Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{B}
Alchemist's Gift
Instant
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{3}{B}
Bushmeat Poacher
Creature - Human Soldier
{1}, {T}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card.
2 /
4
{3}{B}
Bushmeat Poacher
Creature - Human Soldier
{1}, {T}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card.
2 /
4
{1}{B}{B}
Demonic Embrace
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
{1}{B}
Durable Coilbug
Creature - Insect
{4}{B}: Return Durable Coilbug from your graveyard to your hand.
2 /
2
{1}{B}
Durable Coilbug
Creature - Insect
{4}{B}: Return Durable Coilbug from your graveyard to your hand.
2 /
2
{1}{B}
Durable Coilbug
Creature - Insect
{4}{B}: Return Durable Coilbug from your graveyard to your hand.
2 /
2
{4}{B}{B}
Goremand
Creature - Demon
As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Goremand enters the battlefield, each opponent sacrifices a creature.
5 /
5
{4}{B}{B}
Goremand
Creature - Demon
As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Goremand enters the battlefield, each opponent sacrifices a creature.
5 /
5
{B}{B}
Grasp of Darkness
Instant
Target creature gets -4/-4 until end of turn.
{B}{B}
Grasp of Darkness
Instant
Target creature gets -4/-4 until end of turn.
{B}{B}
Grasp of Darkness
Instant
Target creature gets -4/-4 until end of turn.
{B}
Grim Physician
Creature - Zombie
When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
1 /
1
{B}
Grim Physician
Creature - Zombie
When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
1 /
1
{B}
Grim Physician
Creature - Zombie
When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
1 /
1
{3}{B}{B}
Liliana's Scorn
Sorcery
Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle.
{3}{B}{B}
Liliana's Scorn
Sorcery
Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle.
{2}{B}
Liliana's Scrounger
Creature - Human Wizard
At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control.
3 /
2
{2}{B}
Liliana's Scrounger
Creature - Human Wizard
At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control.
3 /
2
{2}{B}
Liliana's Scrounger
Creature - Human Wizard
At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control.
3 /
2
{2}{B}
Liliana's Standard Bearer
Creature - Zombie Knight
Flash
When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.
3 /
1
{4}{B}{B}
Liliana, Death Mage
Legendary Planeswalker - Liliana
+1: Return up to one target creature card from your graveyard to your hand.
-3: Destroy target creature. Its controller loses 2 life.
-7: Target opponent loses 2 life for each creature card in their graveyard.
L:
4
{3}{B}
Lurking Deadeye
Creature - Human Assassin
Flash
When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.
4 /
2
{3}{B}
Lurking Deadeye
Creature - Human Assassin
Flash
When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.
4 /
2
{1}{B}
Masked Blackguard
Creature - Human Rogue
Flash (You may cast this spell any time you could cast an instant.)
{2}{B}: Masked Blackguard gets +1/+1 until end of turn.
2 /
1
{1}{B}
Masked Blackguard
Creature - Human Rogue
Flash (You may cast this spell any time you could cast an instant.)
{2}{B}: Masked Blackguard gets +1/+1 until end of turn.
2 /
1
{1}{B}
Masked Blackguard
Creature - Human Rogue
Flash (You may cast this spell any time you could cast an instant.)
{2}{B}: Masked Blackguard gets +1/+1 until end of turn.
2 /
1
{1}{B}
Masked Blackguard
Creature - Human Rogue
Flash (You may cast this spell any time you could cast an instant.)
{2}{B}: Masked Blackguard gets +1/+1 until end of turn.
2 /
1
{1}{B}
Spirit of Malevolence
Creature - Spirit
When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.
2 /
1
{1}{B}
Spirit of Malevolence
Creature - Spirit
When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.
2 /
1
{1}{B}
Spirit of Malevolence
Creature - Spirit
When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.
2 /
1
{1}{B}
Spirit of Malevolence
Creature - Spirit
When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.
2 /
1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{B}
Unlikely Aid
Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
{1}{B}
Unlikely Aid
Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)