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Select Main Deck Cards

{2}{R}
Anje's Ravager
Creature - Vampire Berserker
Anje's Ravager attacks each combat if able.

Whenever Anje's Ravager attacks, discard your hand, then draw three cards.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3 / 3
{1}{R}{R}
Archetype of Aggression
Enchantment Creature - Human Warrior
Creatures you control have trample.

Creatures your opponents control lose trample and can't have or gain trample.
3 / 2
{2}
Armory of Iroas
Artifact - Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}{G}
Back to Nature
Instant
Destroy all enchantments.
{7}
Bane of Bala Ged
Creature - Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
7 / 5
{2}{R}
Bolt Hound
Creature - Elemental Dog
Haste (This creature can attack and {T} as soon as it comes under your control.)

Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.
2 / 2
{1}{R}
Cavalcade of Calamity
Enchantment
Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking.
{1}{R}
Cheering Fanatic
Creature - Goblin
Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost {1} less to cast this turn.
2 / 2
{3}{G}
Dawn's Reflection
Enchantment - Aura
Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
{2}{R}
Deputized Protester
Creature - Human Warrior
Menace (This creature can't be blocked except by two or more creatures.)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
2 / 1
{1}
Explorer's Scope
Artifact - Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{R}
Goblin Traprunner
Creature - Goblin
Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
4 / 2
{2}{R}{G}
Grand Warlord Radha
Legendary Creature - Elf Warrior
Haste

Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
3 / 4
{2}{R}{R}
Grenzo's Ruffians
Creature - Goblin
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.
2 / 2
{2}{R}{R}
Hellrider
Creature - Devil
Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.
3 / 3
{3}{R}
Hoarding Ogre
Creature - Ogre
Whenever Hoarding Ogre attacks, roll a d20.

1--9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

10--19 | Create two Treasure tokens.

20 | Create three Treasure tokens.
3 / 3
{2}{R}{R}
Impetuous Devils
Creature - Devil
Trample, haste

When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.

At the beginning of the end step, sacrifice Impetuous Devils.
6 / 1
{2}{R}
Krenko, Tin Street Kingpin
Legendary Creature - Goblin
Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
1 / 2
{X}{R}
Light Up the Night
Sorcery
Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.

Flashback--{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{R}{R}
Lightning Runner
Creature - Human Warrior
Double strike, haste

Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
2 / 2
{X}{R}
Lunar Frenzy
Instant
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
{1}{R}{G}
Mage Slayer
Artifact - Equipment
Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.

Equip {3}
{1}{R}
Mayhem Patrol
Creature - Devil Warrior
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.

Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
1 / 2
{3}{G}
Menagerie Liberator
Creature - Human Warrior
Trample

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
3 / 2
{4}
Moonsilver Spear
Artifact - Equipment
Equipped creature has first strike.

Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.

Equip {4}
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{4}
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.

{1}, {T}: Destroy all artifacts, creatures, and enchantments.
{1}{G}
Ordeal of Nylea
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.

When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{1}{R}
Ordeal of Purphoros
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.

When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.
{3}{R}
Plasma Jockey
Creature - Viashino Warrior
Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.

Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
3 / 1
{R}{G}
Radha, Heir to Keld
Legendary Creature - Elf Warrior
Whenever Radha, Heir to Keld attacks, you may add {R}{R}.

{T}: Add {G}.
2 / 2
{1}{R}{G}
Rubblebelt Rioters
Creature - Human Berserker
Haste

Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
0 / 4
{1}{R}
Runaway Steam-Kin
Creature - Elemental
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
1 / 1
{4}{R}{G}
Savage Ventmaw
Creature - Dragon
Flying

Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
4 / 4
{3}
Sigiled Sword of Valeron
Artifact - Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.

Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.

Equip {3}
{G}
Sixth Sense
Enchantment - Aura
Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
{1}{R}
Stolen Vitality
Instant
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
{4}{R}
Street Riot
Enchantment
As long as it's your turn, creatures you control get +1/+0 and have trample.
{3}{R}{R}
Surtland Flinger
Creature - Giant Berserker
Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.
4 / 6
{1}{G}
Tangletrap
Instant
Choose one --

• Tangletrap deals 5 damage to target creature with flying.

• Destroy target artifact.
{R}{G}
Targ Nar, Demon-Fang Gnoll
Legendary Creature - Gnoll
Pack tactics -- Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.

{2}{R}{G}: Double Targ Nar's power and toughness until end of turn.
2 / 2
{2}{R}{R}
Tectonic Giant
Creature - Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one --

• Tectonic Giant deals 3 damage to each opponent.

• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
3 / 4
{1}{R}
Thunderbolt
Instant
Choose one --

• Thunderbolt deals 3 damage to target player or planeswalker.

• Thunderbolt deals 4 damage to target creature with flying.
{1}{R}
Thunderous Might
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
{X}{R}
Torch Breath
Instant
This spell costs {2} less to cast if it targets a blue permanent.

This spell can't be countered.

Torch Breath deals X damage to target creature or planeswalker.
{3}{R}{R}
Torrent of Fire
Sorcery
Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
{2}{G}
Tranquility
Sorcery
Destroy all enchantments.
{1}{R}{G}
Tuya Bearclaw
Legendary Creature - Human Warrior
Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.
2 / 2
{8}
Ulamog's Crusher
Creature - Eldrazi
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Ulamog's Crusher attacks each combat if able.
8 / 8
{2}{R}{R}
Vengeful Ancestor
Creature - Spirit Dragon
Flying

Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Whenever a goaded creature attacks, it deals 1 damage to its controller.
3 / 4
{2}{G}
Verdant Haven
Enchantment - Aura
Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
{1}{R}{R}
Volcanic Fallout
Instant
This spell can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.
{2}{G}
Wild Beastmaster
Creature - Human Shaman
Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
1 / 1
{G}
Wild Growth
Enchantment - Aura
Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{2}{G}
Wild Hunger
Instant
Target creature gets +3/+1 and gains trample until end of turn.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{R}
Wild Slash
Instant
Ferocious -- If you control a creature with power 4 or greater, damage can't be prevented this turn.

Wild Slash deals 2 damage to any target.
{3}{R}
Wildfire Devils
Creature - Devil
When Wildfire Devils enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.
4 / 2
{3}{R}
Wildfire Eternal
Creature - Zombie Jackal Cleric
Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)

Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
1 / 4
{2}{G}
Wildsize
Instant
Target creature gets +2/+2 and gains trample until end of turn.

Draw a card.
{X}{G}
Windstorm
Instant
Windstorm deals X damage to each creature with flying.
{2}{G}
Wolf Strike
Instant
Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
{3}{R}{G}
Wulfgar of Icewind Dale
Legendary Creature - Human Barbarian
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4 / 4
{R}{G}
Zhur-Taa Druid
Creature - Human Druid
{T}: Add {G}.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
1 / 1