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Select Main Deck Cards

--
Access Tunnel
Land
{T}: Add {C}.

{3}, {T}: Target creature with power 3 or less can't be blocked this turn.
{X}{B}{B}{B}
Agadeem's Awakening
Sorcery
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
--
Agadeem, the Undercrypt
Land

As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

{T}: Add {B}.
{3}{B}
Ambition's Cost
Sorcery
You draw three cards and you lose 3 life.
{3}{B}
Ancient Craving
Sorcery
You draw three cards and you lose 3 life.
{3}{B}{B}
Annihilate
Instant
Destroy target nonblack creature. It can't be regenerated.

Draw a card.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{2}{B}
Black Market Connections
Enchantment
At the beginning of your precombat main phase, choose one or more --

• Sell Contraband -- Create a Treasure token. You lose 1 life.

• Buy Information -- Draw a card. You lose 2 life.

• Hire a Mercenary -- Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
{3}{B}
Blood Price
Sorcery
Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life.
{4}{B}{B}
Blood on the Snow
Snow Sorcery
Choose one --

• Destroy all creatures.

• Destroy all planeswalkers.

Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
{2}
Charcoal Diamond
Artifact
Charcoal Diamond enters the battlefield tapped.

{T}: Add {B}.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{1}{B}
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{3}{B}
Diabolic Servitude
Enchantment
When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.

When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.

When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{3}{B}
Dimir House Guard
Creature - Skeleton
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Sacrifice a creature: Regenerate Dimir House Guard.

Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
2 / 3
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 / 1
{2}{B}
Enormous Energy Blade
Artifact - Equipment
Equipped creature gets +4/+0.

Whenever Enormous Energy Blade becomes attached to a creature, tap that creature.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}{B}
Expunge
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.

Cycling {2} ({2}, Discard this card: Draw a card.)
{4}{B}
Exquisite Blood
Enchantment
Whenever an opponent loses life, you gain that much life.
{1}{B}
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
{2}
Fellwar Stone
Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
{5}
Gilded Lotus
Artifact
{T}: Add three mana of any one color.
{2}{B}{B}
Hagra Mauling
Instant
This spell costs {1} less to cast if an opponent controls no basic lands.

Destroy target creature.
--
Hagra Broodpit
Land

Hagra Broodpit enters the battlefield tapped.

{T}: Add {B}.
{2}{B}
Hand of Death
Sorcery
Destroy target nonblack creature.
{4}
Helm of the Host
Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip {5}
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{1}{B}{B}
Hero's Downfall
Instant
Destroy target creature or planeswalker.
{1}{B}
Incriminate
Sorcery
Choose two target creatures controlled by the same player. That player sacrifices one of them.
{4}{B/P}{B/P}{B/P}
K'rrik, Son of Yawgmoth
Legendary Creature - Phyrexian Horror Minion
({B/P} can be paid with either {B} or 2 life.)

Lifelink

For each {B} in a cost, you may pay 2 life rather than pay that mana.

Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
2 / 2
{2}{B}{B}
Lethal Scheme
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{1}{B}{B}
Lim-Dûl's High Guard
Creature - Skeleton
First strike

{1}{B}: Regenerate Lim-Dûl's High Guard.
2 / 1
{B}
Malakir Rebirth
Instant
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
--
Malakir Mire
Land

Malakir Mire enters the battlefield tapped.

{T}: Add {B}.
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{3}{B}{B}
Nightmare Unmaking
Sorcery
Choose one --

• Exile each creature with power greater than the number of cards in your hand.

• Exile each creature with power less than the number of cards in your hand.
{2}{B}{B}
No Mercy
Enchantment
Whenever a creature deals damage to you, destroy it.
{1}{B}
Oblivion's Hunger
Instant
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
{4}{B}
Okiba Salvage
Sorcery
Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.
{2}{B}{B}
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.

{B}: Pestilence deals 1 damage to each creature and each player.
{1}{B}{B}
Phyrexian Arena
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
{2}{B}
Pointed Discussion
Sorcery
You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
{3}
Pristine Talisman
Artifact
{T}: Add {C}. You gain 1 life.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{3}
Replicating Ring
Snow Artifact
{T}: Add one mana of any color.

At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
{2}{B}
Restless Bones
Creature - Skeleton
{3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

{1}{B}: Regenerate Restless Bones.
1 / 1
{1}{B}
Return to Action
Instant
Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
--
Rogue's Passage
Land
{T}: Add {C}.

{4}, {T}: Target creature can't be blocked this turn.
{3}{B}{B}
Sanguine Bond
Enchantment
Whenever you gain life, target opponent loses that much life.
{1}{B}{B}
Sanguine Guard
Creature - Phyrexian Zombie Knight
First strike

{1}{B}: Regenerate Sanguine Guard.
2 / 2
{3}{B}{B}
Shadows' Verdict
Sorcery
Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.
{B}{B}
Sign in Blood
Sorcery
Target player draws two cards and loses 2 life.
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{B}
Soul Shatter
Instant
Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control.
{1}{B}{B}
Soul Transfer
Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.

• Exile target creature or planeswalker.

• Return target creature or planeswalker card from your graveyard to your hand.
{3}{B}
Strands of Undeath
Enchantment - Aura
Enchant creature

When Strands of Undeath enters the battlefield, target player discards two cards.

{B}: Regenerate enchanted creature.
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{2}
Tome of Legends
Artifact
Tome of Legends enters the battlefield with a page counter on it.

Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends.

{1}, {T}, Remove a page counter from Tome of Legends: Draw a card.
{1}{B}
Unworthy Dead
Creature - Phyrexian Skeleton
{B}: Regenerate Unworthy Dead.
1 / 1
{B}
Vampiric Tutor
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
{B}
Village Rites
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{3}
Whispersilk Cloak
Artifact - Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip {2}
{3}
Worn Powerstone
Artifact
Worn Powerstone enters the battlefield tapped.

{T}: Add {C}{C}.