Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{1}{R}
Abrade
Instant
Choose one --

• Abrade deals 3 damage to target creature.

• Destroy target artifact.
{1}{U}{R}
Aegar, the Freezing Flame
Legendary Creature - Giant Wizard
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
3 / 3
{3}{R}
Basalt Ravager
Creature - Giant Wizard
When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
4 / 2
{3}{U}{R}
Battle of Frost and Fire
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.

II -- Scry 3.

III -- Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.
{2}{U}
Bazaar Trademage
Creature - Human Wizard
Flying

When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.
3 / 4
{1}{U}
Beyeen Veil
Instant
Creatures your opponents control get -2/-0 until end of turn.
--
Beyeen Coast
Land

Beyeen Coast enters the battlefield tapped.

{T}: Add {U}.
{R}
Blasphemous Act
Sorcery
This spell costs {1} less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.
{2}{R}
Blind-Spot Giant
Creature - Giant Warrior
Blind-Spot Giant can't attack or block unless you control another Giant.
4 / 3
{2}{R}{R}
Bloodfray Giant
Creature - Giant
Trample

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
4 / 3
{3}
Bloodline Pretender
Artifact Creature - Shapeshifter
Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
2 / 2
{R}
Bolt Bend
Instant
This spell costs {3} less to cast if you control a creature with power 4 or greater.

Change the target of target spell or ability with a single target.
{2}{R}{ // }{1}{R}
Bonecrusher Giant // Stomp
Creature - Giant // Instant - Adventure
Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.



Damage can't be prevented this turn. Stomp deals 2 damage to any target.
4 / 3
{3}
Burnished Hart
Artifact Creature - Elk
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
2 / 2
{2}{R}{R}
Calamity Bearer
Creature - Giant Berserker
If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
3 / 4
{3}{U}
Call to the Kindred
Enchantment - Aura
Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
--
Castle Embereth
Land
Castle Embereth enters the battlefield tapped unless you control a Mountain.

{T}: Add {R}.

{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
{2}{R}
Chaos Warp
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{U}{U}
Counterspell
Instant
Counter target spell.
{1}{R}{R}
Countryside Crusher
Creature - Giant Warrior
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
3 / 3
{3}{R}
Craven Hulk
Creature - Giant Coward
Craven Hulk can't block alone.
4 / 4
{3}
Crystalline Giant
Artifact Creature - Giant
At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
3 / 3
{5}{U}{U}
Cyclone Summoner
Creature - Giant Wizard
When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
7 / 7
{1}{U}
Disdainful Stroke
Instant
Counter target spell with mana value 4 or greater.
{U}
Dispel
Instant
Counter target instant spell.
{6}
Dreamstone Hedron
Artifact
{T}: Add {C}{C}{C}.

{3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

{T}: Add {C} for each charge counter on Everflowing Chalice.
{2}{U}{R}
Experimental Overload
Sorcery
Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
{2}{R}
Ferocity of the Wilds
Enchantment
Attacking non-Human creatures you control get +1/+0 and have trample.
{1}{R}
Fire Giant's Fury
Sorcery
Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
{4}
Firemind Vessel
Artifact
Firemind Vessel enters the battlefield tapped.

{T}: Add two mana of different colors.
{R}
Flame Slash
Sorcery
Flame Slash deals 4 damage to target creature.
{0}
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.

Counter target spell.
--
Frostboil Snarl
Land
As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped.

{T}: Add {U} or {R}.
{5}
Gilded Lotus
Artifact
{T}: Add three mana of any one color.
{1}{U}
Glimpse the Cosmos
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead.
{1}{R}
Goblin Oriflamme
Enchantment
Attacking creatures you control get +1/+0.
{1}{U}
Hampering Snare
Instant
Creatures your opponents control get -2/-0 until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{R}
Harmonic Prodigy
Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
1 / 3
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.

{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
--
Highland Lake
Land
Highland Lake enters the battlefield tapped.

{T}: Add {U} or {R}.
{2}{U}
Hysterical Blindness
Instant
Creatures your opponents control get -4/-0 until end of turn.
{4}{R}{R}
Immolating Gyre
Sorcery
Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.
{4}{R}{R}
Inferno Titan
Creature - Giant
{R}: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
6 / 6
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Izzet Boilerworks
Land
Izzet Boilerworks enters the battlefield tapped.

When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.

{T}: Add {U}{R}.
--
Izzet Guildgate
Land - Gate
Izzet Guildgate enters the battlefield tapped.

{T}: Add {U} or {R}.
{2}
Izzet Signet
Artifact
{1}, {T}: Add {U}{R}.
{R}
Lightning Axe
Instant
As an additional cost to cast this spell, discard a card or pay {5}.

Lightning Axe deals 5 damage to target creature.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{0}
Mana Geyser
Sorcery
Add {R} for each tapped land your opponents control.
{1}{U}
Mass Diminish
Sorcery
Until your next turn, creatures target player controls have base power and toughness 1/1.

Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{U}
Miscast
Instant
Counter target instant or sorcery spell unless its controller pays {3}.
{0}
Misdirection
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.

Change the target of target spell with a single target.
{1}{R}
Mizzium Mortars
Sorcery
Mizzium Mortars deals 4 damage to target creature you don't control.

Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{2}{R}{R}
Molten Echoes
Enchantment
As Molten Echoes enters the battlefield, choose a creature type.

Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
--
Mystic Sanctuary
Land - Island
({T}: Add {U}.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.

When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
{2}{U}{U}
Naru Meha, Master Wizard
Legendary Creature - Human Wizard
Flash

When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.

Other Wizards you control get +1/+1.
3 / 3
{1}{U}
Negate
Instant
Counter target noncreature spell.
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{1}{U}{U}
Polymorphist's Jest
Instant
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
--
Prismari Campus
Land
Prismari Campus enters the battlefield tapped.

{T}: Add {U} or {R}.

{4}, {T}: Scry 1.
{U/R}{U/R}
Prismari Pledgemage
Creature - Orc Wizard
Defender

Magecraft -- Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.
3 / 3
{1}{R}
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
{3}{R}{R}
Quakebringer
Creature - Giant Berserker
Your opponents can't gain life.

At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.

Foretell {2}{R}{R}
5 / 4
{2}{R}{R}
Ravenous Giant
Creature - Giant
At the beginning of your upkeep, Ravenous Giant deals 1 damage to you.
5 / 5
--
Riptide Laboratory
Land
{T}: Add {C}.

{1}{U}, {T}: Return target Wizard you control to its owner's hand.
{2}{R}
Shared Animosity
Enchantment
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
{1}{R}
Shredded Sails
Instant
Choose one --

• Destroy target artifact.

• Shredded Sails deals 4 damage to target creature with flying.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Silverbluff Bridge
Artifact Land
Silverbluff Bridge enters the battlefield tapped.

Indestructible

{T}: Add {U} or {R}.
{3}
Skyclave Relic
Artifact
Kicker {3}

Indestructible

When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.

{T}: Add one mana of any color.
{2}{R}{R}
Skyraker Giant
Creature - Giant
Reach
4 / 3
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{0}
Sol Ring
Artifact
{T}: Add {C}{C}.
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{1}{R}
Squash
Instant
This spell costs {3} less to cast if you control a Giant.

Squash deals 6 damage to target creature or planeswalker.
{2}{R}
Stinkdrinker Daredevil
Creature - Goblin Rogue
Giant spells you cast cost {2} less to cast.
1 / 3
{5}{R}
Sunrise Sovereign
Creature - Giant Warrior
Other Giant creatures you control get +2/+2 and have trample.
5 / 5
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
--
Swiftwater Cliffs
Land
Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

{T}: Add {U} or {R}.
{2}
Talisman of Creativity
Artifact
{T}: Add {C}.

{T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.
{2}{R}
Taurean Mauler
Creature - Shapeshifter
Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
2 / 2
{2}{R}{R}
Tectonic Giant
Creature - Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one --

• Tectonic Giant deals 3 damage to each opponent.

• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
3 / 4
--
Temple of Epiphany
Land
Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1.

{T}: Add {U} or {R}.
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{3}{U}{U}
Thryx, the Sudden Storm
Legendary Creature - Elemental Giant
Flash

Flying

Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
4 / 5
{3}{R}{R}
Thundercloud Shaman
Creature - Giant Shaman
When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
4 / 4
{2}{R}
Trumpet Blast
Instant
Attacking creatures get +2/+0 until end of turn.
{2}{R}{R}
Two-Headed Giant
Creature - Giant Warrior
Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
4 / 4
{2}{U}
Uncomfortable Chill
Instant
Creatures your opponents control get -2/-0 until end of turn.

Draw a card.
{2}{U/R}
Unnerving Assault
Instant
Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.)
--
Volatile Fjord
Snow Land - Island Mountain
({T}: Add {U} or {R}.)

Volatile Fjord enters the battlefield tapped.
{R}{R}
Volcanic Salvo
Sorcery
This spell costs {X} less to cast, where X is the total power of creatures you control.

Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
{3}{R}{R}
Warchief Giant
Creature - Giant Warrior
Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
5 / 3
{R}
Weapon Surge
Instant
Target creature you control gets +1/+0 and gains first strike until end of turn.

Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
{U}{U}
Wizard's Retort
Instant
This spell costs {1} less to cast if you control a Wizard.

Counter target spell.