Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

Select Sideboard Cards

{2}{G}
Bala Ged Recovery
Sorcery
Return target card from your graveyard to your hand.
--
Bala Ged Sanctuary
Land

Bala Ged Sanctuary enters the battlefield tapped.

{T}: Add {G}.
{G}
Birds of Paradise
Creature - Bird
Flying

{T}: Add one mana of any color.
0 / 1
{1}{G}
Blanchwood Prowler
Creature - Elemental
When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)
1 / 1
{4}{B}{B}
Blight Titan
Creature - Phyrexian Giant
Deathtouch

Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
6 / 6
{3}{B}
Blood for Bones
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
{4}{B}{B}
Blood on the Snow
Snow Sorcery
Choose one --

• Destroy all creatures.

• Destroy all planeswalkers.

Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
{2}{G}{G}
Blossoming Tortoise
Creature - Turtle
Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.

Activated abilities of lands you control cost {1} less to activate.

Land creatures you control get +1/+1.
3 / 3
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.
{4}
Bonehoard
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.

Equip {2}
{3}{G}
Brawn
Creature - Incarnation
Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
3 / 3
{2}{B}{B}{B}
Cavalier of Night
Creature - Elemental Knight
Lifelink

When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.

When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
4 / 5
{2}{B}
Cemetery Tampering
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
{1}{G}
Circle of the Land Druid
Creature - Gnome Druid
When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)

Natural Recovery -- When Circle of the Land Druid dies, return target land card from your graveyard to your hand.
1 / 1
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{4}{B}
Corpse Connoisseur
Creature - Zombie Wizard
When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.

Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
3 / 3
--
Cryptic Caves
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
{3}{B}{G}
Deathbloom Ritualist
Creature - Elf Warlock
{T}: Add X mana of any one color, where X is the number of creature cards in your graveyard.
3 / 5
{3}{B}{G}
Diregraf Rebirth
Sorcery
This spell costs {1} less to cast for each creature that died this turn.

Return target creature card from your graveyard to the battlefield.

Flashback {5}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{B}{B}
Doom Whisperer
Creature - Nightmare Demon
Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
6 / 6
{2}{B}{B}
Dread Return
Sorcery
Return target creature card from your graveyard to the battlefield.

Flashback--Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{G}
Elves of Deep Shadow
Creature - Elf Druid
{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.
1 / 1
{2}{G}
Erinis, Gloom Stalker
Legendary Creature - Halfling Ranger
Deathtouch

Whenever Erinis, Gloom Stalker attacks, return target land card from your graveyard to the battlefield.

Choose a Background (You can have a Background as a second commander.)
3 / 3
{1}{G}{G}
Eternal Witness
Creature - Human Shaman
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
2 / 1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{1}{G}
Exoskeletal Armor
Enchantment - Aura
Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.
--
Fabled Passage
Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
{2}{B}
Fell Stinger
Creature - Zombie Scorpion
Deathtouch

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
3 / 2
{B/G}{B/G}
Fiend Artisan
Creature - Nightmare
Fiend Artisan gets +1/+1 for each creature card in your graveyard.

{X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
1 / 1
{4}{G}
Genesis
Creature - Incarnation
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.
4 / 4
{3}{B}
Gloomdrifter
Creature - Zombie Minion
Flying

Threshold -- As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."
2 / 2
{4}{G}
Golgari Grave-Troll
Creature - Troll Skeleton
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.

{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.

Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
0 / 0
--
Golgari Rot Farm
Land
Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{G}.
{B}{G}
Grisly Salvage
Instant
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
{1}{B}{G}
Grist, the Hunger Tide
Legendary Planeswalker - Grist
As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types.

+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.

-2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.

-5: Each opponent loses life equal to the number of creature cards in your graveyard.
L: 3
{1}
Haywire Mite
Artifact Creature - Insect
When Haywire Mite dies, you gain 2 life.

{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
1 / 1
{3}{B}
Hostile Negotiations
Instant
Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life.
{2}{B}{B}{G}{G}
Izoni, Thousand-Eyed
Legendary Creature - Elf Shaman
Undergrowth -- When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.

{B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
2 / 3
{B}{B}{G}{G}
Jarad, Golgari Lich Lord
Legendary Creature - Zombie Elf
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.

{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.

Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
2 / 2
{4}{G}
Kessig Cagebreakers
Creature - Human Rogue
Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
3 / 4
--
Llanowar Wastes
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
{3}{B}{G}
Lord of Extinction
Creature - Elemental
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
* / *
{2}
Millikin
Artifact Creature - Construct
{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
0 / 1
{2}{B}{B}
Mortivore
Creature - Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.

{B}: Regenerate Mortivore.
* / *
--
Mosswort Bridge
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Mosswort Bridge enters the battlefield tapped.

{T}: Add {G}.

{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
{3}{B}{B}
Necron Deathmark
Artifact Creature - Necron
Flash

Synaptic Disintegrator -- When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.
5 / 3
{1}{B}{B}
Nighthowler
Enchantment Creature - Horror
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
0 / 0
{1}{B}{G}
Nyx Weaver
Enchantment Creature - Spider
Reach

At the beginning of your upkeep, mill two cards.

{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
2 / 3
{1}{B}{G}
Old Rutstein
Legendary Creature - Human Peasant
When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
1 / 4
{X}{B}{G}
Old Stickfingers
Legendary Creature - Horror
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.

Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
* / *
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{4}{B}
Overwhelming Remorse
Instant
This spell costs {1} less to cast for each creature card in your graveyard.

Exile target creature or planeswalker.
{5}
Perennial Behemoth
Artifact Creature - Beast
You may play lands from your graveyard.

Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2 / 7
--
Phyrexian Tower
Legendary Land
{T}: Add {C}.

{T}, Sacrifice a creature: Add {B}{B}.
{2}{G}
Ramunap Excavator
Creature - Snake Cleric
You may play lands from your graveyard.
2 / 3
{2}{B}{G}
Rise of the Witch-king
Sorcery
Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
--
Riveteers Overlook
Land
When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
{2}{B}
Rowan's Grim Search
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.

You draw two cards and you lose 2 life.
{1}{G}
Sakura-Tribe Elder
Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1 / 1
{2}{B}
Sanguine Spy
Creature - Vampire Rogue
Menace, lifelink

{1}, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
2 / 3
{1}{G}
Satyr Wayfinder
Creature - Satyr
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
1 / 1
{3}{B}
Sewer Nemesis
Creature - Horror
As Sewer Nemesis enters the battlefield, choose a player.

Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.

Whenever the chosen player casts a spell, that player mills a card.
* / *
{1}{G}
Shigeki, Jukai Visionary
Legendary Enchantment Creature - Snake Druid
{1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.

Channel -- {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.
1 / 3
{B}{G}
Skull Prophet
Creature - Human Druid
{T}: Add {B} or {G}.

{T}: Mill two cards.
3 / 1
{2}{B}{G}
Skyfisher Spider
Creature - Spider
Reach

When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.
3 / 3
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
{4}{G}
Spider Spawning
Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.

Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Splinterfright
Creature - Elemental
Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, mill two cards.
* / *
{1}{B}{G}
Squirming Emergence
Sorcery
Fathomless descent -- Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.
{B}
Stitcher's Supplier
Creature - Zombie
When Stitcher's Supplier enters the battlefield or dies, mill three cards.
1 / 1
--
Svogthos, the Restless Tomb
Land
{T}: Add {C}.

{3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
{3}{B}{B}
Syr Konrad, the Grim
Legendary Creature - Human Knight
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

{1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
5 / 4
--
Tainted Wood
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Activate only if you control a Swamp.
--
Tectonic Edge
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
--
Temple of Malady
Land
Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1.

{T}: Add {B} or {G}.
{3}{B}{G}
The Gitrog Monster
Legendary Creature - Frog Horror
Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
6 / 6
{2}{G}{G}
Timeless Witness
Creature - Human Shaman
When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.

Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
2 / 1
{1}{B}
Undead Butler
Creature - Zombie
When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)

When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
1 / 2
{1}{G}{G}
Undercity Upheaval
Sorcery
Undergrowth -- Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.
{3}{B}{G}
Underrealm Lich
Creature - Zombie Elf Shaman
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.

Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
4 / 3
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
--
Verdant Catacombs
Land
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
{2}{B}
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
{2}{B}{B}
Vile Entomber
Creature - Zombie Warlock
Deathtouch

When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.
2 / 2
{3}{B}
Whisper, Blood Liturgist
Legendary Creature - Human Cleric
{T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
2 / 2
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.
--
Yavimaya, Cradle of Growth
Legendary Land
Each land is a Forest in addition to its other land types.

{2}
Altar of Dementia
Artifact
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
{6}{B}{B}
Avatar of Woe
Creature - Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

{T}: Destroy target creature. It can't be regenerated.
6 / 5
{2}{B}
Boneyard Mycodrax
Creature - Fungus
Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard.

Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
* / *
{1}{G}{ // }{5}{G}{G}
Bramble Familiar // Fetch Quest
Creature - Elemental Raccoon // Sorcery - Adventure
{T}: Add {G}.

{1}{G}, {T}, Discard a card: Return Bramble Familiar to its owner's hand.



Mill seven cards, then put a creature, enchantment, or land card from among cards milled this way onto the battlefield.
2 / 2
{3}{B}
Carrion Grub
Creature - Insect
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.

When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)
0 / 5
{2}{G}
Crawling Infestation
Enchantment
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.
{2}{G}
Crawling Sensation
Enchantment
At the beginning of your upkeep, you may mill two cards.

Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
{2}{B}
Criminal Past
Legendary Enchantment - Background
Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)
{B/G}
Deathrite Shaman
Creature - Elf Shaman
{T}: Exile target land card from a graveyard. Add one mana of any color.

{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

{G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
1 / 2
{1}{B}{B}
Demonic Embrace
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.

You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
{2}{G}
Dryad's Revival
Sorcery
Return target card from your graveyard to your hand.

Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Eccentric Farmer
Creature - Human Peasant
When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
2 / 3
{1}{G}{G}
Endurance
Creature - Elemental Incarnation
Flash

Reach

When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.

Evoke--Exile a green card from your hand.
3 / 4
{2}{B}
Footbottom Feast
Instant
Put any number of target creature cards from your graveyard on top of your library.

Draw a card.
{3}{G}
Foundation Breaker
Creature - Elemental
When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.

Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2 / 2
{2}{G}
Gnaw to the Bone
Instant
You gain 2 life for each creature card in your graveyard.

Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}{G}
Greater Good
Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
{B}{G}
Grim Flayer
Creature - Human Warrior
Trample

Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Delirium -- Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
2 / 2
{5}{G}
Grim Flowering
Sorcery
Draw a card for each creature card in your graveyard.
{1}{B}
Imp's Mischief
Instant
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
{2}{B}{G}
Kagha, Shadow Archdruid
Legendary Creature - Elf Druid
Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.)

Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.
1 / 4
{2}{G}
Krosan Restorer
Creature - Human Druid
{T}: Untap target land.

Threshold -- {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.
1 / 2
{1}{B}
Leech Gauntlet
Artifact Creature - Equipment Leech
Lifelink

Equipped creature has lifelink.

Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
2 / 2
{2}{G}{G}
Lhurgoyf
Creature - Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
* / 1+*
{6}{B}
Lotleth Giant
Creature - Zombie Giant
Undergrowth -- When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
6 / 5
{1}{G}
Moment's Peace
Instant
Prevent all combat damage that would be dealt this turn.

Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{B}{B}
Mortal Combat
Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
{3}{B}{B}
Necrogoyf
Creature - Lhurgoyf
Necrogoyf's power is equal to the number of creature cards in all graveyards.

At the beginning of each player's upkeep, that player discards a card.

Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
* / 4
{2}
Perpetual Timepiece
Artifact
{T}: Mill two cards.

{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
{3}{B}{B}
Phyrexian Delver
Creature - Phyrexian Zombie
When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
3 / 2
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{B}{B}
Stitch Together
Sorcery
Return target creature card from your graveyard to your hand.

Threshold -- Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
--
Takenuma, Abandoned Mire
Legendary Land
{T}: Add {B}.

Channel -- {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
{2}{B}{B}
Terror Tide
Sorcery
Fathomless descent -- All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
{B}
Tortured Existence
Enchantment
{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
{G}
Turn the Earth
Instant
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.

Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Turntimber Sower
Creature - Elf Druid
Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.

{G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
3 / 3
{1}{B}{G}
Varolz, the Scar-Striped
Legendary Creature - Troll Warrior
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
2 / 2
--
Volrath's Stronghold
Legendary Land
{T}: Add {C}.

{1}{B}, {T}: Put target creature card from your graveyard on top of your library.
{2}{G}
Wood Elves
Creature - Elf Scout
When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
1 / 1
{3}{G}
World Shaper
Creature - Merfolk Shaman
Whenever World Shaper attacks, you may mill three cards.

When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.
3 / 3
{2}{B/G}{B/G}{B/G}
Worm Harvest
Sorcery
Create a 1/1 black and green Worm creature token for each land card in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{G}
Wreath of Geists
Enchantment - Aura
Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
{2}{B}
Yawgmoth's Will
Sorcery
Until end of turn, you may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.