Prevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{W}
Angelsong
Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}
Bog Imp
Creature - Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 /
1
{1}{B}
Bog Imp
Creature - Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 /
1
{1}{B}
Bog Imp
Creature - Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 /
1
{1}{B}
Bog Imp
Creature - Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 /
1
{1}{B}
Bojuka Brigand
Creature - Human Warrior Ally
Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.
1 /
1
{1}{B}
Bojuka Brigand
Creature - Human Warrior Ally
Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.
1 /
1
{1}{B}
Bojuka Brigand
Creature - Human Warrior Ally
Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.
1 /
1
{1}{B}
Bojuka Brigand
Creature - Human Warrior Ally
Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.
1 /
1
--
Desert of the Glorified
Land - Desert
Desert of the Glorified enters the battlefield tapped.
{T}: Add {B}.
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
--
Desert of the Glorified
Land - Desert
Desert of the Glorified enters the battlefield tapped.
{T}: Add {B}.
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
--
Desert of the Glorified
Land - Desert
Desert of the Glorified enters the battlefield tapped.
{T}: Add {B}.
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
--
Desert of the Glorified
Land - Desert
Desert of the Glorified enters the battlefield tapped.
{T}: Add {B}.
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
--
Desert of the True
Land - Desert
Desert of the True enters the battlefield tapped.
{T}: Add {W}.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
--
Desert of the True
Land - Desert
Desert of the True enters the battlefield tapped.
{T}: Add {W}.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
--
Desert of the True
Land - Desert
Desert of the True enters the battlefield tapped.
{T}: Add {W}.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
--
Desert of the True
Land - Desert
Desert of the True enters the battlefield tapped.
{T}: Add {W}.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
{B}
Disfigure
Instant
Target creature gets -2/-2 until end of turn.
{B}
Disfigure
Instant
Target creature gets -2/-2 until end of turn.
{B}
Disfigure
Instant
Target creature gets -2/-2 until end of turn.
{B}
Disfigure
Instant
Target creature gets -2/-2 until end of turn.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{1}{W}
Drannith Healer
Creature - Human Cleric
Whenever you cycle another card, you gain 1 life.
Cycling {1} ({1}, Discard this card: Draw a card.)
2 /
2
{1}{W}
Drannith Healer
Creature - Human Cleric
Whenever you cycle another card, you gain 1 life.
Cycling {1} ({1}, Discard this card: Draw a card.)
2 /
2
{1}{W}
Drannith Healer
Creature - Human Cleric
Whenever you cycle another card, you gain 1 life.
Cycling {1} ({1}, Discard this card: Draw a card.)
2 /
2
{1}{W}
Drannith Healer
Creature - Human Cleric
Whenever you cycle another card, you gain 1 life.
Cycling {1} ({1}, Discard this card: Draw a card.)
2 /
2
--
Painted Bluffs
Land - Desert
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
--
Painted Bluffs
Land - Desert
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{2}{B}{B}
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
{2}{B}{B}
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
{2}{B}{B}
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
{1}{W}{B}
Pillory of the Sleepless
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
{1}{W}{B}
Pillory of the Sleepless
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{W}
Solitary Camel
Creature - Camel
Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
3 /
2
{2}{W}
Solitary Camel
Creature - Camel
Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
3 /
2
{2}{W}
Solitary Camel
Creature - Camel
Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
3 /
2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{W}
Tasseled Dromedary
Creature - Camel
0 /
4
{W}
Tasseled Dromedary
Creature - Camel
0 /
4
{W}
Tasseled Dromedary
Creature - Camel
0 /
4
{W}
Tasseled Dromedary
Creature - Camel
0 /
4
{B}
Unearth
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
{B}
Unearth
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
{W/B}{W/B}{W/B}
Unmake
Instant
Exile target creature.
{W/B}{W/B}{W/B}
Unmake
Instant
Exile target creature.
{W}
Valor of the Worthy
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
{W}
Valor of the Worthy
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
{W}
Valor of the Worthy
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
{W}
Valor of the Worthy
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.