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{2}
Agatha's Soul Cauldron
Legendary Artifact
You may spend mana as though it were mana of any color to activate abilities of creatures you control.

Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.

{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
{3}
Alloy Myr
Artifact Creature - Myr
{T}: Add one mana of any color.
2 / 2
{1}
Amulet of Vigor
Artifact
Whenever a permanent enters the battlefield tapped and under your control, untap it.
--
Ancient Den
Artifact Land
{T}: Add {W}.
{1}{W}{B}
Anguished Unmaking
Instant
Exile target nonland permanent. You lose 3 life.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.

{T}: Add {W} or {U}.
--
Black Dragon Gate
Land - Gate
Black Dragon Gate enters the battlefield tapped.

As Black Dragon Gate enters the battlefield, choose a color other than black.

{T}: Add {B} or one mana of the chosen color.
{R}{W}
Boros Charm
Instant
Choose one --

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.
{4}{W}
Bronze Guardian
Artifact Creature - Golem
Double strike

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Other artifacts you control have ward {2}.

Bronze Guardian's power is equal to the number of artifacts you control.
* / 5
{8}{U}{U}
Broodstar
Creature - Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Flying

Broodstar's power and toughness are each equal to the number of artifacts you control.
* / *
{3}
Chief of the Foundry
Artifact Creature - Construct
Other artifact creatures you control get +1/+1.
2 / 3
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."

{T}: Add one mana of any color.
{3}{G}
Circuitous Route
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
--
Citadel Gate
Land - Gate
Citadel Gate enters the battlefield tapped.

As Citadel Gate enters the battlefield, choose a color other than white.

{T}: Add {W} or one mana of the chosen color.
--
Cliffgate
Land - Gate
Cliffgate enters the battlefield tapped.

As Cliffgate enters the battlefield, choose a color other than red.

{T}: Add {R} or one mana of the chosen color.
{4}
Clock of Omens
Artifact
Tap two untapped artifacts you control: Untap target artifact.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{2}
Copper Myr
Artifact Creature - Myr
{T}: Add {G}.
1 / 1
{4}
Cryptothrall
Artifact Creature - Construct
Protector -- Other artifact creatures you control have hexproof.
3 / 3
--
Darkmoss Bridge
Artifact Land
Darkmoss Bridge enters the battlefield tapped.

Indestructible

{T}: Add {B} or {G}.
{3}
Darksteel Myr
Artifact Creature - Myr
Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
0 / 1
--
Dimir Guildgate
Land - Gate
Dimir Guildgate enters the battlefield tapped.

{T}: Add {U} or {B}.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{1}{U}{U}
Dissipate
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{3}{U}
Distant Melody
Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
{2}{G}
District Guide
Creature - Elf Scout
When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
2 / 2
{5}
Door to Nothingness
Artifact
Door to Nothingness enters the battlefield tapped.

{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.
{1}{U}
Dramatic Reversal
Instant
Untap all nonland permanents you control.
--
Drossforge Bridge
Artifact Land
Drossforge Bridge enters the battlefield tapped.

Indestructible

{T}: Add {B} or {R}.
{3}{U}
Elite Arcanist
Creature - Human Wizard
When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.

{X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
1 / 1
{3}{G}
Elven Chorus
Enchantment
You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Creatures you control have "{T}: Add one mana of any color."
{1}{W}{B}
Etchings of the Chosen
Enchantment
As Etchings of the Chosen enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

{1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn.
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 / 2
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{4}{G}
Explore the Underdark
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

You take the initiative.
{2}{U}
Fabricate
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
{5}{W}{W}{U}
Filigree Angel
Artifact Creature - Angel
Flying

When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.
4 / 4
{2}{U}{U}
Filigree Attendant
Artifact Creature - Homunculus
Flying

Filigree Attendant's power is equal to the number of artifacts you control.
* / 3
{3}
Foundry Inspector
Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
3 / 2
{1}{G}
Gatecreeper Vine
Creature - Plant
Defender

When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
0 / 2
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 / 1
--
Goldmire Bridge
Artifact Land
Goldmire Bridge enters the battlefield tapped.

Indestructible

{T}: Add {W} or {B}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
--
Gond Gate
Land - Gate
Gates you control enter the battlefield untapped.

{T}: Add {C}.

{T}: Add one mana of any color that a Gate you control could produce.
--
Great Furnace
Artifact Land
{T}: Add {R}.
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.

{T}: Add {R} or {G}.
{2}{U}
Guild Summit
Enchantment
When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.

Whenever a Gate enters the battlefield under your control, draw a card.
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.

{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
{5}
Horizon Stone
Artifact
If you would lose unspent mana, that mana becomes colorless instead.
{2}
Hovermyr
Artifact Creature - Myr
Flying, vigilance
1 / 2
{2}
Iron Myr
Artifact Creature - Myr
{T}: Add {R}.
1 / 1
--
Izzet Guildgate
Land - Gate
Izzet Guildgate enters the battlefield tapped.

{T}: Add {U} or {R}.
{2}{U}{R}
Jhoira, Weatherlight Captain
Legendary Creature - Human Artificer
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
3 / 3
{3}{U}{U}
Kindred Discovery
Enchantment
As Kindred Discovery enters the battlefield, choose a creature type.

Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
{2}
Leaden Myr
Artifact Creature - Myr
{T}: Add {B}.
1 / 1
{2}{U}{U}
Levitation
Enchantment
Creatures you control have flying.
{4}
Lodestone Myr
Artifact Creature - Myr
Trample

Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
2 / 2
{2}{W}
Losheel, Clockwork Scholar
Legendary Creature - Elephant Artificer
Prevent all combat damage that would be dealt to attacking artifact creatures you control.

Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn.
2 / 4
{4}
Lux Artillery
Artifact
Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
--
Manor Gate
Land - Gate
Manor Gate enters the battlefield tapped.

As Manor Gate enters the battlefield, choose a color other than green.

{T}: Add {G} or one mana of the chosen color.
--
Maze's End
Land
Maze's End enters the battlefield tapped.

{T}: Add {C}.

{3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
{2}{U}{U}
Mechanized Production
Enchantment - Aura
Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
{7}
Memnarch
Legendary Artifact Creature - Wizard
{1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)

{3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)
4 / 5
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{2}{U}
Mirrodin Besieged
Enchantment
As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.

• Mirran -- Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.

• Phyrexian -- At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
--
Mistvault Bridge
Artifact Land
Mistvault Bridge enters the battlefield tapped.

Indestructible

{T}: Add {U} or {B}.
{7}
Myr Battlesphere
Artifact Creature - Myr Construct
When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
4 / 7
{3}
Myr Galvanizer
Artifact Creature - Myr
Other Myr creatures you control get +1/+1.

{1}, {T}: Untap each other Myr you control.
2 / 2
{4}
Myr Kinsmith
Artifact Creature - Myr
When Myr Kinsmith enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.
3 / 1
{2}
Myr Superion
Artifact Creature - Myr
Spend only mana produced by creatures to cast this spell.
5 / 6
{1}{W}
Myrsmith
Creature - Human Artificer
Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.
2 / 1
{3}
Navigation Orb
Artifact
{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{G}
Open the Gates
Sorcery
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
{2}{U}{U}
Opposition
Enchantment
Tap an untapped creature you control: Tap target artifact, creature, or land.
{8}{W}{W}
Organic Extinction
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Destroy all nonartifact creatures.
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.

{T}: Add {W} or {B}.
{3}
Palladium Myr
Artifact Creature - Myr
{T}: Add {C}{C}.
2 / 2
{1}{U}
Parcel Myr
Artifact Creature - Clue Myr
{2}, Sacrifice Parcel Myr: Draw a card.
2 / 1
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{2}
Perilous Myr
Artifact Creature - Phyrexian Myr
When Perilous Myr dies, it deals 2 damage to any target.
1 / 1
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
--
Razortide Bridge
Artifact Land
Razortide Bridge enters the battlefield tapped.

Indestructible

{T}: Add {W} or {U}.
{6}{G}{G}{G}
Reshape the Earth
Sorcery
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
--
Rustvale Bridge
Artifact Land
Rustvale Bridge enters the battlefield tapped.

Indestructible

{T}: Add {R} or {W}.
{2}{G}{G}
Scapeshift
Sorcery
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
{3}
Sculpting Steel
Artifact
You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
--
Sea Gate
Land - Gate
Sea Gate enters the battlefield tapped.

As Sea Gate enters the battlefield, choose a color other than blue.

{T}: Add {U} or one mana of the chosen color.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Selesnya Guildgate
Land - Gate
Selesnya Guildgate enters the battlefield tapped.

{T}: Add {G} or {W}.
{3}
Shimmer Myr
Artifact Creature - Myr
Flash

You may cast artifact spells as though they had flash.
2 / 2
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 / 1
--
Silverbluff Bridge
Artifact Land
Silverbluff Bridge enters the battlefield tapped.

Indestructible

{T}: Add {U} or {R}.
{G}{U}
Simic Ascendancy
Enchantment
{1}{G}{U}: Put a +1/+1 counter on target creature you control.

Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.

At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
--
Simic Guildgate
Land - Gate
Simic Guildgate enters the battlefield tapped.

{T}: Add {G} or {U}.
--
Slagwoods Bridge
Artifact Land
Slagwoods Bridge enters the battlefield tapped.

Indestructible

{T}: Add {R} or {G}.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{7}{W}{W}{W}
Soulscour
Sorcery
Destroy all nonartifact permanents.
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 / 1
{4}
Symmetry Matrix
Artifact
Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card.
--
Tanglepool Bridge
Artifact Land
Tanglepool Bridge enters the battlefield tapped.

Indestructible

{T}: Add {G} or {U}.
{4}{U}{B}
Tezzeret, Master of the Bridge
Legendary Planeswalker - Tezzeret
Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)

+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.

-3: Return target artifact card from your graveyard to your hand.

-8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
L: 5
--
Thornglint Bridge
Artifact Land
Thornglint Bridge enters the battlefield tapped.

Indestructible

{T}: Add {G} or {W}.
{4}{U}
Thoughtcast
Sorcery
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Draw two cards.
--
Tree of Tales
Artifact Land
{T}: Add {G}.
{4}
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
{3}
Urtet, Remnant of Memnarch
Legendary Artifact Creature - Myr
Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token.

At the beginning of combat on your turn, untap each Myr you control.

{W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn.
2 / 2
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
{2}{U}{U}
Vedalken Archmage
Creature - Vedalken Wizard
Whenever you cast an artifact spell, draw a card.
0 / 2
{5}{R}{W}
Wake the Past
Sorcery
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.