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Select Main Deck Cards

{R}
Akki Avalanchers
Creature - Goblin Warrior
Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate only once each turn.
1 / 1
{R}
Akki Avalanchers
Creature - Goblin Warrior
Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate only once each turn.
1 / 1
{R}
Akki Avalanchers
Creature - Goblin Warrior
Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate only once each turn.
1 / 1
{R}
Akki Avalanchers
Creature - Goblin Warrior
Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate only once each turn.
1 / 1
{1}{R}{R}
Akki Coalflinger
Creature - Goblin Shaman
First strike

{R}, {T}: Attacking creatures gain first strike until end of turn.
2 / 2
{1}{R}{R}
Akki Coalflinger
Creature - Goblin Shaman
First strike

{R}, {T}: Attacking creatures gain first strike until end of turn.
2 / 2
{1}{R}
Akki Rockspeaker
Creature - Goblin Shaman
When Akki Rockspeaker enters the battlefield, add {R}.
1 / 1
{1}{R}
Akki Rockspeaker
Creature - Goblin Shaman
When Akki Rockspeaker enters the battlefield, add {R}.
1 / 1
{1}{R}
Akki Rockspeaker
Creature - Goblin Shaman
When Akki Rockspeaker enters the battlefield, add {R}.
1 / 1
{1}{R}
Battle-Mad Ronin
Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.
1 / 1
{1}{R}
Battle-Mad Ronin
Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.
1 / 1
{1}{R}
Battle-Mad Ronin
Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.
1 / 1
{3}{R}
Blind with Anger
Instant - Arcane
Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
{3}{R}
Blind with Anger
Instant - Arcane
Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
{2}{R}
Brothers Yamazaki
Legendary Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.

Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
2 / 1
{2}{R}
Brothers Yamazaki
Legendary Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.

Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
2 / 1
{1}{R}
Crushing Pain
Instant - Arcane
Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
{1}{R}
Crushing Pain
Instant - Arcane
Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
{2}{R}{R}
Frostwielder
Creature - Human Shaman
If a creature dealt damage by Frostwielder this turn would die, exile it instead.

{T}: Frostwielder deals 1 damage to any target.
1 / 2
{2}{R}{R}
Frostwielder
Creature - Human Shaman
If a creature dealt damage by Frostwielder this turn would die, exile it instead.

{T}: Frostwielder deals 1 damage to any target.
1 / 2
{2}{R}{R}
Frostwielder
Creature - Human Shaman
If a creature dealt damage by Frostwielder this turn would die, exile it instead.

{T}: Frostwielder deals 1 damage to any target.
1 / 2
{1}{R}{R}
Hanabi Blast
Instant
Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.
{1}{R}{R}
Hanabi Blast
Instant
Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.
{4}{R}
Kumano's Pupils
Creature - Human Shaman
If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.
3 / 3
{4}{R}
Kumano's Pupils
Creature - Human Shaman
If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.
3 / 3
{3}{R}{R}
Kumano, Master Yamabushi
Legendary Creature - Human Shaman
{1}{R}: Kumano, Master Yamabushi deals 1 damage to any target.

If a creature dealt damage by Kumano this turn would die, exile it instead.
4 / 4
{3}
Kusari-Gama
Artifact - Equipment
Equipped creature has "{2}: This creature gets +1/+0 until end of turn."

Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}
No-Dachi
Artifact - Equipment
Equipped creature gets +2/+0 and has first strike.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{2}
No-Dachi
Artifact - Equipment
Equipped creature gets +2/+0 and has first strike.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{2}{R}
Ronin Houndmaster
Creature - Human Samurai
Haste

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2 / 2
{2}{R}
Ronin Houndmaster
Creature - Human Samurai
Haste

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2 / 2
{2}{R}
Ronin Houndmaster
Creature - Human Samurai
Haste

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2 / 2
{1}{R}
Sideswipe
Instant
You may change any targets of target Arcane spell.
{2}{R}
Yamabushi's Flame
Instant
Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{2}{R}
Yamabushi's Flame
Instant
Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{2}{R}
Yamabushi's Flame
Instant
Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.