For most Magic software, including Magic Workstation and Cockatrice:
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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
HOW TO WIN ON THE FOURTH TURN:
1° TURN: place a land on the battlefield, usually Swiftwater Cliffs since it enters in the battlefield tapped because you will not play anything
2° TURN: place a land on the battlefield and cast a creature, every creature has a CMC of 2 because in the third turn you have to play Cyclops Superconductor that has a CMC of 3
3° TURN: place a land and play Cyclops Superconductor and if your opponent has not creature to block attack with you creature of CMC 2
4° TURN: attack with your Cyclops Superconductor and your other creature. Then you have to buff your Cyclops Superconductor to at least 10 power and this can be easily done with the help of spells like Borrowed Hostility and Blood Frenzy and the ability Prowess of the Cyclops Superconductor. Then after you attacked your opponent, he should have around 10 life point and with your left mana you kill your cyclops if it isn't already died, so that, by paying is energy you would deal 10 damage (based of the buff) to your opponent and you would win on the fourth turn
IMPORTANT: Not always you will draw Cyclops Superconductor but your other prowess creatures are usually unblockable like Elusive Spellfist and Sky Theater Strix. Every turn you will cast a spell to activate their effect and dealing around 6 damage directly to your opponent. With this play style and if you have not drawn your Cyclops Superconductor, you will win on your fifth turn usually
The crazy thing is that you will win 90% of the games with a low- budget deck with a cost of less of $8!!!
IMPORTANT: I will upload soon an analisys of every card in this deck and why are played: Suggestions are welcomed and of couse will be credited
CREDITS:
Zurkov: Kiln Fiend, Slip through Space and Prismari Campus
Zareck: Ancestral Anger and side
Akira Foxmind: Shore Up
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Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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