Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{R}
Akoum Hellhound
Creature - Elemental Dog
Landfall -- Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
0 /
1
{3}{G}
Armorcraft Judge
Creature - Elf Artificer
When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.
3 /
3
{R}
Barge In
Instant
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
{6}{G}{ // }{2}{G}
Beanstalk Giant // Fertile Footsteps
Creature - Giant // Sorcery - Adventure
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* /
*
{2}{G}
Beneath the Sands
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{G}
Bloodbriar
Creature - Plant Elemental
Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
2 /
3
{4}{R}{R}
Bone Pit Brute
Creature - Cyclops
Menace (This creature can't be blocked except by two or more creatures.)
When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn.
4 /
5
{1}{G}
Broken Bond
Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
{R}{G}
Brushfire Elemental
Creature - Elemental
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall -- Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
1 /
1
{R}
Brute Force
Instant
Target creature gets +3/+3 until end of turn.
{3}{G}
Canopy Baloth
Creature - Beast
Landfall -- Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.
4 /
3
{1}{R}
Cleansing Wildfire
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.
{5}{G}{G}
Cragplate Baloth
Creature - Beast
Kicker {2}{G}
This spell can't be countered.
Hexproof, haste
If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.
6 /
6
{R}
Crash Through
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
{1}{G}
Edge of Autumn
Sorcery
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling--Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
{1}{R}
Fall of the Hammer
Instant
Target creature you control deals damage equal to its power to another target creature.
{2}{G}
Fertilid
Creature - Elemental
Fertilid enters the battlefield with two +1/+1 counters on it.
{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
0 /
0
{1}{R}
First Day of Class
Instant
Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
{1}{G}
Gnarlid Colony
Creature - Beast
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.
2 /
2
{1}{R}{G}
Grumgully, the Generous
Legendary Creature - Goblin Shaman
Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it.
3 /
3
{1}{G}
Guardian Gladewalker
Creature - Shapeshifter
Changeling (This card is every creature type.)
When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature.
1 /
1
{2}{R}
Heated Debate
Instant
This spell can't be countered. (This includes by the ward ability.)
Heated Debate deals 4 damage to target creature or planeswalker.
{1}{G}
Ilysian Caryatid
Creature - Plant
{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
1 /
1
{4}{G}
Iridescent Hornbeetle
Creature - Insect
At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
3 /
4
{3}{G}
Ivy Lane Denizen
Creature - Elf Warrior
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
2 /
3
{1}{G}
Kazandu Nectarpot
Creature - Insect
Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life.
1 /
3
{3}{G}
Lifecrafter's Gift
Instant
Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
{1}{G}
Masked Vandal
Creature - Shapeshifter
Changeling (This card is every creature type.)
When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
1 /
3
{1}{G}
Mulch
Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
{2}{G}
Murasa Sproutling
Creature - Plant Elemental
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
3 /
3
{2}{R}
Open the Omenpaths
Instant
Choose one --
• Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells.
• Creatures you control get +1/+0 until end of turn.
{2}{G}
Oran-Rief Ooze
Creature - Ooze
When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
2 /
2
{4}{R}{G}
Phylath, World Sculptor
Legendary Creature - Elemental
When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.
Landfall -- Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.
5 /
5
{G}
Portcullis Vine
Creature - Plant Wall
Defender (This creature can't attack.)
{2}, {T}, Sacrifice a creature with defender: Draw a card.
0 /
3
{G}
Reclaim the Wastes
Sorcery
Kicker {3} (You may pay an additional {3} as you cast this spell.)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
{1}{G}
Return to Nature
Instant
Choose one --
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
{2}{G}
Roiling Regrowth
Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{3}{R}
Rumbling Rockslide
Sorcery
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
{2}{R}
Rummaging Goblin
Creature - Goblin Rogue
{T}, Discard a card: Draw a card.
1 /
1
{1}{G}
Satyr Wayfinder
Creature - Satyr
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
1 /
1
{2}{G}
Scale the Heights
Sorcery
Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.
{2}{R}
Skyclave Geopede
Creature - Insect
Trample
Landfall -- Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
3 /
1
{G}
Snakeskin Veil
Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
{3}{R}
Spitfire Lagac
Creature - Lizard
Landfall -- Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
3 /
4
{G}
Swarm Shambler
Creature - Fungus Beast
Swarm Shambler enters the battlefield with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
{1}, {T}: Put a +1/+1 counter on Swarm Shambler.
0 /
0
{1}{R}
Temur Battle Rage
Instant
Target creature gains double strike until end of turn.
Ferocious -- That creature also gains trample until end of turn if you control a creature with power 4 or greater.
{2}{G}
Territorial Scythecat
Creature - Cat
Trample
Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.
2 /
1
{1}{G}
Three Visits
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
{1}{R}
Thrill of Possibility
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
{1}{R}
Tormenting Voice
Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
{1}{R}{G}
Tuya Bearclaw
Legendary Creature - Human Warrior
Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.
2 /
2
{3}{G}
Vastwood Surge
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.
{G}
Wall of Vines
Creature - Plant Wall
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)