Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
2 /
2
{1}{W}
Ajani's Pridemate
Creature - Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
2 /
2
{1}{W}
Ajani's Pridemate
Creature - Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
2 /
2
{W}{W}
Ajani's Sunstriker
Creature - Cat Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2 /
2
{2}{W}
Angel of Vitality
Creature - Angel
Flying
If you would gain life, you gain that much life plus 1 instead.
Angel of Vitality gets +2/+2 as long as you have 25 or more life.
2 /
2
{2}{W}
Angel of Vitality
Creature - Angel
Flying
If you would gain life, you gain that much life plus 1 instead.
Angel of Vitality gets +2/+2 as long as you have 25 or more life.
2 /
2
{2}
Angel's Feather
Artifact
Whenever a player casts a white spell, you may gain 1 life.
{1}{W}
Blessed Alliance
Instant
Escalate {2} (Pay this cost for each mode chosen beyond the first.)
Choose one or more --
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature.
{W}
Chaplain's Blessing
Sorcery
You gain 5 life.
{3}{W}
Chastise
Instant
Destroy target attacking creature. You gain life equal to its power.
{3}{W}
Chastise
Instant
Destroy target attacking creature. You gain life equal to its power.
{3}{W}
Congregate
Instant
Target player gains 2 life for each creature on the battlefield.
{3}{W}
Congregate
Instant
Target player gains 2 life for each creature on the battlefield.
{W}{W}
Daxos, Blessed by the Sun
Legendary Enchantment Creature - Demigod
Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
2 /
*
{1}{W}
Daybreak Chaplain
Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
3
{2}
Diamond Mare
Artifact Creature - Horse
As Diamond Mare enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
1 /
3
{1}{W}{W}
Glorious Anthem
Enchantment
Creatures you control get +1/+1.
{W}
Healer's Hawk
Creature - Bird
Flying, lifelink
1 /
1
{1}{W}
Impassioned Orator
Creature - Human Cleric
Whenever another creature enters the battlefield under your control, you gain 1 life.
2 /
2
{2}{W}
Intrepid Hero
Creature - Human Soldier
{T}: Destroy target creature with power 4 or greater.
1 /
1
{W}
Light of Hope
Instant
Choose one --
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
{W}
Light of Hope
Instant
Choose one --
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
{W}
Lunarch Veteran
Creature - Human Cleric
Whenever another creature enters the battlefield under your control, you gain 1 life.
Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
1 /
1
--
Luminous Phantom
Creature - Spirit Cleric
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
1 /
1
{W}
Lunarch Veteran
Creature - Human Cleric
Whenever another creature enters the battlefield under your control, you gain 1 life.
Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
1 /
1
--
Luminous Phantom
Creature - Spirit Cleric
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
1 /
1
{W}
Martyr of Sands
Creature - Human Cleric
{1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
1 /
1
{4}{W}{W}
Nykthos Paragon
Enchantment Creature - Human Soldier
Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
4 /
6
{2}{G/W}
Oracle of Nectars
Creature - Elf Cleric
{X}, {T}: You gain X life.
2 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Radiant Fountain
Land
When Radiant Fountain enters the battlefield, you gain 2 life.
{T}: Add {C}.
--
Radiant Fountain
Land
When Radiant Fountain enters the battlefield, you gain 2 life.
{T}: Add {C}.
--
Radiant Fountain
Land
When Radiant Fountain enters the battlefield, you gain 2 life.
{T}: Add {C}.
--
Radiant Fountain
Land
When Radiant Fountain enters the battlefield, you gain 2 life.
{T}: Add {C}.
{W}
Rebuff the Wicked
Instant
Counter target spell that targets a permanent you control.
{W}
Rebuff the Wicked
Instant
Counter target spell that targets a permanent you control.
{1}{W}
Rest for the Weary
Instant
Target player gains 4 life.
Landfall -- If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
{1}{W}
Rest for the Weary
Instant
Target player gains 4 life.
Landfall -- If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
{1}{W}
Revitalize
Instant
You gain 3 life.
Draw a card.
{3}{W}
Rhox Faithmender
Creature - Rhino Monk
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.
1 /
5
{W}
Sacred Cat
Creature - Cat
Lifelink
Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 /
1
{4}{W}{W}{W}
Serra Avatar
Creature - Avatar
Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
* /
*
{3}{W}{W}
Shattered Angel
Creature - Phyrexian Angel
Flying
Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.
3 /
3
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{W}
Speaker of the Heavens
Creature - Human Cleric
Vigilance, lifelink
{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
1 /
1
{3}{W}
Wall of Reverence
Creature - Spirit Wall
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
1 /
6
{3}{W}
Wall of Swords
Creature - Wall
Defender (This creature can't attack.)
Flying
3 /
5
{4}
Well of Lost Dreams
Artifact
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.