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{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{4}{W}{W}
Austere Command
Sorcery
Choose two --

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.
{2}
Charcoal Diamond
Artifact
Charcoal Diamond enters the battlefield tapped.

{T}: Add {B}.
{2}{W}{B}
Cliffhaven Vampire
Creature - Vampire Warrior Ally
Flying

Whenever you gain life, each opponent loses 1 life.
2 / 4
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{W}{B}
Corpse Knight
Creature - Zombie Knight
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
2 / 2
{2}{B}{B}
Court of Ambition
Enchantment
When Court of Ambition enters the battlefield, you become the monarch.

At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
{B}{B}
Damn
Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated.

Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{X}{B}{B}
Damnable Pact
Sorcery
Target player draws X cards and loses X life.
{1}{W}
Darksteel Mutation
Enchantment - Aura
Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
{1}{W}
Dawn of Hope
Enchantment
Whenever you gain life, you may pay {2}. If you do, draw a card.

{3}{W}: Create a 1/1 white Soldier creature token with lifelink.
{X}{W}{W}{B}{B}
Debt to the Deathless
Sorcery
Each opponent loses two times X life. You gain life equal to the life lost this way.
{W}{B}
Despark
Instant
Exile target permanent with mana value 4 or greater.
{1}{W}{B}
Drana's Emissary
Creature - Vampire Cleric Ally
Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
2 / 2
{1}
Expedition Map
Artifact
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
{1}{W}{W}{B}
Firja's Retribution
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Create a 4/4 white Angel Warrior creature token with flying and vigilance.

II -- Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power."

III -- Angels you control gain double strike until end of turn.
{W}{B}
Fracture
Instant
Destroy target artifact, enchantment, or planeswalker.
{2}{W}
Generous Gift
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
{1}{W}
Gift of Estates
Sorcery
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
{3}{B}
Greed
Enchantment
{B}, Pay 2 life: Draw a card.
{2}{B}{B}
Hagra Mauling
Instant
This spell costs {1} less to cast if an opponent controls no basic lands.

Destroy target creature.
--
Hagra Broodpit
Land

Hagra Broodpit enters the battlefield tapped.

{T}: Add {B}.
{X}{W}{W}
Heliod's Intervention
Instant
Choose one --

• Destroy X target artifacts and/or enchantments.

• Target player gains twice X life.
{1}{W}{B}
Indulging Patrician
Creature - Vampire Noble
Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
1 / 4
{1}{W}{B}
Kambal, Consul of Allocation
Legendary Creature - Human Advisor
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
2 / 3
{B}
Kaya's Ghostform
Enchantment - Aura
Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
{1}{W}{B}
Kaya's Guile
Instant
Choose two --

• Each opponent sacrifices a creature.

• Exile all opponents' graveyards.

• Create a 1/1 white and black Spirit creature token with flying.

• You gain 4 life.

Entwine {3} (Choose all if you pay the entwine cost.)
{3}{W}
Keeper of the Accord
Creature - Human Soldier
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.

At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
3 / 4
{W}{W}
Knight of the White Orchid
Creature - Human Knight
First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
2 / 2
{1}{W}{B}
Kunoros, Hound of Athreos
Legendary Creature - Dog
Vigilance, menace, lifelink

Creature cards in graveyards can't enter the battlefield.

Players can't cast spells from graveyards.
3 / 3
{2}{W}{W}{B}
Liesa, Forgotten Archangel
Legendary Creature - Angel
Flying, lifelink

Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.

If a creature an opponent controls would die, exile it instead.
4 / 5
{2}{W}{W}{B}
Liesa, Shroud of Dusk
Legendary Creature - Angel
Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.

Flying, lifelink

Whenever a player casts a spell, they lose 2 life.
5 / 5
{2}{W}
Light of Promise
Enchantment - Aura
Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
{2}{B}
Marauding Blight-Priest
Creature - Vampire Cleric
Whenever you gain life, each opponent loses 1 life.
3 / 2
{2}
Marble Diamond
Artifact
Marble Diamond enters the battlefield tapped.

{T}: Add {W}.
{1}{W}{B}
Markov Purifier
Creature - Vampire Cleric
Lifelink

At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card.
2 / 3
{4}{W}{B}
Merciless Eviction
Sorcery
Choose one --

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{1}{W}{B}
Mortify
Instant
Destroy target creature or enchantment.
{6}{W}{W}
Ondu Inversion
Sorcery
Destroy all nonland permanents.
--
Ondu Skyruins
Land

Ondu Skyruins enters the battlefield tapped.

{T}: Add {W}.
{2}
Orzhov Signet
Artifact
{1}, {T}: Add {W}{B}.
{B}
Phyrexian Reclamation
Enchantment
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{4}{B}{B}
Pontiff of Blight
Creature - Zombie Cleric
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
2 / 7
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{W/B}{W/B}{ // }{4}{W}{B}
Revival // Revenge
Sorcery // Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.



Double your life total. Target opponent loses half their life, rounded up.
{3}{B}{B}
Sanguine Bond
Enchantment
Whenever you gain life, target opponent loses that much life.
{2}{B}
Silversmote Ghoul
Creature - Zombie Vampire
At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.

{1}{B}, Sacrifice Silversmote Ghoul: Draw a card.
3 / 1
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
{W}
Soul Warden
Creature - Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.
1 / 1
{W}
Soul's Attendant
Creature - Human Cleric
Whenever another creature enters the battlefield, you may gain 1 life.
1 / 1
{4}{W}{W}
Sun Titan
Creature - Giant
Vigilance

Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
6 / 6
{3}{W}
Sunbond
Enchantment - Aura
Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
{1}{W}
Suture Priest
Creature - Phyrexian Cleric
Whenever another creature enters the battlefield under your control, you may gain 1 life.

Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
1 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{3}{B}
Syphon Mind
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
{1}{W}{B}
Tainted Sigil
Artifact
{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)
{2}
Talisman of Hierarchy
Artifact
{T}: Add {C}.

{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.
--
Temple of Silence
Land
Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1.

{T}: Add {W} or {B}.
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{W}{B}
Tithe Drinker
Creature - Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
2 / 1
{2}{W}{W}
True Love's Kiss
Instant
Exile target artifact or enchantment.

Draw a card.
{2}{W}{B}
Utter End
Instant
Exile target nonland permanent.
{2}{W}
Verge Rangers
Creature - Human Scout Ranger
First strike

You may look at the top card of your library any time.

As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
3 / 3
{W}{B}
Vizkopa Guildmage
Creature - Human Wizard
{1}{W}{B}: Target creature gains lifelink until end of turn.

{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
2 / 2
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{4}
Well of Lost Dreams
Artifact
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

{2}{B}
Vito, Thorn of the Dusk Rose
Legendary Creature - Vampire Cleric
Whenever you gain life, target opponent loses that much life.

{3}{B}{B}: Creatures you control gain lifelink until end of turn.
1 / 3