Vigilance (Attacking doesn't cause this creature to tap.)
1 /
3
{2}{W}
Griffin Sentinel
Creature - Griffin
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
1 /
3
{2}{W}
Griffin Sentinel
Creature - Griffin
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
1 /
3
{2}{W}
Griffin Sentinel
Creature - Griffin
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
1 /
3
{2}{W}{W}
Holy Mantle
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.
{2}{W}{W}
Holy Mantle
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.
{2}{W}{W}
Holy Mantle
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.
{W}
Speaker of the Heavens
Creature - Human Cleric
Vigilance, lifelink
{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
1 /
1
{W}
Speaker of the Heavens
Creature - Human Cleric
Vigilance, lifelink
{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
1 /
1
{W}
Speaker of the Heavens
Creature - Human Cleric
Vigilance, lifelink
{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
1 /
1
{W}
Speaker of the Heavens
Creature - Human Cleric
Vigilance, lifelink
{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
1 /
1
{1}{W}
Spirit Mantle
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
{1}{W}
Spirit Mantle
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
{1}{W}
Spirit Mantle
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
{1}{W}
Spirit Mantle
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
{2}{W}
Unquestioned Authority
Enchantment - Aura
Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.
{2}{W}
Unquestioned Authority
Enchantment - Aura
Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.
{2}{W}
Unquestioned Authority
Enchantment - Aura
Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.