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{1}{W}{W}
Arashin Foremost
Creature - Human Warrior
Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
2 / 2
{1}{W}{W}
Arashin Foremost
Creature - Human Warrior
Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
2 / 2
{1}{W}{W}
Arashin Foremost
Creature - Human Warrior
Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
2 / 2
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land

{T}: Add {B}.
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land

{T}: Add {B}.
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land

{T}: Add {B}.
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land

{T}: Add {B}.
--
Castle Locthwain
Land
Castle Locthwain enters the battlefield tapped unless you control a Swamp.

{T}: Add {B}.

{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
--
Castle Locthwain
Land
Castle Locthwain enters the battlefield tapped unless you control a Swamp.

{T}: Add {B}.

{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
{W}{B}
Chief of the Edge
Creature - Human Warrior
Other Warrior creatures you control get +1/+0.
3 / 2
{W}{B}
Chief of the Edge
Creature - Human Warrior
Other Warrior creatures you control get +1/+0.
3 / 2
{W}{B}
Chief of the Edge
Creature - Human Warrior
Other Warrior creatures you control get +1/+0.
3 / 2
{W}{B}
Chief of the Edge
Creature - Human Warrior
Other Warrior creatures you control get +1/+0.
3 / 2
--
Concealed Courtyard
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {W} or {B}.
--
Concealed Courtyard
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {W} or {B}.
--
Concealed Courtyard
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {W} or {B}.
--
Concealed Courtyard
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {W} or {B}.
{W}{B}
Dire Tactics
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
{W}{B}
Dire Tactics
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
{W}{B}
Dire Tactics
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
{W}{B}
Dire Tactics
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
--
Godless Shrine
Land - Plains Swamp
({T}: Add {W} or {B}.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Godless Shrine
Land - Plains Swamp
({T}: Add {W} or {B}.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Godless Shrine
Land - Plains Swamp
({T}: Add {W} or {B}.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Godless Shrine
Land - Plains Swamp
({T}: Add {W} or {B}.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{1}{W}{B}
Kaya, Orzhov Usurper
Legendary Planeswalker - Kaya
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.

-1: Exile target nonland permanent with mana value 1 or less.

-5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
L: 3
{B}
Mardu Shadowspear
Creature - Human Warrior
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
1 / 1
{B}
Mardu Shadowspear
Creature - Human Warrior
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
1 / 1
{B}
Mardu Shadowspear
Creature - Human Warrior
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
1 / 1
{B}
Mardu Shadowspear
Creature - Human Warrior
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
1 / 1
{2}{B}
Mardu Strike Leader
Creature - Human Warrior
Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3 / 2
{2}{B}
Mardu Strike Leader
Creature - Human Warrior
Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3 / 2
{W}
Mardu Woe-Reaper
Creature - Human Warrior
Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
2 / 1
{W}
Mardu Woe-Reaper
Creature - Human Warrior
Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
2 / 1
{W}
Mardu Woe-Reaper
Creature - Human Warrior
Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
2 / 1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{W}
Seasoned Hallowblade
Creature - Human Warrior
Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
3 / 1
{1}{W}
Seasoned Hallowblade
Creature - Human Warrior
Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
3 / 1
{1}{W}
Seasoned Hallowblade
Creature - Human Warrior
Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
3 / 1
{1}{W}
Seasoned Hallowblade
Creature - Human Warrior
Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
3 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{W}
Thalia's Lieutenant
Creature - Human Soldier
When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.
1 / 1
{1}{W}
Thalia's Lieutenant
Creature - Human Soldier
When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.
1 / 1
{1}{W}
Thalia's Lieutenant
Creature - Human Soldier
When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.
1 / 1
{B}
Thoughtseize
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
{B}
Thoughtseize
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
{B}
Thoughtseize
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
{B}
Thoughtseize
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
{W}
Usher of the Fallen
Creature - Spirit Warrior
Boast -- {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)
2 / 1
{W}
Usher of the Fallen
Creature - Spirit Warrior
Boast -- {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)
2 / 1

{W}{B}
Fracture
Instant
Destroy target artifact, enchantment, or planeswalker.
{W}{B}
Fracture
Instant
Destroy target artifact, enchantment, or planeswalker.
{W}{B}
Fracture
Instant
Destroy target artifact, enchantment, or planeswalker.
{1}{W}{B}
Kaya, Orzhov Usurper
Legendary Planeswalker - Kaya
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.

-1: Exile target nonland permanent with mana value 1 or less.

-5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
L: 3
{2}{B}{B}
Leyline of the Void
Enchantment
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.
{2}{B}{B}
Leyline of the Void
Enchantment
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.
{1}{B}{B}
Lifebane Zombie
Creature - Zombie Warrior
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
3 / 1
{1}{B}{B}
Lifebane Zombie
Creature - Zombie Warrior
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
3 / 1
{1}{W}{W}
Resplendent Marshal
Creature - Angel Warrior
Flying

When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.
3 / 3
{1}{W}{W}
Resplendent Marshal
Creature - Angel Warrior
Flying

When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.
3 / 3
{X}{W}
Secure the Wastes
Instant
Create X 1/1 white Warrior creature tokens.
{0}
Tormod's Crypt
Artifact
{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
{0}
Tormod's Crypt
Artifact
{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
{1}{B}{B}
Witch's Vengeance
Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.
{1}{B}{B}
Witch's Vengeance
Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.