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Select Main Deck Cards

{1}{B}
Aid the Fallen
Sorcery
Choose one or both --

• Return target creature card from your graveyard to your hand.

• Return target planeswalker card from your graveyard to your hand.
{2}{B}
Aphetto Exterminator
Creature - Human Wizard
Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.
3 / 1
{2}{B}
Assassinate
Sorcery
Destroy target tapped creature.
{4}{B}
Barbed-Back Wurm
Creature - Wurm
{B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.
4 / 3
{2}{B}{B}
Befoul
Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
{2}{B}
Belbe's Percher
Creature - Bird
Flying

Belbe's Percher can block only creatures with flying.
2 / 2
{1}{B}{B}
Big Game Hunter
Creature - Human Rebel Assassin
When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
1 / 1
{1}{B}
Blightspeaker
Creature - Human Rebel Cleric
{T}: Target player loses 1 life.

{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
1 / 1
{1}{B}
Blightspeaker
Creature - Human Rebel Cleric
{T}: Target player loses 1 life.

{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
1 / 1
{1}{B}
Blightspeaker
Creature - Human Rebel Cleric
{T}: Target player loses 1 life.

{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
1 / 1
{1}{B}
Blightspeaker
Creature - Human Rebel Cleric
{T}: Target player loses 1 life.

{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
1 / 1
{B}
Blood Celebrant
Creature - Human Cleric
{B}, Pay 1 life: Add one mana of any color.
1 / 1
{3}{B}{B}
Bog Elemental
Creature - Elemental
Protection from white

At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.
5 / 4
{4}{B}
Bog Tatters
Creature - Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
4 / 2
{3}{B}
Bog Wraith
Creature - Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 / 3
{2}{B}{B}
Cackling Imp
Creature - Imp
Flying

{T}: Target player loses 1 life.
2 / 2
{1}{B}{B}
Cadaver Imp
Creature - Imp
Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
1 / 1
{3}{B}
Carrion Grub
Creature - Insect
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.

When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)
0 / 5
{1}{B}
Chill Haunting
Instant
As an additional cost to cast this spell, exile X creature cards from your graveyard.

Target creature gets -X/-X until end of turn.
{1}{B}
Chill Haunting
Instant
As an additional cost to cast this spell, exile X creature cards from your graveyard.

Target creature gets -X/-X until end of turn.
{1}{B}
Corpse Churn
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
{3}{B}{B}
Corpse Harvester
Creature - Zombie Wizard
{1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
3 / 3
{3}{B}{B}
Corpse Harvester
Creature - Zombie Wizard
{1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
3 / 3
{5}{B}
Corpulent Corpse
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 5--{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
3 / 3
{5}{B}
Corpulent Corpse
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 5--{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
3 / 3
{5}{B}
Corpulent Corpse
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 5--{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
3 / 3
{5}{B}
Crawling Filth
Creature - Spirit
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
2 / 2
{4}{B}
Cruel Revival
Instant
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
{3}{B}
Crushing Disappointment
Instant
Each player loses 2 life. You draw two cards.
{3}{B}
Cursed Ronin
Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

{B}: Cursed Ronin gets +1/+1 until end of turn.
1 / 1
{3}{B}
Cutthroat il-Dal
Creature - Human Rogue
Hellbent -- Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
4 / 1
{1}{B}
Dakmor Scorpion
Creature - Scorpion
2 / 1
{3}{B}{B}
Dance of Shadows
Sorcery - Arcane
Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
{2}{B}
Dark Banishing
Instant
Destroy target nonblack creature. It can't be regenerated.
{B}
Dark Supplicant
Creature - Human Cleric
{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.
1 / 1
{4}{B}{B}
Dark Withering
Instant
Destroy target nonblack creature.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{4}{B}{B}
Dark Withering
Instant
Destroy target nonblack creature.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{4}{B}{B}
Dark Withering
Instant
Destroy target nonblack creature.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{2}{B}
Deadly Grub
Creature - Insect
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)
3 / 1
{2}{B}
Death Charmer
Creature - Worm Mercenary
Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}.
2 / 2
{2}{B}{B}
Death Pit Offering
Enchantment
When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.
{5}{B}
Deathcurse Ogre
Creature - Ogre Warrior
When Deathcurse Ogre dies, each player loses 3 life.
3 / 3
{3}{B}
Deathgazer
Creature - Lizard
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
2 / 2
{3}{B}
Deathmark Prelate
Creature - Human Cleric
{2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.
2 / 3
{1}{B}
Deathspore Thallid
Creature - Zombie Fungus
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
1 / 1
{1}{B}
Deathspore Thallid
Creature - Zombie Fungus
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
1 / 1
{2}{B}
Deepcavern Imp
Creature - Imp Rebel
Flying, haste

Echo--Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2 / 2
{2}{B}
Deepcavern Imp
Creature - Imp Rebel
Flying, haste

Echo--Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2 / 2
{2}{B}
Dirge of Dread
Sorcery
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
{B}
Disentomb
Sorcery
Return target creature card from your graveyard to your hand.
{B}{B}
Distress
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
{1}{B}
Dragon Shadow
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
{1}{B}
Dragon Shadow
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
{2}{B}{B}
Dread Return
Sorcery
Return target creature card from your graveyard to the battlefield.

Flashback--Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{4}{B}{B}
Dripping Dead
Creature - Zombie
Dripping Dead can't block.

Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
4 / 1
{4}{B}{B}
Dripping Dead
Creature - Zombie
Dripping Dead can't block.

Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
4 / 1
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 / 1
{B}{B}
Dunerider Outlaw
Creature - Human Rebel Rogue
Protection from green

At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.
1 / 1
{B}{B}
Dunerider Outlaw
Creature - Human Rebel Rogue
Protection from green

At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.
1 / 1
{3}{B}
Dutiful Return
Sorcery
Return up to two target creature cards from your graveyard to your hand.
{1}{B}
Elderfang Disciple
Creature - Elf Cleric
When Elderfang Disciple enters the battlefield, each opponent discards a card.
1 / 1
{1}{B}
Elvish Doomsayer
Creature - Elf Shaman
When Elvish Doomsayer dies, each opponent discards a card.
1 / 1
{2}{B}
Embalmed Brawler
Creature - Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
2 / 2
{2}{B}
Embalmed Brawler
Creature - Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
2 / 2
{2}{B}
Embalmed Brawler
Creature - Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
2 / 2
{2}{B}
Embalmed Brawler
Creature - Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
2 / 2
{B}{B}
Enfeeblement
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets -2/-2.
{4}{B}{B}
Enslave
Enchantment - Aura
Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
{4}{B}{B}
Enslave
Enchantment - Aura
Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
{1}{B}
Eternal Taskmaster
Creature - Zombie
Eternal Taskmaster enters the battlefield tapped.

Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.
2 / 3
{2}{B}
Execute
Instant
Destroy target white creature. It can't be regenerated.

Draw a card.
{2}{B}
Exotic Curse
Enchantment - Aura
Enchant creature

Domain -- Enchanted creature gets -1/-1 for each basic land type among lands you control.
{B}
Extirpate
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
{1}{B}
Feebleness
Enchantment - Aura
Flash

Enchant creature

Enchanted creature gets -2/-1.
{1}{B}
Feebleness
Enchantment - Aura
Flash

Enchant creature

Enchanted creature gets -2/-1.
{2}{B}
Feeding Frenzy
Instant
Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
{3}{B}{B}
Final Punishment
Sorcery
Target player loses life equal to the damage already dealt to that player this turn.
{1}{B}
Font of Return
Enchantment
{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
{B}{B}
Foul Imp
Creature - Imp
Flying

When Foul Imp enters the battlefield, you lose 2 life.
2 / 2
{B}{B}
Foul Imp
Creature - Imp
Flying

When Foul Imp enters the battlefield, you lose 2 life.
2 / 2
{B}{B}
Foul Imp
Creature - Imp
Flying

When Foul Imp enters the battlefield, you lose 2 life.
2 / 2
{2}{B}
Frightshroud Courier
Creature - Zombie
You may choose not to untap Frightshroud Courier during your untap step.

{2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)
2 / 1
{2}{B}
Funeral Rites
Sorcery
You draw two cards, lose 2 life, then mill two cards.
{5}{B}
Gempalm Polluter
Creature - Zombie
Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)

When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
4 / 3
{5}{B}
Gempalm Polluter
Creature - Zombie
Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)

When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
4 / 3
{B}{B}{B}
Ghastly Remains
Creature - Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand.
0 / 0
{4}{B}
Gluttonous Zombie
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
3 / 3
{3}{B}{B}
Gorgon Recluse
Creature - Gorgon
Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Madness {B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2 / 4
{3}{B}
Grave Scrabbler
Creature - Zombie
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
2 / 2
{3}{B}
Grave Scrabbler
Creature - Zombie
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
2 / 2
{3}{B}
Grave Scrabbler
Creature - Zombie
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
2 / 2
{3}{B}
Grave Scrabbler
Creature - Zombie
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
2 / 2
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{1}{B}
Grim Discovery
Sorcery
Choose one or both --

• Return target creature card from your graveyard to your hand.

• Return target land card from your graveyard to your hand.
{6}{B}
Gurmag Angler
Creature - Zombie Fish
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
5 / 5
{2}{B}
Hand of Death
Sorcery
Destroy target nonblack creature.
{2}{B}
Hand of Death
Sorcery
Destroy target nonblack creature.
{3}{B}
Hell Mongrel
Creature - Nightmare Dog
Discard a card: Hell Mongrel gets +1/+1 until end of turn.

Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
4 / 3
{2}{B}{B}
Highway Robber
Creature - Human Mercenary
When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.
2 / 2
{2}{B}{B}
Highway Robber
Creature - Human Mercenary
When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.
2 / 2
{4}{B}
Hollow Dogs
Creature - Phyrexian Zombie Dog
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
3 / 3
{4}{B}
Hollow Dogs
Creature - Phyrexian Zombie Dog
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
3 / 3
{2}{B}
Ichor Slick
Sorcery
Target creature gets -3/-3 until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{2}{B}
Ichor Slick
Sorcery
Target creature gets -3/-3 until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{2}{B}
Ichor Slick
Sorcery
Target creature gets -3/-3 until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{3}{B}
Infernal Caretaker
Creature - Human Cleric
Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.
2 / 2
{2}{B}
Kami of the Waning Moon
Creature - Spirit
Flying

Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
1 / 1
{2}{B}
Kor Dirge
Instant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
{2}{B}{B}
Lethal Vapors
Enchantment
Whenever a creature enters the battlefield, destroy it.

{0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.
{1}{B}
Lingering Death
Enchantment - Aura
Enchant creature

At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
{1}{B}
Macabre Waltz
Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.
{2}{B}
Mardu Strike Leader
Creature - Human Warrior
Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3 / 2
{2}{B}
Mark of the Oni
Enchantment - Aura
Enchant creature

You control enchanted creature.

At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.
{3}{B}{B}
Mass of Ghouls
Creature - Zombie Warrior
5 / 3
{3}{B}{B}
Mass of Ghouls
Creature - Zombie Warrior
5 / 3
{2}{B}
Mind Drain
Sorcery
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
{2}{B}
Mind Drain
Sorcery
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
{5}{B}
Mindstab
Sorcery
Target player discards three cards.

Suspend 4--{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{5}{B}
Mindstab
Sorcery
Target player discards three cards.

Suspend 4--{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{2}{B}{B}
Minions' Murmurs
Sorcery
You draw X cards and you lose X life, where X is the number of creatures you control.
{2}{B}{B}
Mirri the Cursed
Legendary Creature - Vampire Cat
Flying, first strike, haste

Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
3 / 2
{3}{B}{B}
Muck Drubb
Creature - Beast
Flash

When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.

Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3 / 3
{2}{B}{B}
Nekrataal
Creature - Human Assassin
First strike

When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
2 / 1
{1}{B}{B}
Nighthowler
Enchantment Creature - Horror
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
0 / 0
{5}{B}
Nightmare
Creature - Nightmare Horse
Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.
* / *
{2}{B}{B}
Nightshade Assassin
Creature - Human Assassin
First strike

When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2 / 1
{B}
Omen of the Dead
Enchantment
Flash

When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand.

{2}{B}, Sacrifice Omen of the Dead: Scry 2.
{4}{B}{B}
Phyrexian Gargantua
Creature - Phyrexian Horror
When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
4 / 4
{1}{B}
Pit Keeper
Creature - Human Wizard
When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
2 / 1
{2}{B}{B}
Pit Raptor
Creature - Bird Mercenary
Flying, first strike

At the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}.
4 / 3
{1}{B}
Plague Fiend
Creature - Insect
Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}.
1 / 1
{3}{B}
Prowling Nightstalker
Creature - Nightstalker
Prowling Nightstalker can't be blocked except by black creatures.
2 / 2
{1}{B}{B}
Psychotic Episode
Sorcery
Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}{B}{B}
Psychotic Episode
Sorcery
Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{B}
Rag Dealer
Creature - Human Rogue
{2}{B}, {T}: Exile up to three target cards from a single graveyard.
1 / 1
{1}{B}
Ragged Veins
Enchantment - Aura
Flash

Enchant creature

Whenever enchanted creature is dealt damage, its controller loses that much life.
{1}{B}{B}
Rain of Tears
Sorcery
Destroy target land.
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{B}
Rampart Crawler
Creature - Lizard Mercenary
Rampart Crawler can't be blocked by Walls.
1 / 1
{1}{B}
Rathi Trapper
Creature - Human Rebel Rogue
{B}, {T}: Tap target creature.
1 / 2
{1}{B}
Rathi Trapper
Creature - Human Rebel Rogue
{B}, {T}: Tap target creature.
1 / 2
{1}{B}
Rathi Trapper
Creature - Human Rebel Rogue
{B}, {T}: Tap target creature.
1 / 2
{1}{B}
Rathi Trapper
Creature - Human Rebel Rogue
{B}, {T}: Tap target creature.
1 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{2}{B}
Rend Spirit
Instant
Destroy target Spirit.
{B}
Ridged Kusite
Creature - Horror Spellshaper
{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
1 / 1
{B}
Ridged Kusite
Creature - Horror Spellshaper
{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
1 / 1
{B}{B}
Sangrophage
Creature - Zombie
At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
3 / 3
{B}{B}
Sangrophage
Creature - Zombie
At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
3 / 3
{2}{B}
Scathe Zombies
Creature - Zombie
2 / 2
{2}{B}
Serpent Warrior
Creature - Snake Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
3 / 3
{2}{B}
Serpent Warrior
Creature - Snake Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
3 / 3
{1}{B}
Shepherd of Rot
Creature - Zombie Cleric
{T}: Each player loses 1 life for each Zombie on the battlefield.
1 / 1
{1}{B}
Skinthinner
Creature - Zombie
Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.
2 / 1
{2}{B}
Skittering Horror
Creature - Phyrexian Horror
When you cast a creature spell, sacrifice Skittering Horror.
4 / 3
{2}{B}
Skulking Fugitive
Creature - Horror Mercenary
When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.
3 / 4
{1}{B}
Skullsnatcher
Creature - Rat Ninja
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
2 / 1
{1}{B}
Skulltap
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{3}{B}
Skyclave Shadowcat
Creature - Cat Horror
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
3 / 3
{B}{B}
Smallpox
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
{B}{B}
Smallpox
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
{2}{B}
Smokespew Invoker
Creature - Zombie Mutant
{7}{B}: Target creature gets -3/-3 until end of turn.
3 / 1
{2}{B}
Smokespew Invoker
Creature - Zombie Mutant
{7}{B}: Target creature gets -3/-3 until end of turn.
3 / 1
{1}{B}
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
{4}{B}
Sootfeather Flock
Creature - Bird
Flying

Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3 / 2
{B}
Soul Stair Expedition
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.

Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
{3}{B}
Soulless One
Creature - Zombie Avatar
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
* / *
{2}{B}
Spectral Sliver
Creature - Sliver Spirit
All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
2 / 2
{2}{B}
Spectral Sliver
Creature - Sliver Spirit
All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
2 / 2
{1}{B}
Spineless Thug
Creature - Phyrexian Zombie Mercenary
Spineless Thug can't block.
2 / 2
{1}{B}
Spineless Thug
Creature - Phyrexian Zombie Mercenary
Spineless Thug can't block.
2 / 2
{1}{B}
Spineless Thug
Creature - Phyrexian Zombie Mercenary
Spineless Thug can't block.
2 / 2
{X}{B}
Stir the Grave
Sorcery
Return target creature card with mana value X or less from your graveyard to the battlefield.
{2}{B}
Strangling Soot
Instant
Destroy target creature with toughness 3 or less.

Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{B}
Strangling Soot
Instant
Destroy target creature with toughness 3 or less.

Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{B}{B}
Struggle for Sanity
Sorcery
Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
{1}{B}
Subtle Strike
Instant
Choose one or both --

• Target creature gets -1/-1 until end of turn.

• Put a +1/+1 counter on target creature.
{3}{B}
Tendrils of Corruption
Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
{2}{B}
Trespasser il-Vec
Creature - Human Rogue
Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
3 / 1
{2}{B}
Trespasser il-Vec
Creature - Human Rogue
Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
3 / 1
{5}{B}
Twisted Abomination
Creature - Zombie Mutant
{B}: Regenerate Twisted Abomination.

Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
5 / 3
{1}{B}{B}
Unburden
Sorcery
Target player discards two cards.

Cycling {2} ({2}, Discard this card: Draw a card.)
{B}{B}{B}
Underworld Dreams
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{2}{B}
Urborg Syphon-Mage
Creature - Human Spellshaper
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
2 / 2
{2}{B}
Urborg Syphon-Mage
Creature - Human Spellshaper
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
2 / 2
{2}{B}
Urborg Syphon-Mage
Creature - Human Spellshaper
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
2 / 2
{2}{B}
Urborg Syphon-Mage
Creature - Human Spellshaper
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
2 / 2
{3}{B}
Vengeful Dead
Creature - Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
3 / 2
{2}{B}{B}
Vile Deacon
Creature - Human Cleric
Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
2 / 2
{1}{B}
Whipstitched Zombie
Creature - Zombie
At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay {B}.
2 / 2
{B}{B}
Withered Wretch
Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
2 / 2
{1}{B}
Yixlid Jailer
Creature - Zombie Wizard
Cards in graveyards lose all abilities.
2 / 1