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Select Main Deck Cards

{3}{R}
Aether Sting
Enchantment
Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.
{2}{R}
Arc Lightning
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
{2}{R}
Arc Lightning
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
{2}{R}
Arc Lightning
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
{U}
Curfew
Instant
Each player returns a creature they control to its owner's hand.
{U}
Curfew
Instant
Each player returns a creature they control to its owner's hand.
{1}{U}
Fatigue
Sorcery
Target player skips their next draw step.
{1}{U}
Fatigue
Sorcery
Target player skips their next draw step.
{2}{R}
Ghitu War Cry
Enchantment
{R}: Target creature gets +1/+0 until end of turn.
{3}{R}
Goblin Berserker
Creature - Goblin Berserker
First strike, haste
2 / 2
{3}{R}
Goblin Berserker
Creature - Goblin Berserker
First strike, haste
2 / 2
{4}{R}{R}
Goblin Marshal
Creature - Goblin Warrior
Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.
3 / 3
{1}{R}
Goblin War Buggy
Creature - Goblin
Haste

Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2 / 2
{1}{R}
Goblin War Buggy
Creature - Goblin
Haste

Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2 / 2
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{3}{R}{R}
Jagged Lightning
Sorcery
Jagged Lightning deals 3 damage to each of two target creatures.
{2}{R}{R}
Keldon Champion
Creature - Human Barbarian
Haste

Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Keldon Champion enters the battlefield, it deals 3 damage to target player or planeswalker.
3 / 2
{2}{R}{R}
Keldon Champion
Creature - Human Barbarian
Haste

Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Keldon Champion enters the battlefield, it deals 3 damage to target player or planeswalker.
3 / 2
{3}{U}
Kingfisher
Creature - Bird
Flying

When Kingfisher dies, draw a card.
2 / 2
{3}{U}
Kingfisher
Creature - Bird
Flying

When Kingfisher dies, draw a card.
2 / 2
{3}{U}
Kingfisher
Creature - Bird
Flying

When Kingfisher dies, draw a card.
2 / 2
{R}
Mark of Fury
Enchantment - Aura
Enchant creature

Enchanted creature has haste.

At the beginning of the end step, return Mark of Fury to its owner's hand.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{R}
Parch
Instant
Choose one --

• Parch deals 2 damage to any target.

• Parch deals 4 damage to target blue creature.
{2}{U}
Raven Familiar
Creature - Bird
Flying

Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1 / 2
{2}{U}{U}
Thieving Magpie
Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.
1 / 3
{2}{U}{U}
Thieving Magpie
Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.
1 / 3
{3}{R}{R}
Thundering Giant
Creature - Giant
Haste (This creature can attack and {T} as soon as it comes under your control.)
4 / 3
{2}{R}
Trumpet Blast
Instant
Attacking creatures get +2/+0 until end of turn.
{3}
Urza's Incubator
Artifact
As Urza's Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost {2} less to cast.
{2}{R}{R}
Viashino Cutthroat
Creature - Viashino
Haste

At the beginning of the end step, return Viashino Cutthroat to its owner's hand.
5 / 3
{2}{R}{R}
Viashino Cutthroat
Creature - Viashino
Haste

At the beginning of the end step, return Viashino Cutthroat to its owner's hand.
5 / 3
{1}{R}
Viashino Sandscout
Creature - Viashino Scout
Haste (This creature can attack and {T} as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)
2 / 1
{1}{R}
Viashino Sandscout
Creature - Viashino Scout
Haste (This creature can attack and {T} as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)
2 / 1
{1}{R}
Viashino Sandscout
Creature - Viashino Scout
Haste (This creature can attack and {T} as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)
2 / 1
{2}{R}
Wild Colos
Creature - Goat Beast
Haste
2 / 2
{2}{R}
Wild Colos
Creature - Goat Beast
Haste
2 / 2
{2}{R}
Wild Colos
Creature - Goat Beast
Haste
2 / 2
{2}{R}
Wild Colos
Creature - Goat Beast
Haste
2 / 2