Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.
2 /
3
{1}{B}{B}
Bloodthirsty Aerialist
Creature - Vampire Rogue
Flying
Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.
2 /
3
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
{T}: Add {B}.
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
{T}: Add {B}.
{2}{B}
Callous Bloodmage
Creature - Vampire Warlock
When Callous Bloodmage enters the battlefield, choose one --
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
2 /
1
{2}{B}
Callous Bloodmage
Creature - Vampire Warlock
When Callous Bloodmage enters the battlefield, choose one --
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
2 /
1
{W}{B}
Cleric of Life's Bond
Creature - Vampire Cleric
Whenever another Cleric enters the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.
2 /
2
{W}{B}
Cleric of Life's Bond
Creature - Vampire Cleric
Whenever another Cleric enters the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.
2 /
2
{B}{B}
Cordial Vampire
Creature - Vampire
Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.
1 /
1
{B}{B}
Cordial Vampire
Creature - Vampire
Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.
1 /
1
{X}{B}{B}
Death Denied
Instant - Arcane
Return X target creature cards from your graveyard to your hand.
{X}{B}{B}
Death Denied
Instant - Arcane
Return X target creature cards from your graveyard to your hand.
{W}{B}
Despark
Instant
Exile target permanent with mana value 4 or greater.
{W}{B}
Despark
Instant
Exile target permanent with mana value 4 or greater.
{1}{W}{B}
Drana's Emissary
Creature - Vampire Cleric Ally
Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
2 /
2
{1}{W}{B}
Drana's Emissary
Creature - Vampire Cleric Ally
Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
2 /
2
{3}{B}{B}
Drana, the Last Bloodchief
Legendary Creature - Vampire Cleric
Flying
Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
4 /
4
{W}
Ethereal Armor
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
{W}
Ethereal Armor
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
--
Hall of Heliod's Generosity
Legendary Land
{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
{3}{W}
Honden of Cleansing Fire
Legendary Enchantment - Shrine
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
{W}{B}
Legion Lieutenant
Creature - Vampire Knight
Other Vampires you control get +1/+1.
2 /
2
{W}{B}
Legion Lieutenant
Creature - Vampire Knight
Other Vampires you control get +1/+1.
2 /
2
{1}{W}
Paladin of Atonement
Creature - Vampire Knight
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness.
1 /
1
{1}{W}
Paladin of Atonement
Creature - Vampire Knight
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness.
1 /
1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{B}
Sanctum of Stone Fangs
Legendary Enchantment - Shrine
At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
{2}{W}{B}
Sorin, Lord of Innistrad
Legendary Planeswalker - Sorin
+1: Create a 1/1 black Vampire creature token with lifelink.
-2: You get an emblem with "Creatures you control get +1/+0."
-6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
L:
3
{2}{W}
Squire's Devotion
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
{2}{W}
Squire's Devotion
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}
Unholy Strength
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1.
{B}
Vampire Cutthroat
Creature - Vampire Rogue
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
1
{B}
Vampire Cutthroat
Creature - Vampire Rogue
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
1
{B}
Vicious Conquistador
Creature - Vampire Soldier
Whenever Vicious Conquistador attacks, each opponent loses 1 life.
1 /
2
{B}
Vicious Conquistador
Creature - Vampire Soldier
Whenever Vicious Conquistador attacks, each opponent loses 1 life.
1 /
2
{B}
Viper's Kiss
Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
{B}
Viper's Kiss
Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
--
Westvale Abbey
Land
{T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.
--
Ormendahl, Profane Prince
Legendary Creature - Demon
Flying, lifelink, indestructible, haste
--
Pest
Token Creature - Pest
Black, Green
When this creature dies, you gain 1 life.
1 /
1
--
Pest
Token Creature - Pest
Black, Green
When this creature dies, you gain 1 life.
1 /
1
--
Vampire
Token Creature - Vampire
White
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
1
--
Vampire
Token Creature - Vampire
White
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
1
--
Vampire
Token Creature - Vampire
White
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
1
--
Vampire
Token Creature - Vampire
White
Lifelink (Damage dealt by this creature also causes you to gain that much life.)