{G}
Nyx Weaver
Enchantment Creature - Spider
Reach

At the beginning of your upkeep, mill two cards.

{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
2 / 3
--
Otawara, Soaring City
Legendary Land
{T}: Add {U}.

Channel -- {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
--
Polluted Mire
Land
Polluted Mire enters the battlefield tapped.

{T}: Add {B}.

Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{B}{B}
Ravenous Chupacabra
Creature - Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
2 / 2
--
Rimewood Falls
Snow Land - Forest Island
({T}: Add {G} or {U}.)

Rimewood Falls enters the battlefield tapped.
{1}{G}
Satyr Wayfinder
Creature - Satyr
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
1 / 1
{1}{G}
Seal of Primordium
Enchantment
Sacrifice Seal of Primordium: Destroy target artifact or enchantment.
{1}{B}{G}{U}
Sidisi, Brood Tyrant
Legendary Creature - Naga Shaman
Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards.

Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
3 / 3
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
{3}{G}
Splendid Reclamation
Sorcery
Return all land cards from your graveyard to the battlefield tapped.
{2}{G}
Splinterfright
Creature - Elemental
Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, mill two cards.
* / *
{G}
Spore Frog
Creature - Frog
Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
1 / 1
--
Svogthos, the Restless Tomb
Land
{T}: Add {C}.

{3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{3}{B}{B}
Syr Konrad, the Grim
Legendary Creature - Human Knight
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

{1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
5 / 4
--
Tainted Wood
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Activate only if you control a Swamp.
--
Takenuma, Abandoned Mire
Legendary Land
{T}: Add {B}.

Channel -- {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
{3}{G}{U}
Tatyova, Benthic Druid
Legendary Creature - Merfolk Druid
Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
3 / 3
{3}{B}{G}
The Gitrog Monster
Legendary Creature - Frog Horror
Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
6 / 6
--
Thespian's Stage
Land
{T}: Add {C}.

{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
--
Thornwood Falls
Land
Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

{T}: Add {G} or {U}.
{3}{B}
Tormod, the Desecrator
Legendary Creature - Zombie Wizard
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.

Partner (You can have two commanders if both have partner.)
4 / 2
{5}{B}{B}
Toxrill, the Corrosive
Legendary Creature - Slug Horror
At the beginning of each end step, put a slime counter on each creature you don't control.

Creatures you don't control get -1/-1 for each slime counter on them.

Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.

{U}{B}, Sacrifice a Slug: Draw a card.
7 / 7
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
{B}
Viscera Seer
Creature - Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 1
--
Vivid Grove
Land
Vivid Grove enters the battlefield tapped with two charge counters on it.

{T}: Add {G}.

{T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
--
Vivid Marsh
Land
Vivid Marsh enters the battlefield tapped with two charge counters on it.

{T}: Add {B}.

{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
{3}{G}
World Shaper
Creature - Merfolk Shaman
Whenever World Shaper attacks, you may mill three cards.

When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.
3 / 3