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Select Main Deck Cards

{1}{G}
Alpha Authority
Enchantment - Aura
Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.
{1}{G}
Alpha Authority
Enchantment - Aura
Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.
{1}{G}
Arachnoform
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2, has reach, and is every creature type.
{1}{G}
Arachnoform
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2, has reach, and is every creature type.
{1}{G}
Arachnoform
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2, has reach, and is every creature type.
{2}{G}{G}
Baloth Gorger
Creature - Beast
Kicker {4} (You may pay an additional {4} as you cast this spell.)

If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
4 / 4
{2}{G}{G}
Baloth Gorger
Creature - Beast
Kicker {4} (You may pay an additional {4} as you cast this spell.)

If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
4 / 4
{2}{G}{G}
Baloth Gorger
Creature - Beast
Kicker {4} (You may pay an additional {4} as you cast this spell.)

If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
4 / 4
{3}{G}
Baloth Packhunter
Creature - Beast
Trample

When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
3 / 3
{3}{G}
Baloth Packhunter
Creature - Beast
Trample

When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
3 / 3
{3}{G}
Baloth Packhunter
Creature - Beast
Trample

When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
3 / 3
{3}{G}
Baloth Packhunter
Creature - Beast
Trample

When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
3 / 3
{1}{G}
Baloth Pup
Creature - Beast
Baloth Pup has trample as long as it has a +1/+1 counter on it.
3 / 1
{1}{G}
Baloth Pup
Creature - Beast
Baloth Pup has trample as long as it has a +1/+1 counter on it.
3 / 1
{1}{G}
Baloth Pup
Creature - Beast
Baloth Pup has trample as long as it has a +1/+1 counter on it.
3 / 1
{1}{G}
Baloth Pup
Creature - Beast
Baloth Pup has trample as long as it has a +1/+1 counter on it.
3 / 1
{1}{G}
Baloth Pup
Creature - Beast
Baloth Pup has trample as long as it has a +1/+1 counter on it.
3 / 1
{1}{G}
Baloth Pup
Creature - Beast
Baloth Pup has trample as long as it has a +1/+1 counter on it.
3 / 1
{G}
Battlegrowth
Instant
Put a +1/+1 counter on target creature.
{G}
Battlegrowth
Instant
Put a +1/+1 counter on target creature.
{G}
Battlegrowth
Instant
Put a +1/+1 counter on target creature.
{G}
Battlegrowth
Instant
Put a +1/+1 counter on target creature.
{2}{G}
Beastmaster Ascension
Enchantment
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
{4}{G}{G}
Biogenic Upgrade
Sorcery
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
{4}{G}{G}
Biogenic Upgrade
Sorcery
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
{2}{G}
Branching Evolution
Enchantment
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
{G}
Burst of Strength
Instant
Put a +1/+1 counter on target creature and untap it.
{G}
Burst of Strength
Instant
Put a +1/+1 counter on target creature and untap it.
{G}
Burst of Strength
Instant
Put a +1/+1 counter on target creature and untap it.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Gaea's Cradle
Legendary Land
{T}: Add {G} for each creature you control.
--
Gaea's Cradle
Legendary Land
{T}: Add {G} for each creature you control.
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 / 5
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 / 5
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 / 5
{4}{G}{G}
Rampaging Baloths
Creature - Beast
Trample

Landfall -- Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
6 / 6
{G}{G}
Rhonas's Last Stand
Sorcery
Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
{1}{G}
Saproling Migration
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
{1}{G}
Saproling Migration
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
{1}{G}
Saproling Migration
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
{3}{G}{G}
Vigilant Baloth
Creature - Beast
Vigilance (Attacking doesn't cause this creature to tap.)
5 / 5
{3}{G}{G}
Vigilant Baloth
Creature - Beast
Vigilance (Attacking doesn't cause this creature to tap.)
5 / 5