You need to be logged in to do this.
When you have logged in, click the Refresh Session button and then try again.

Fastest prowess you'll ever see (T1 win) (made by Grazjnok from TappedOut) (Casual)

    This deck does not have any likes yet.

    For most Magic software, including Magic Workstation and Cockatrice:

    For MTG Arena:

    For Magic Online (MTGO):

    For others:

    To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!

    (-> Your Settings)

    Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.

    Please select the columns you would like to see:


    This deck is inspired by a childhood memory of mine: seeing a guy whip out a Black Lotus, triplet of Moxes, Ball Lightning, Blood Lust, and Berserk for a turn 1 kill. Coming back to magic, 20+ years later, I decided I wanted to try and construct that very combo into a deck, modern legal. So I started with Ball Lightning, found myself a new Berserk in Assault Strobe and tried to figure out how to get the mana. Soon enough I figured out how to make a turn 3 kill. Then I worked out how to do it turn 2. Long story short, I've worked out my turn one kill combo. See below! Hope you enjoy it.
    Feature cards

    Monastery Swiftspear, Assault Strobe, Simian Spirit Guide.
    Mechanics: turn one kill

    Starting hand: 7 of the following, with room for an 8th card of your choice if you're not not starting play; Forest, Assault Strobe, Groundswell, Monastery Swiftspear, Mutagenic Growth, Simian Spirit Guide, Simian Spirit Guide.

    Play Forest.
    Exile Simian Spirit Guide to add R to your mana pool and play Monastery Swiftspear.
    Exile other Simian Spirit Guide to play Assault Strobe, which gives it double strike and triggers the Monk's prowess ability, making it 2/3.
    Tap Forest to play Groundswell, again triggering the monk's prowess ability to make it 7/8.
    Pay two life to play Mutagenic Growth, again triggering the monk's prowess ability, to make your monk a 10/11 double strike trigger happy murderer.
    Attack for 20 damage.

    Life after turn one (for the not so lucky one)

    Life after turn one continues to revolve around dealing 20+ damage with one or more critters. Try to have a critters out at turn one (either your Monastery Swiftspear or one of the two mana creatures, if you're packing a Simian Spirit Guide.
    I'm getting quite consistent turn two/three kills with Kiln Fiend, who needs just two cards to give him double-strike and pump it up to deal 20+ damage. (Turn two kill requires you can play the Kiln Fiend on turn one, using a Simian Spirit Guide).
    Note that having two 'prowerful' creatures on the table makes the pumping up part a whole lot more effective, as every instant or sorcery spell cast will trigger all creatures' prowess ability.
    The deck requires very little mana; the cmc breaks down as follows (counting those spells that can be cast by paying life as '0'): 12 x 0, 20 x 1, 12 x 1, which makes the average cmc 1.2. This has the distinct advantage that it leaves a lot of room for more useful spells in the deck.
    There's 8 spells that allow you to circumvent blockers: 4 copies each of Temur Battle Rage, which adds trample to your double-stiker, and Apostle's Blessing which allows your creature to run right past its colorful blockers.
    The latter card also serves to protect your creature against whatever color card is out to hurt him/her.


    The sideboard packs 7 cards for creature removal: (arranged from lighthearted to more drastic) Gut Shot, Dismember, Slaughter Pact.
    I've added Summoning Trap to work around counterspells.
    The Gitaxian Probes are there to sub into the mainboard in case your opponent isn't threatening your creatures as much as I expect they will.
    Turn: Your life: Opponent's life: Poison counters:
    Hand (0)
    Library (0)
    Graveyard (0)
    Exile (0)
    Board (0)













    Move this card to:


    2-sided (coin flip)
    6-sided (d6)
    20-sided (d20)



    Double-click to open card details.

    Move selected to:

    Combined probability

    Min. amount:

    Custom calculation

    If I play a card times in my 60 card deck, how likely am I to draw it times?
      Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

    Additional Probabilities

    Embed Into Forums or Website

    For forums and blogs please select one of the BB-Code options. For websites and forums that support HTML (e.g. Wizards Community Forums) you can use the HTML options.

    Link to this deck

    These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
      Compare Revision Created By
    » Revision 3 April 26, 2021 BirdTelevision
    Revision 2 April 25, 2021 BirdTelevision
    Revision 1 April 25, 2021 BirdTelevision
    There are no comments about this deck yet.
    English card names will be linked automatically.
    In addition, you can use BBCode (like [b][/b], [url=...][/url] and so on) here.


    An error with your login session occured:
    You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
    If the problem persists, please contact us.