Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
{2}{W}
Bound in Gold
Enchantment - Aura
Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
{2}{W}
Bound in Gold
Enchantment - Aura
Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
{3}{R}{R}
Clash of Titans
Instant
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
{3}{R}{R}
Clash of Titans
Instant
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
{1}
Cliffhaven Kitesail
Artifact - Equipment
When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control.
Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Cliffhaven Kitesail
Artifact - Equipment
When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control.
Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Cliffhaven Kitesail
Artifact - Equipment
When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control.
Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Cliffhaven Kitesail
Artifact - Equipment
When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control.
Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}{R}
Demon Bolt
Instant
Demon Bolt deals 4 damage to target creature or planeswalker.
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{2}{R}
Demon Bolt
Instant
Demon Bolt deals 4 damage to target creature or planeswalker.
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{1}{R}
Goma Fada Vanguard
Creature - Human Warrior
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
2 /
2
{1}{R}
Goma Fada Vanguard
Creature - Human Warrior
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
2 /
2
{1}{R}
Goma Fada Vanguard
Creature - Human Warrior
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
2 /
2
{1}{R}
Goma Fada Vanguard
Creature - Human Warrior
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
2 /
2
{1}{R}
Kargan Intimidator
Creature - Human Warrior
Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn --
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.
3 /
1
{1}{R}
Kargan Intimidator
Creature - Human Warrior
Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn --
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.
3 /
1
{1}{R}{W}
Kargan Warleader
Creature - Human Warrior
Other Warriors you control get +1/+1.
3 /
3
{1}{R}{W}
Kargan Warleader
Creature - Human Warrior
Other Warriors you control get +1/+1.
3 /
3
{1}{R}{W}
Kargan Warleader
Creature - Human Warrior
Other Warriors you control get +1/+1.
3 /
3
{1}{W}
Kor Blademaster
Creature - Kor Warrior
Double strike
Equipped Warriors you control have double strike.
1 /
1
{2}{W}
Maul of the Skyclaves
Artifact - Equipment
When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.
Equip {2}{W}{W}
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}{W}
Nahiri, Heir of the Ancients
Legendary Planeswalker - Nahiri
+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
-2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
-3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
L:
4
--
Needleverge Pathway
Land
{T}: Add {R}.
--
Pillarverge Pathway
Land
{T}: Add {W}.
{2}{W}
Paired Tactician
Creature - Human Warrior
Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician.
3 /
2
{2}{W}
Paired Tactician
Creature - Human Warrior
Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician.
3 /
2
{2}{W}
Paired Tactician
Creature - Human Warrior
Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician.
3 /
2
{2}{W}
Paired Tactician
Creature - Human Warrior
Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician.
3 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}
Relic Axe
Artifact - Equipment
When Relic Axe enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip {2}
{2}
Relic Axe
Artifact - Equipment
When Relic Axe enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip {2}
{2}
Relic Axe
Artifact - Equipment
When Relic Axe enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip {2}
{2}
Relic Axe
Artifact - Equipment
When Relic Axe enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.