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Select Main Deck Cards

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Arid Mesa
Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
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Badlands
Land - Swamp Mountain
({T}: Add {B} or {R}.)
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Bayou
Land - Swamp Forest
({T}: Add {B} or {G}.)
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Blood Crypt
Land - Swamp Mountain
({T}: Add {B} or {R}.)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
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Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
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Deathcap Glade
Land
Deathcap Glade enters the battlefield tapped unless you control two or more other lands.

{T}: Add {B} or {G}.
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Fabled Passage
Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
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Fire-Lit Thicket
Land
{T}: Add {C}.

{R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}.
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Graven Cairns
Land
{T}: Add {C}.

{B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
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Haunted Ridge
Land
Haunted Ridge enters the battlefield tapped unless you control two or more other lands.

{T}: Add {B} or {R}.
{2}{B}{R}{G}
Lord Windgrace
Legendary Planeswalker - Windgrace
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.

-3: Return up to two target land cards from your graveyard to the battlefield.

-11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.

Lord Windgrace can be your commander.
L: 5
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Marsh Flats
Land
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
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Misty Rainforest
Land
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
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Mossfire Valley
Land
{1}, {T}: Add {R}{G}.
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Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
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Rockfall Vale
Land
Rockfall Vale enters the battlefield tapped unless you control two or more other lands.

{T}: Add {R} or {G}.
--
Scalding Tarn
Land
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
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Shadowblood Ridge
Land
{1}, {T}: Add {B}{R}.
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
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Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
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Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
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Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
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Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
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Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
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Stomping Ground
Land - Mountain Forest
({T}: Add {R} or {G}.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Taiga
Land - Mountain Forest
({T}: Add {R} or {G}.)
--
Twilight Mire
Land
{T}: Add {C}.

{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
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Verdant Catacombs
Land
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
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Viridescent Bog
Land
{1}, {T}: Add {B}{G}.
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Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.