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{1}{U}
Absorb Identity
Instant
Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
{1}{G}
Acolyte of Bahamut
Legendary Enchantment - Background
Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."
{3}{U}{U}
Aeon Chronicler
Creature - Avatar
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.

Suspend X--{X}{3}{U}. X can't be 0.

Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
* / *
--
Ally Encampment
Land
{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast an Ally spell.

{1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
{1}{U}
Amoeboid Changeling
Creature - Shapeshifter
Changeling (This card is every creature type.)

{T}: Target creature gains all creature types until end of turn.

{T}: Target creature loses all creature types until end of turn.
1 / 1
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{3}
Bloodline Pretender
Artifact Creature - Shapeshifter
Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
2 / 2
{1}{U}{U}
Callow Jushi
Creature - Human Wizard
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.
2 / 2
--
Jaraku the Interloper
Legendary Creature - Spirit

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}.
2 / 2
{2}{G}{G}
Chameleon Colossus
Creature - Shapeshifter
Changeling (This card is every creature type.)

Protection from black

{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
4 / 4
{4}{G}
Changeling Titan
Creature - Shapeshifter
Changeling (This card is every creature type.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
7 / 7
{2}{U}
Chasm Skulker
Creature - Squid Horror
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
1 / 1
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 / 0
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Decanter of Endless Water
Artifact
You have no maximum hand size.

{T}: Add one mana of any color.
{G}{U}
Double Major
Instant
Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)
{2}{U}
Ego Erasure
Tribal Instant - Shapeshifter
Changeling (This card is every creature type.)

Creatures target player controls get -2/-0 and lose all creature types until end of turn.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{G}
Feline Sovereign
Creature - Cat
Other Cats you control get +1/+1 and have protection from Dogs.

Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2 / 3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{G}
Foundation Breaker
Creature - Elemental
When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.

Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2 / 2
{1}{G}
Full Moon's Rise
Enchantment
Werewolf creatures you control get +1/+0 and have trample.

Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.
{1}{G}
Gemhide Sliver
Creature - Sliver
All Slivers have "{T}: Add one mana of any color."
1 / 1
{2}{G}
Gladewalker Ritualist
Creature - Shapeshifter
Changeling (This card is every creature type.)

Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card.
3 / 3
{2}{G}
Green Slime
Creature - Ooze
Flash

When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent.

Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
2 / 2
{1}{G}
Guardian Gladewalker
Creature - Shapeshifter
Changeling (This card is every creature type.)

When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature.
1 / 1
{1}{G}
Harabaz Druid
Creature - Human Druid Ally
{T}: Add X mana of any one color, where X is the number of Allies you control.
0 / 1
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{G}{U}
Kydele, Chosen of Kruphix
Legendary Creature - Human Wizard
{T}: Add {C} for each card you've drawn this turn.

Partner (You can have two commanders if both have partner.)
2 / 3
{3}{G}
Littjara Glade-Warden
Creature - Shapeshifter
Changeling (This card is every creature type.)

{2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
3 / 3
{3}{U}
Littjara Kinseekers
Creature - Shapeshifter
Changeling (This card is every creature type.)

When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.
2 / 4
{U}{U}
Lord of the Unreal
Creature - Human Wizard
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
2 / 2
{2}{U}
Malcolm, Keen-Eyed Navigator
Legendary Creature - Siren Pirate
Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Partner (You can have two commanders if both have partner.)
2 / 2
{1}{G}
Manaweft Sliver
Creature - Sliver
Sliver creatures you control have "{T}: Add one mana of any color."
1 / 1
{1}{G}
Masked Vandal
Creature - Shapeshifter
Changeling (This card is every creature type.)

When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
1 / 3
{4}
Maskwood Nexus
Artifact
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
{3}{G}{G}{G}
Masumaro, First to Live
Legendary Creature - Spirit
Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.
* / *
{1}{U}
Merrow Commerce
Tribal Enchantment - Merfolk
At the beginning of your end step, untap all Merfolk you control.
{2}{U}
Merrow Reejerey
Creature - Merfolk Soldier
Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent.
2 / 2
{1}{U}{U}
Minn, Wily Illusionist
Legendary Creature - Gnome Wizard
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."

Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
1 / 3
{2}{U}
Mistform Warchief
Creature - Illusion
Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast.

{T}: Mistform Warchief becomes the creature type of your choice until end of turn.
1 / 3
{3}{G}{ // }{2}{G}
Monster Manual // Zoological Study
Artifact // Sorcery - Adventure
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.



Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)
{4}{U}{U}
Mordenkainen
Legendary Planeswalker - Mordenkainen
+2: Draw two cards, then put a card from your hand on the bottom of your library.

-2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand."

-10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."
L: 5
{2}{G}{U}{U}
Moritte of the Frost
Legendary Snow Creature - Shapeshifter
Changeling (This card is every creature type.)

You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
0 / 0
{U}
Mothdust Changeling
Creature - Shapeshifter
Changeling (This card is every creature type.)

Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
1 / 1
{3}{G}
Nullmage Shepherd
Creature - Elf Shaman
Tap four untapped creatures you control: Destroy target artifact or enchantment.
2 / 4
{G/U}{G/U}{G/U}{G/U}{G/U}
Overbeing of Myth
Creature - Spirit Avatar
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.

At the beginning of your draw step, draw an additional card.
* / *
{3}{U}
Peer Pressure
Sorcery
Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)
{3}{G}
Pheres-Band Warchief
Creature - Centaur Warrior
Vigilance, trample

Other Centaur creatures you control get +1/+1 and have vigilance and trample.
3 / 3
{4}{G}{U}
Progenitor Mimic
Creature - Shapeshifter
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
0 / 0
{2}{G}
Realmwalker
Creature - Shapeshifter
Changeling (This card is every creature type.)

As Realmwalker enters the battlefield, choose a creature type.

You may look at the top card of your library any time.

You may cast creature spells of the chosen type from the top of your library.
2 / 3
{4}{U}
Reflections of Littjara
Enchantment
As Reflections of Littjara enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
--
Riptide Laboratory
Land
{T}: Add {C}.

{1}{U}, {T}: Return target Wizard you control to its owner's hand.
{1}{G}{U}
Risen Reef
Creature - Elemental
Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
1 / 1
{2}{U}{U}
Rite of Replication
Sorcery
Kicker {5} (You may pay an additional {5} as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
{1}{G}{G}
Sasaya, Orochi Ascendant
Legendary Creature - Snake Monk
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
2 / 3
--
Sasaya's Essence
Legendary Enchantment

Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
2 / 3
{1}{U}
Shapesharer
Creature - Shapeshifter
Changeling (This card is every creature type.)

{2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
1 / 1
--
Simic Growth Chamber
Land
Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

{T}: Add {G}{U}.
{0}
Spellbook
Artifact
You have no maximum hand size.
{1}{U}
Spellstutter Sprite
Creature - Faerie Wizard
Flash

Flying

When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
1 / 1
{2}{U}
Stronghold Machinist
Creature - Human Spellshaper
{U}{U}, {T}, Discard a card: Counter target noncreature spell.
1 / 1
{3}{U}{U}
Sturmgeist
Creature - Spirit
Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.
* / *
--
Swarmyard
Land
{T}: Add {C}.

{T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1.

{T}: Add {G} or {U}.
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{5}{G}{U}
Tishana, Voice of Thunder
Legendary Creature - Merfolk Shaman
Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand.

You have no maximum hand size.

When Tishana enters the battlefield, draw a card for each creature you control.
* / *
{1}{U}
Triskaidekaphile
Creature - Human Wizard
You have no maximum hand size.

At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.

{3}{U}: Draw a card.
1 / 3
{U}
Trusted Advisor
Creature - Human Advisor
Your maximum hand size is increased by two.

At the beginning of your upkeep, return a blue creature you control to its owner's hand.
1 / 2
{2}{U}{U}
Undercover Operative
Creature - Shapeshifter Rogue
You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
0 / 0
{1}
Universal Automaton
Artifact Creature - Shapeshifter
Changeling (This card is every creature type.)
1 / 1
{5}
Venser's Journal
Artifact
You have no maximum hand size.

At the beginning of your upkeep, you gain 1 life for each card in your hand.
{U}{U}
Voidmage Prodigy
Creature - Human Wizard
{U}{U}, Sacrifice a Wizard: Counter target spell.

Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2 / 1
{2}{U}
Volo, Itinerant Scholar
Legendary Creature - Human Wizard
When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."

{2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal.

Choose a Background
2 / 3
{2}{U}{U}
Whelming Wave
Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
{1}{U}
Wings of Velis Vel
Tribal Instant - Shapeshifter
Changeling (This card is every creature type.)

Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
{1}{G}
Woodland Changeling
Creature - Shapeshifter
Changeling (This card is every creature type.)
2 / 2

{3}{U}
Call to the Kindred
Enchantment - Aura
Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
{14}{G}
Earthquake Dragon
Creature - Elemental Dragon
This spell costs {X} less to cast, where X is the total mana value of Dragons you control.

Flying, trample

{2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.
10 / 10
{5}{G}{G}
Kindred Summons
Instant
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
{3}{U}
Mistform Ultimus
Legendary Creature - Illusion
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
3 / 3
{2}
Pyre of Heroes
Artifact
{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.
{5}{U}
Rooftop Storm
Enchantment
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
{5}{U}
Spawning Kraken
Creature - Kraken
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
6 / 6

--
Volo's Journal
Token Legendary Artifact
Colorless

Hexproof

Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact.