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Select Main Deck Cards

Select Tokens

{2}{R}
Act of Treason
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
{W}
Ajani's Welcome
Enchantment
Whenever a creature enters the battlefield under your control, you gain 1 life.
{3}
Cathodion
Artifact Creature - Construct
When Cathodion dies, add {C}{C}{C}.
3 / 3
{1}{W}
Daybreak Chaplain
Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 3
{1}{W}
Daybreak Chaplain
Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 3
{2}
Diamond Mare
Artifact Creature - Horse
As Diamond Mare enters the battlefield, choose a color.

Whenever you cast a spell of the chosen color, you gain 1 life.
1 / 3
{1}{B}
Doomed Dissenter
Creature - Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
1 / 1
{3}{R}
Electrify
Instant
Electrify deals 4 damage to target creature.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{4}{R}{R}
Fiery Finish
Sorcery
Fiery Finish deals 7 damage to target creature.
--
Foul Orchard
Land
Foul Orchard enters the battlefield tapped.

{T}: Add {B} or {G}.
{2}{G}
Gift of Paradise
Enchantment - Aura
Enchant land

When Gift of Paradise enters the battlefield, you gain 3 life.

Enchanted land has "{T}: Add two mana of any one color."
{R}
Goblin Motivator
Creature - Goblin Warrior
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
1 / 1
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{1}{G}
Greenwood Sentinel
Creature - Elf Scout
Vigilance (Attacking doesn't cause this creature to tap.)
2 / 2
{1}{W}
Knight's Pledge
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2.
{3}{B}{B}
Lich's Caress
Sorcery
Destroy target creature. You gain 3 life.
{2}
Marauder's Axe
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{U}
Mistcaller
Creature - Merfolk Wizard
Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
1 / 1
{1}{B}{B}
Murder
Instant
Destroy target creature.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{2}{G}
Oakenform
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+3.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{U}
Psychic Corrosion
Enchantment
Whenever you draw a card, each opponent mills two cards.
{4}{G}
Rhox Oracle
Creature - Rhino Monk
When Rhox Oracle enters the battlefield, draw a card.
4 / 2
{1}{G}
Root Snare
Instant
Prevent all combat damage that would be dealt this turn.
{3}{U}
Scholar of Stars
Creature - Human Artificer
When Scholar of Stars enters the battlefield, if you control an artifact, draw a card.
3 / 2
{R}
Shock
Instant
Shock deals 2 damage to any target.
{R}
Shock
Instant
Shock deals 2 damage to any target.
{R}
Shock
Instant
Shock deals 2 damage to any target.
{R}
Shock
Instant
Shock deals 2 damage to any target.
{3}
Sigiled Sword of Valeron
Artifact - Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.

Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.

Equip {3}
{3}
Skyscanner
Artifact Creature - Thopter
Flying

When Skyscanner enters the battlefield, draw a card.
1 / 1
{R}
Smelt
Instant
Destroy target artifact.
{3}{U}
Snapping Drake
Creature - Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
3 / 2
{3}{U}
Snapping Drake
Creature - Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
3 / 2
{1}{U}
Supreme Phantom
Creature - Spirit
Flying

Other Spirits you control get +1/+1.
1 / 3
{1}{W}
Take Vengeance
Sorcery
Destroy target tapped creature.
{R}
Thud
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Thud deals damage equal to the sacrificed creature's power to any target.
--
Timber Gorge
Land
Timber Gorge enters the battlefield tapped.

{T}: Add {R} or {G}.
{2}{U}
Tolarian Scholar
Creature - Human Wizard
2 / 3
{2}{U}
Uncomfortable Chill
Instant
Creatures your opponents control get -2/-0 until end of turn.

Draw a card.
{3}{G}{G}
Vivien Reid
Legendary Planeswalker - Vivien
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

-3: Destroy target artifact, enchantment, or creature with flying.

-8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
L: 5
{1}{B}
Walking Corpse
Creature - Zombie
2 / 2
{1}{U}
Wall of Mist
Creature - Wall
Defender
0 / 5

--
Dragon
Token Creature - Dragon
Red

Flying
5 / 5
--
Knight
Token Creature - Knight
White

Vigilance
2 / 2
--
Ox
Token Creature - Ox
White
2 / 4