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Select Main Deck Cards

Select Sideboard Cards

--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
{W}{W}
Auriok Edgewright
Creature - Human Soldier
Metalcraft -- Auriok Edgewright has double strike as long as you control three or more artifacts.
2 / 2
{W}{W}
Auriok Edgewright
Creature - Human Soldier
Metalcraft -- Auriok Edgewright has double strike as long as you control three or more artifacts.
2 / 2
{W}{W}
Auriok Edgewright
Creature - Human Soldier
Metalcraft -- Auriok Edgewright has double strike as long as you control three or more artifacts.
2 / 2
{W}{W}
Auriok Edgewright
Creature - Human Soldier
Metalcraft -- Auriok Edgewright has double strike as long as you control three or more artifacts.
2 / 2
{1}
Basilisk Collar
Artifact - Equipment
Equipped creature has deathtouch and lifelink.

Equip {2}
{1}
Basilisk Collar
Artifact - Equipment
Equipped creature has deathtouch and lifelink.

Equip {2}
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {1}
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {1}
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.

{B}{B}: Attach Cranial Plating to target creature you control.

Equip {1}
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{W}
Kor Duelist
Creature - Kor Soldier
As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
1 / 1
{W}
Kor Duelist
Creature - Kor Soldier
As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
1 / 1
{W}
Kor Duelist
Creature - Kor Soldier
As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
1 / 1
{W}
Kor Duelist
Creature - Kor Soldier
As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
1 / 1
{3}
Loxodon Warhammer
Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.

Equip {3}
{3}
Loxodon Warhammer
Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.

Equip {3}
{1}{W}{W}
Mirran Crusader
Creature - Human Knight
Double strike, protection from black and from green
2 / 2
{1}{W}{W}
Mirran Crusader
Creature - Human Knight
Double strike, protection from black and from green
2 / 2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{W}{W}
Puresteel Paladin
Creature - Human Knight
Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft -- Equipment you control have equip {0} as long as you control three or more artifacts.
2 / 2
{W}{W}
Puresteel Paladin
Creature - Human Knight
Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft -- Equipment you control have equip {0} as long as you control three or more artifacts.
2 / 2
{W}{W}
Puresteel Paladin
Creature - Human Knight
Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft -- Equipment you control have equip {0} as long as you control three or more artifacts.
2 / 2
{W}{W}
Puresteel Paladin
Creature - Human Knight
Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft -- Equipment you control have equip {0} as long as you control three or more artifacts.
2 / 2
{2}
Ring of Thune
Artifact - Equipment
Equipped creature has vigilance. (Attacking doesn't cause it to tap.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{2}
Ring of Thune
Artifact - Equipment
Equipped creature has vigilance. (Attacking doesn't cause it to tap.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{1}{W}{W}
Skyhunter Skirmisher
Creature - Cat Knight
Flying, double strike
1 / 1
{1}{W}{W}
Skyhunter Skirmisher
Creature - Cat Knight
Flying, double strike
1 / 1
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{W}
Steelshaper's Gift
Sorcery
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
{W}
Steelshaper's Gift
Sorcery
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
{W}
Steelshaper's Gift
Sorcery
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
{W}
Steelshaper's Gift
Sorcery
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{3}
Sword of Fire and Ice
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip {2}
{3}
Sword of Light and Shadow
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip {2}
{2}
Umezawa's Jitte
Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.

Remove a charge counter from Umezawa's Jitte: Choose one --

• Equipped creature gets +2/+2 until end of turn.

• Target creature gets -1/-1 until end of turn.

• You gain 2 life.

Equip {2}
{2}
Umezawa's Jitte
Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.

Remove a charge counter from Umezawa's Jitte: Choose one --

• Equipped creature gets +2/+2 until end of turn.

• Target creature gets -1/-1 until end of turn.

• You gain 2 life.

Equip {2}

{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {1}
{1}
Bonesplitter
Artifact - Equipment
Equipped creature gets +2/+0.

Equip {1}
{1}
Infiltration Lens
Artifact - Equipment
Whenever equipped creature becomes blocked by a creature, you may draw two cards.

Equip {1}
{1}
Infiltration Lens
Artifact - Equipment
Whenever equipped creature becomes blocked by a creature, you may draw two cards.

Equip {1}
{3}
Quietus Spike
Artifact - Equipment
Equipped creature has deathtouch.

Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.

Equip {3}