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Select Main Deck Cards

Select Tokens

{G}{U}{R}
Animar, Soul of Elements
Legendary Creature - Elemental
Protection from white and from black

Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.

Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.
1 / 1
{1}{B/R}{B/R}{B/R}
Ashenmoor Liege
Creature - Elemental Knight
Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
4 / 1
{4}{G}{G}
Bane of Progress
Creature - Elemental
When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
2 / 2
{1}{R}{R}{R}
Blistering Firecat
Creature - Elemental Cat
Trample, haste

At the beginning of the end step, sacrifice Blistering Firecat.

Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
7 / 1
{2}{R}
Bolt Hound
Creature - Elemental Dog
Haste (This creature can attack and {T} as soon as it comes under your control.)

Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.
2 / 2
{3}{W}{W}
Celestial Ancient
Creature - Elemental
Flying

Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
3 / 3
{2}{U}
Cloudkin Seer
Creature - Elemental Wizard
Flying

When Cloudkin Seer enters the battlefield, draw a card.
2 / 1
{2}{G}{G}{G}{G}
Cloudthresher
Creature - Elemental
Flash

Reach

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
7 / 7
{2}{G}{G}
Creeping Corrosion
Sorcery
Destroy all artifacts.
{R}{G}
Creeping Trailblazer
Creature - Elemental
Other Elementals you control get +1/+0.

{2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.
2 / 2
{1}{G}
Destiny Spinner
Enchantment Creature - Human
Creature and enchantment spells you control can't be countered.

{3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
2 / 3
{R}{R}
Eidolon of the Great Revel
Enchantment Creature - Spirit
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
2 / 2
{2}{G}
Elemental Bond
Enchantment
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
{3}{R}{R}
Fire Servant
Creature - Elemental
If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
4 / 3
{2}{G}
Force of Savagery
Creature - Elemental
Trample
8 / 0
{1}{U}
Frost Walker
Creature - Elemental
When Frost Walker becomes the target of a spell or ability, sacrifice it.
4 / 1
{1}{G}{G}
Fruitcake Elemental
Creature - Elemental
Fruitcake Elemental is indestructible.

At the end of your turn, Fruitcake Elemental deals 7 damage to you.

{3}: Target player gains control of Fruitcake Elemental.
7 / 7
{W}{U}{B}{R}{G}
Fusion Elemental
Creature - Elemental
8 / 8
{4}{B}{R}
Havoc Festival
Enchantment
Players can't gain life.

At the beginning of each player's upkeep, that player loses half their life, rounded up.
{1}{R}{R}
Hell's Thunder
Creature - Elemental
Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
4 / 4
{3}{U}
Master of Waves
Creature - Merfolk Wizard
Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
2 / 1
{4}{U}
Mulldrifter
Creature - Elemental
Flying

When Mulldrifter enters the battlefield, draw two cards.

Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2 / 2
{3}{R}{G}
Pako, Arcane Retriever
Legendary Creature - Elemental Dog
Partner with Haldan, Avid Arcanist

Haste

Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way.
3 / 3
{4}{G}{G}{G}
Regal Force
Creature - Elemental
When Regal Force enters the battlefield, draw a card for each green creature you control.
5 / 5
{2}{R}
Rockslide Elemental
Creature - Elemental
First strike

Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.
1 / 1
{R}
Scorch Spitter
Creature - Elemental Lizard
Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.
1 / 1
{3}{R}{R}
Scourge of Geier Reach
Creature - Elemental
Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
3 / 3
{1}{B}
Sickle Ripper
Creature - Elemental Warrior
Wither (This deals damage to creatures in the form of -1/-1 counters.)
2 / 1
{3}{R}
Skizzik
Creature - Elemental
Kicker {R} (You may pay an additional {R} as you cast this spell.)

Trample, haste

At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
5 / 3
{W}{U}
Skycat Sovereign
Creature - Elemental Cat
Flying

Skycat Sovereign gets +1/+1 for each other creature you control with flying.

{2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.
1 / 1
{2}{B}{B}
Soul Snuffers
Creature - Elemental Shaman
When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature.
3 / 3
{4}{G}{G}
Soul of the Harvest
Creature - Elemental
Trample

Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
6 / 6
{3}{U}{U}
Soul of the Rapids
Creature - Elemental
Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
3 / 2
{2}{R}{R}
Storm's Wrath
Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.
{3}{R}
Subterranean Shambler
Creature - Elemental
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Subterranean Shambler enters or leaves the battlefield, it deals 1 damage to each creature without flying.
2 / 3
{2}{R}
Sulfur Elemental
Creature - Elemental
Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.
3 / 2
{3}{G}
Thicket Crasher
Creature - Elemental Rhino
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Other Elementals you control have trample.
4 / 3
{1}{W}{W}
Thunder Spirit
Creature - Elemental Spirit
Flying, first strike
2 / 2
{2}{G}{G}
Vine Mare
Creature - Elemental Horse
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Vine Mare can't be blocked by black creatures.
5 / 3
{2}{W}{W}
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.

--
Elemental
Token Creature - Elemental
Red, Green
5 / 5
--
Elemental
Token Creature - Elemental
Red, Green
5 / 5
--
Elemental
Token Creature - Elemental
Blue, Red

Flying
5 / 5
--
Elemental
Token Creature - Elemental
Blue, Red

Flying
5 / 5
--
Elemental
Token Creature - Elemental
Red
3 / 1
--
Elemental
Token Creature - Elemental
Red
3 / 1
--
Elemental
Token Creature - Elemental
Red
3 / 1
--
Elemental
Token Creature - Elemental
Red
3 / 1
--
Elemental
Token Creature - Elemental
Red
3 / 1
--
Elemental
Token Creature - Elemental
Red
3 / 1
--
Elemental
Token Creature - Elemental
Red
3 / 1
--
Elemental
Token Creature - Elemental
Red
3 / 1
--
Elemental
Token Creature - Elemental
Red
3 / 1
--
Elemental
Token Creature - Elemental
Green
5 / 3
--
Elemental
Token Creature - Elemental
Green
5 / 3
--
Elemental
Token Creature - Elemental
Green
5 / 3
--
Elemental
Token Creature - Elemental
Green
5 / 3
--
Elemental
Token Creature - Elemental
Green
5 / 3
--
Elemental
Token Creature - Elemental
Green
5 / 3
--
Elemental
Token Creature - Elemental
White, Green

This creature's power and toughness are each equal to the number of creatures you control.
* / *
--
Elemental
Token Creature - Elemental
White, Green

This creature's power and toughness are each equal to the number of creatures you control.
* / *
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Haste
1 / 1
--
Elemental
Token Creature - Elemental
Red

Trample, haste
7 / 1
--
Elemental
Token Creature - Elemental
Red

Trample, haste
7 / 1
--
Elemental
Token Creature - Elemental
Red

Trample, haste
7 / 1
--
Elemental
Token Creature - Elemental
Red

Trample, haste
7 / 1
--
Elemental
Token Creature - Elemental
Red

Trample, haste
7 / 1
--
Elemental
Token Creature - Elemental
Green
2 / 2
--
Elemental
Token Creature - Elemental
Green
2 / 2
--
Elemental
Token Creature - Elemental
Green
2 / 2
--
Elemental
Token Creature - Elemental
Green
2 / 2
--
Elemental
Token Creature - Elemental
Green
2 / 2
--
Elemental
Token Creature - Elemental
Green
2 / 2
--
Elemental
Token Creature - Elemental
Green
2 / 2
--
Elemental
Token Creature - Elemental
Green
2 / 2
--
Elemental
Token Creature - Elemental
Green
2 / 2
--
Elemental
Token Creature - Elemental
Red
1 / 1
--
Elemental
Token Creature - Elemental
Red
1 / 1
--
Elemental
Token Creature - Elemental
Red
1 / 1
--
Elemental
Token Creature - Elemental
Red
1 / 1
--
Elemental
Token Creature - Elemental
Red
1 / 1
--
Lightning Rager
Token Creature - Elemental
Red

Trample, haste

At the beginning of the end step, sacrifice this creature.
5 / 1
--
Lightning Rager
Token Creature - Elemental
Red

Trample, haste

At the beginning of the end step, sacrifice this creature.
5 / 1
--
Lightning Rager
Token Creature - Elemental
Red

Trample, haste

At the beginning of the end step, sacrifice this creature.
5 / 1
--
Lightning Rager
Token Creature - Elemental
Red

Trample, haste

At the beginning of the end step, sacrifice this creature.
5 / 1
--
Spark Elemental
Token Creature - Elemental
Red

Trample, haste

At the beginning of the end step, sacrifice Spark Elemental.
3 / 1
--
Spark Elemental
Token Creature - Elemental
Red

Trample, haste

At the beginning of the end step, sacrifice Spark Elemental.
3 / 1
--
Spark Elemental
Token Creature - Elemental
Red

Trample, haste

At the beginning of the end step, sacrifice Spark Elemental.
3 / 1
--
Spark Elemental
Token Creature - Elemental
Red

Trample, haste

At the beginning of the end step, sacrifice Spark Elemental.
3 / 1
--
Spark Elemental
Token Creature - Elemental
Red

Trample, haste

At the beginning of the end step, sacrifice Spark Elemental.
3 / 1