Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{2}{W}
Alert Shu Infantry
Creature - Human Soldier
Vigilance
2 / 2
{3}{B}
Ambition's Cost
Sorcery
You draw three cards and you lose 3 life.
{3}{U}{U}
Balance of Power
Sorcery
If target opponent has more cards in hand than you, draw cards equal to the difference.
{4}{R}
Barbarian General
Creature - Human Barbarian Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
3 / 2
{3}{R}
Barbarian Horde
Creature - Human Barbarian Soldier
3 / 3
{X}{R}
Blaze
Sorcery
Blaze deals X damage to any target.
{2}{U}
Borrowing 100,000 Arrows
Sorcery
Draw a card for each tapped creature target opponent controls.
{X}{G}{G}
Borrowing the East Wind
Sorcery
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
{4}{U}
Brilliant Plan
Sorcery
Draw three cards.
{U}
Broken Dam
Sorcery
Tap one or two target creatures without horsemanship.
{4}{R}
Burning Fields
Sorcery
Burning Fields deals 5 damage to target opponent or planeswalker.
{4}{R}{R}
Burning of Xinye
Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
{3}{B}{B}
Cao Cao, Lord of Wei
Legendary Creature - Human Soldier
{T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
3 / 3
{2}{B}{B}
Cao Ren, Wei Commander
Legendary Creature - Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.
3 / 3
{3}{U}{U}
Capture of Jingzhou
Sorcery
Take an extra turn after this one.
{U}
Champion's Victory
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.

Return target attacking creature to its owner's hand.
{2}{B}
Coercion
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
{1}{R}
Control of the Court
Sorcery
Draw four cards, then discard three cards at random.
{1}{B}
Corrupt Court Official
Creature - Human Advisor
When Corrupt Court Official enters the battlefield, target opponent discards a card.
1 / 1
{3}{R}
Corrupt Eunuchs
Creature - Human Advisor
When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.
2 / 2
{2}{U}
Council of Advisors
Creature - Human Advisor
When Council of Advisors enters the battlefield, draw a card.
1 / 1
{2}{U}{U}
Counterintelligence
Sorcery
Return one or two target creatures to their owners' hands.
{3}{B}
Cunning Advisor
Creature - Human Advisor
{T}: Target opponent discards a card. Activate only during your turn, before attackers are declared.
1 / 1
{2}{B}
Deception
Sorcery
Target opponent discards two cards.
{2}{R}
Desert Sandstorm
Sorcery
Desert Sandstorm deals 1 damage to each creature.
{2}{B}
Desperate Charge
Sorcery
Creatures you control get +2/+0 until end of turn.
{3}{R}
Diaochan, Artful Beauty
Legendary Creature - Human Advisor
{T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
1 / 1
{4}{R}
Dong Zhou, the Tyrant
Legendary Creature - Human Soldier
When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
3 / 3
{2}{W}
Eightfold Maze
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.

Destroy target attacking creature.
{W}
Empty City Ruse
Sorcery
Target opponent skips all combat phases of their next turn.
{2}{R}
Eunuchs' Intrigues
Sorcery
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
{2}{U}
Exhaustion
Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
{1}{U}
Extinguish
Instant
Counter target sorcery spell.
{3}{W}
False Defeat
Sorcery
Return target creature card from your graveyard to the battlefield.
{G}
False Mourning
Sorcery
Put target card from your graveyard on top of your library.
{3}{B}{B}
Famine
Sorcery
Famine deals 3 damage to each creature and each player.
{1}{R}
Fire Ambush
Sorcery
Fire Ambush deals 3 damage to any target.
{R}
Fire Bowman
Creature - Human Soldier Archer
Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1 / 1
{2}{W}{W}
Flanking Troops
Creature - Human Soldier
Whenever Flanking Troops attacks, you may tap target creature.
2 / 2
{2}{U}
Forced Retreat
Sorcery
Put target creature on top of its owner's library.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{G}
Forest Bear
Creature - Bear
2 / 2
{2}{B}
Ghostly Visit
Sorcery
Destroy target nonblack creature.
{4}{W}{W}
Guan Yu's 1,000-Li March
Sorcery
Destroy all tapped creatures.
{3}{W}{W}
Guan Yu, Sainted Warrior
Legendary Creature - Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
3 / 5
{1}{G}
Heavy Fog
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.

Prevent all damage that would be dealt to you this turn by attacking creatures.
{1}{G}{G}
Hua Tuo, Honored Physician
Legendary Creature - Human
{T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
1 / 2
{2}{W}{W}
Huang Zhong, Shu General
Legendary Creature - Human Soldier
Huang Zhong, Shu General can't be blocked by more than one creature.
2 / 3
{2}{G}
Hunting Cheetah
Creature - Cat
Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
2 / 3
{1}{B}
Imperial Edict
Sorcery
Target opponent chooses a creature they control. Destroy that creature.
{2}{R}
Imperial Recruiter
Creature - Human Advisor
When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
1 / 1
{B}
Imperial Seal
Sorcery
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
{1}{R}
Independent Troops
Creature - Human Soldier
2 / 1
--
Island
Basic Land - Island
({T}: Add {U}.)
{3}{W}
Kongming's Contraptions
Creature - Human Soldier
{T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
2 / 4
{2}{W}{W}
Kongming, "Sleeping Dragon"
Legendary Creature - Human Advisor
Other creatures you control get +1/+1.
2 / 2
{1}{U}{U}
Lady Sun
Legendary Creature - Human Advisor
{T}: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
1 / 1
{4}{G}
Lady Zhurong, Warrior Queen
Legendary Creature - Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
4 / 3
{3}{W}{W}
Liu Bei, Lord of Shu
Legendary Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
2 / 4
{2}{G}
Lone Wolf
Creature - Wolf
You may have Lone Wolf assign its combat damage as though it weren't blocked.
2 / 2
{2}{W}
Loyal Retainers
Creature - Human Advisor
Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
1 / 1
{5}{R}
Lu Bu, Master-at-Arms
Legendary Creature - Human Soldier Warrior
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
4 / 3
{3}{U}{U}
Lu Meng, Wu General
Legendary Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
4 / 4
{3}{U}{U}
Lu Su, Wu Advisor
Legendary Creature - Human Advisor
{T}: Draw a card. Activate only during your turn, before attackers are declared.
1 / 2
{2}{U}{U}
Lu Xun, Scholar General
Legendary Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.
1 / 3
{3}{R}{R}
Ma Chao, Western Warrior
Legendary Creature - Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.
3 / 3
{1}{G}
Marshaling the Troops
Sorcery
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
{4}{G}
Meng Huo's Horde
Creature - Human Soldier
4 / 5
{3}{G}{G}
Meng Huo, Barbarian King
Legendary Creature - Human Barbarian Soldier
Other green creatures you control get +1/+1.
4 / 4
{3}{W}
Misfortune's Gain
Sorcery
Destroy target creature. Its owner gains 4 life.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{R}
Mountain Bandit
Creature - Human Soldier Rogue
Haste
1 / 1
{1}{U}{U}
Mystic Denial
Instant
Counter target creature or sorcery spell.
{6}{B}{B}
Overwhelming Forces
Sorcery
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
{1}{W}{W}
Pang Tong, "Young Phoenix"
Legendary Creature - Human Advisor
{T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
1 / 2
{W}
Peach Garden Oath
Sorcery
You gain 2 life for each creature you control.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{4}{B}{B}
Poison Arrow
Sorcery
Destroy target nonblack creature. You gain 3 life.
{1}{U}
Preemptive Strike
Instant
Counter target creature spell.
{W}
Rally the Troops
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.

Untap all creatures you control.
{3}{W}
Ravages of War
Sorcery
Destroy all lands.
{3}{R}{R}
Ravaging Horde
Creature - Human Soldier
When Ravaging Horde enters the battlefield, destroy target land.
3 / 3
{4}{U}
Red Cliffs Armada
Creature - Human Soldier
Red Cliffs Armada can't attack unless defending player controls an Island.
5 / 4
{2}{R}{R}
Relentless Assault
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
{4}{R}
Renegade Troops
Creature - Human Soldier
Haste
4 / 2
{B}
Return to Battle
Sorcery
Return target creature card from your graveyard to your hand.
{2}{W}
Riding Red Hare
Sorcery
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
{2}{G}
Riding the Dilu Horse
Sorcery
Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
{1}{R}
Rockslide Ambush
Sorcery
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
{X}{R}
Rolling Earthquake
Sorcery
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
{2}{U}
Sage's Knowledge
Sorcery
Return target sorcery card from your graveyard to your hand.
{2}{W}
Shu Cavalry
Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
2 / 2
{2}{W}
Shu Defender
Creature - Human Soldier
Whenever Shu Defender blocks, it gets +0/+2 until end of turn.
2 / 2
{4}{W}
Shu Elite Companions
Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
3 / 3
{3}{W}
Shu Elite Infantry
Creature - Human Soldier
3 / 3
{1}{W}
Shu Farmer
Creature - Human
{T}: You gain 1 life. Activate only during your turn, before attackers are declared.
1 / 1
{2}{W}
Shu Foot Soldiers
Creature - Human Soldier
2 / 3
{3}{W}
Shu General
Creature - Human Soldier
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
2 / 2
{2}{W}
Shu Grain Caravan
Creature - Human Soldier
When Shu Grain Caravan enters the battlefield, you gain 2 life.
2 / 2
{4}{W}
Shu Soldier-Farmers
Creature - Human Soldier
When Shu Soldier-Farmers enters the battlefield, you gain 4 life.
2 / 4
{5}{B}
Sima Yi, Wei Field Marshal
Legendary Creature - Human Soldier
Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.
* / 4
{2}{G}{G}
Slashing Tiger
Creature - Cat
Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.
3 / 3
{3}{G}
Southern Elephant
Creature - Elephant
3 / 4
{2}{G}
Spoils of Victory
Sorcery
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
{3}{G}{G}
Spring of Eternal Peace
Sorcery
You gain 8 life.
{3}{G}
Stalking Tiger
Creature - Cat
Stalking Tiger can't be blocked by more than one creature.
3 / 3
{4}{B}{B}
Stolen Grain
Sorcery
Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
{4}{B}
Stone Catapult
Creature - Human Soldier
{T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared.
1 / 2
{2}{R}
Stone Rain
Sorcery
Destroy target land.
{1}{U}
Strategic Planning
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{1}{U}
Straw Soldiers
Creature - Scarecrow Soldier
1 / 3
{3}{U}{U}
Sun Ce, Young Conquerer
Legendary Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.
3 / 3
{4}{U}{U}
Sun Quan, Lord of Wu
Legendary Creature - Human Soldier
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
4 / 4
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{G}
Taoist Hermit
Creature - Human Mystic
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2 / 2
{2}{G}
Taoist Mystic
Creature - Human Mystic
Taoist Mystic can't be blocked by creatures with horsemanship.
2 / 2
{1}{G}{G}
Taunting Challenge
Sorcery
All creatures able to block target creature this turn do so.
{1}{G}
Three Visits
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
{2}{G}
Trained Cheetah
Creature - Cat
Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.
2 / 2
{G}
Trained Jackal
Creature - Jackal
1 / 2
{2}{G}
Trip Wire
Sorcery
Destroy target creature with horsemanship.
{3}{W}
Vengeance
Sorcery
Destroy target tapped creature.
{2}{W}
Virtuous Charge
Sorcery
Creatures you control get +1/+1 until end of turn.
{W}
Volunteer Militia
Creature - Human Soldier
1 / 2
{R}{R}
Warrior's Oath
Sorcery
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
{1}{W}
Warrior's Stand
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.

Creatures you control get +2/+2 until end of turn.
{1}{B}
Wei Ambush Force
Creature - Human Soldier
Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.
1 / 1
{3}{B}{B}
Wei Assassins
Creature - Human Soldier Assassin
When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature.
3 / 2
{4}{B}
Wei Elite Companions
Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
3 / 3
{1}{B}
Wei Infantry
Creature - Human Soldier
2 / 1
{2}{B}{B}
Wei Night Raiders
Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.
2 / 2
{1}{B}
Wei Scout
Creature - Human Soldier Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
1 / 1
{2}{B}
Wei Strike Force
Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
2 / 1
{1}{G}
Wielding the Green Dragon
Sorcery
Target creature gets +4/+4 until end of turn.
{6}{G}{G}
Wolf Pack
Creature - Wolf
You may have Wolf Pack assign its combat damage as though it weren't blocked.
7 / 6
{4}{U}
Wu Admiral
Creature - Human Soldier
Wu Admiral gets +1/+1 as long as an opponent controls an Island.
3 / 3
{3}{U}
Wu Elite Cavalry
Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
2 / 3
{1}{U}
Wu Infantry
Creature - Human Soldier
2 / 1
{1}{U}
Wu Light Cavalry
Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
1 / 2
{2}{U}
Wu Longbowman
Creature - Human Soldier Archer
{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1 / 1
{1}{U}
Wu Scout
Creature - Human Soldier Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Wu Scout enters the battlefield, look at target opponent's hand.
1 / 1
{1}{U}
Wu Spy
Creature - Human Soldier Rogue
When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard.
1 / 1
{2}{U}
Wu Warship
Creature - Human Soldier
Wu Warship can't attack unless defending player controls an Island.
3 / 3
{2}{B}{B}
Xiahou Dun, the One-Eyed
Legendary Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
3 / 2
{1}{B}{B}
Xun Yu, Wei Advisor
Legendary Creature - Human Advisor
{T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.
1 / 1
{1}{R}
Yellow Scarves Cavalry
Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Yellow Scarves Cavalry can't block.
1 / 1
{3}{R}
Yellow Scarves General
Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Yellow Scarves General can't block.
2 / 2
{1}{R}
Yellow Scarves Troops
Creature - Human Soldier
Yellow Scarves Troops can't block.
2 / 2
{1}{B}
Young Wei Recruits
Creature - Human Soldier
Young Wei Recruits can't block.
2 / 2
{3}{R}
Yuan Shao's Infantry
Creature - Human Soldier
Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.
2 / 2
{4}{R}
Yuan Shao, the Indecisive
Legendary Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Each creature you control can't be blocked by more than one creature.
2 / 3
{4}{W}{W}
Zhang Fei, Fierce Warrior
Legendary Creature - Human Soldier Warrior
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
4 / 4
{3}{B}{B}
Zhang He, Wei General
Legendary Creature - Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.
4 / 2
{4}{B}{B}
Zhang Liao, Hero of Hefei
Legendary Creature - Human Soldier
Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
3 / 3
{3}{W}{W}
Zhao Zilong, Tiger General
Legendary Creature - Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.
3 / 3
{5}{U}{U}
Zhou Yu, Chief Commander
Legendary Creature - Human Soldier
Zhou Yu, Chief Commander can't attack unless defending player controls an Island.
8 / 8
{1}{U}{U}
Zhuge Jin, Wu Strategist
Legendary Creature - Human Advisor
{T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
1 / 1
{2}{R}
Zodiac Dog
Creature - Dog
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
2 / 2
{7}{R}{R}
Zodiac Dragon
Creature - Dragon
When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.
8 / 8
{R}
Zodiac Goat
Creature - Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1 / 1
{3}{G}
Zodiac Horse
Creature - Horse
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
3 / 3
{1}{G}
Zodiac Monkey
Creature - Monkey
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2 / 1
{3}{G}
Zodiac Ox
Creature - Ox
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 / 3
{3}{B}
Zodiac Pig
Creature - Boar
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 / 3
{G}
Zodiac Rabbit
Creature - Rabbit
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1 / 1
{B}
Zodiac Rat
Creature - Rat
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
1 / 1
{1}{G}
Zodiac Rooster
Creature - Bird
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
2 / 1
{2}{B}
Zodiac Snake
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2 / 2
{2}{G}{G}
Zodiac Tiger
Creature - Cat
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
3 / 4
{1}{G}{G}
Zuo Ci, the Mocking Sage
Legendary Creature - Human Advisor
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.
1 / 2