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Select Main Deck Cards

{3}
Adaptive Automaton
Artifact Creature - Construct
As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.
2 / 2
{2}{G}
Alpha Kavu
Creature - Kavu
{1}{G}: Target Kavu creature gets -1/+1 until end of turn.
2 / 2
{2}{G}
Amphibious Kavu
Creature - Kavu
Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.
2 / 2
{3}{R}
Ancient Kavu
Creature - Kavu
{2}: Ancient Kavu becomes colorless until end of turn.
3 / 3
{2}{R}{R}
Bloodfire Kavu
Creature - Kavu
{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.
2 / 2
{3}
Bloodline Pretender
Artifact Creature - Shapeshifter
Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
2 / 2
{2}{R}
Caldera Kavu
Creature - Kavu
{1}{B}: Caldera Kavu gets +1/+1 until end of turn.

{G}: Caldera Kavu becomes the color of your choice until end of turn.
2 / 2
{3}{G}
Chomping Kavu
Creature - Kavu
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

This creature can't be blocked by creatures with power 2 or less.
3 / 3
{2}{U}
Coastal Drake
Creature - Drake
Flying

{1}{U}, {T}: Return target Kavu to its owner's hand.
2 / 1
{W}
Coordinated Barrage
Instant
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
{2}{B}{B}
Crippling Fear
Sorcery
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
{3}{U}
Distant Melody
Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{5}{R}
Firemaw Kavu
Creature - Kavu
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.

When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.
4 / 2
{3}{B}
Firescreamer
Creature - Kavu
{R}: Firescreamer gets +1/+0 until end of turn.
2 / 2
{3}{R}
Flametongue Kavu
Creature - Kavu
When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
4 / 2
{R}{R}
Flametongue Yearling
Creature - Kavu
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)

Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.

When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature.
2 / 1
{4}{B}{B}
Haunting Voyage
Sorcery
Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.

Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{2}{R}
Hooded Kavu
Creature - Kavu
{B}: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
2 / 2
{R}{G}
Horned Kavu
Creature - Kavu
When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.
3 / 4
{1}{R}{G}
Hunting Kavu
Creature - Kavu
{1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you.
2 / 3
{W}{U}{B}{R}{G}
Jared Carthalion
Legendary Planeswalker - Jared
+1: Create a 3/3 Kavu creature token with trample that's all colors.

-3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is.

-6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens.

Jared Carthalion can be your commander.
L: 5
{2}{R}
Kavu Aggressor
Creature - Kavu
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Kavu Aggressor can't block.

If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it.
3 / 2
{3}{G}{G}
Kavu Climber
Creature - Kavu
When Kavu Climber enters the battlefield, draw a card.
3 / 3
{2}{R}
Kavu Glider
Creature - Kavu
{W}: Kavu Glider gets +0/+1 until end of turn.

{U}: Kavu Glider gains flying until end of turn.
2 / 1
{4}{G}{G}
Kavu Howler
Creature - Kavu
When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
4 / 5
{2}{G}
Kavu Lair
Enchantment
Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.
{4}{G}{G}
Kavu Mauler
Creature - Kavu
Trample

Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
4 / 4
{2}{R}{R}
Kavu Monarch
Creature - Kavu
Kavu creatures have trample.

Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.
3 / 3
{1}{G}
Kavu Predator
Creature - Kavu
Trample

Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
2 / 2
{3}{G}
Kavu Primarch
Creature - Kavu
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.
3 / 3
{2}{R}
Kavu Recluse
Creature - Kavu
{T}: Target land becomes a Forest until end of turn.
2 / 2
{2}{R}
Kavu Scout
Creature - Kavu Scout
Domain -- Kavu Scout gets +1/+0 for each basic land type among lands you control.
0 / 2
{1}{G}
Kavu Titan
Creature - Kavu
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)

If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.
2 / 2
{2}{W}{W}
Kindred Boon
Enchantment
As Kindred Boon enters the battlefield, choose a creature type.

{1}{W}: Put a divinity counter on target creature you control of the chosen type.

Each creature you control with a divinity counter on it has indestructible.
{5}{G}{G}
Kindred Summons
Instant
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
{2}
Metallic Mimic
Artifact Creature - Shapeshifter
As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
2 / 1
{3}{R}
Mire Kavu
Creature - Kavu
Mire Kavu gets +1/+1 as long as you control a Swamp.
3 / 2
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{6}
Obelisk of Urd
Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

As Obelisk of Urd enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +2/+2.
{1}{B}
Pack's Disdain
Instant
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
{4}{G}
Penumbra Kavu
Creature - Kavu
When Penumbra Kavu dies, create a 3/3 black Kavu creature token.
3 / 3
{1}{B}{G}
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
{3}{G}
Pygmy Kavu
Creature - Kavu
When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
1 / 2
{R}{G}{W}
Radiant Kavu
Creature - Kavu
{R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn.
3 / 3
{1}{R}{G}
Raging Kavu
Creature - Kavu
Flash

Haste
3 / 1
{1}{B}
Raise the Draugr
Instant
Choose one --

• Return target creature card from your graveyard to your hand.

• Return two target creature cards that share a creature type from your graveyard to your hand.
{1}{W}
Rally the Ranks
Enchantment
As Rally the Ranks enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
{4}{U}
Reflections of Littjara
Enchantment
As Reflections of Littjara enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
{4}{G}
Return of the Wildspeaker
Instant
Choose one --

• Draw cards equal to the greatest power among non-Human creatures you control.

• Non-Human creatures you control get +3/+3 until end of turn.
{2}{G}{G}
Rooting Kavu
Creature - Kavu
When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
4 / 3
--
Secluded Courtyard
Land
As Secluded Courtyard enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
--
Shire Terrace
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{R}
Slimy Kavu
Creature - Kavu
{T}: Target land becomes a Swamp until end of turn.
2 / 2
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{R}{G}
Sparkcaster
Creature - Kavu
When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.

When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.
5 / 3
{B}{R}
Terminate
Instant
Destroy target creature. It can't be regenerated.
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{R}{G}
Territorial Kavu
Creature - Kavu
Domain -- Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.

Whenever Territorial Kavu attacks, choose one --

• Discard a card. If you do, draw a card.

• Exile up to one target card from a graveyard.
* / *
{1}{R}
Thunderscape Familiar
Creature - Kavu
First strike

Black spells and green spells you cast cost {1} less to cast.
1 / 1
{2}{R}
Tundra Kavu
Creature - Kavu
{T}: Target land becomes a Plains or an Island until end of turn.
2 / 2
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
{1}{G}
Untamed Kavu
Creature - Kavu
Kicker {3} (You may pay an additional {3} as you cast this spell.)

Vigilance, trample

If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.
2 / 2
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.