When Charmed Sleep enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
{1}{U}{U}
Charmed Sleep
Enchantment - Aura
Enchant creature
When Charmed Sleep enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
{1}{U}
Faerie Vandal
Creature - Faerie Rogue
Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
1 /
2
{1}{U}
Faerie Vandal
Creature - Faerie Rogue
Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
1 /
2
{1}{U}
Faerie Vandal
Creature - Faerie Rogue
Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
1 /
2
{1}{U}
Frantic Inventory
Instant
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
{1}{U}
Frantic Inventory
Instant
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
{1}{U}
Frantic Inventory
Instant
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
{1}{U}
Frantic Inventory
Instant
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
{3}{U}
Gust of Wind
Sorcery
This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
{3}{U}
Gust of Wind
Sorcery
This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
{2}{U}{U}
Historian of Zhalfir
Creature - Human Wizard
Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.
3 /
3
{2}{U}{U}
Historian of Zhalfir
Creature - Human Wizard
Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.
3 /
3
{2}{U}{U}
Historian of Zhalfir
Creature - Human Wizard
Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.
3 /
3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
Jeskai Elder
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
1 /
2
{1}{U}
Jeskai Elder
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
1 /
2
{U}
Mantle of Tides
Artifact - Equipment
Equipped creature gets +1/+2.
Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{U}
Mantle of Tides
Artifact - Equipment
Equipped creature gets +1/+2.
Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{2}{U}
Mystic Skyfish
Creature - Fish
Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
3 /
1
{2}{U}
Mystic Skyfish
Creature - Fish
Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
3 /
1
{2}{U}
Mystic Skyfish
Creature - Fish
Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
3 /
1
{2}{U}
Mystic Skyfish
Creature - Fish
Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
3 /
1
{U}
Opt
Instant
Scry 1.
Draw a card.
{U}
Opt
Instant
Scry 1.
Draw a card.
{U}
Opt
Instant
Scry 1.
Draw a card.
{3}{U}{U}
Shipwreck Dowser
Creature - Merfolk Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
3 /
3
{3}{U}{U}
Shipwreck Dowser
Creature - Merfolk Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
3 /
3
{U}
Stern Dismissal
Instant
Return target creature or enchantment an opponent controls to its owner's hand.
{3}{U}{U}
Stormwing Entity
Creature - Elemental
This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Stormwing Entity enters the battlefield, scry 2.
3 /
3
{2}{U}{U}
Teferi's Ageless Insight
Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
{3}{U}{U}
Teferi's Wavecaster
Creature - Merfolk Wizard
Flash
When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle.
3 /
3
{3}{U}{U}
Teferi's Wavecaster
Creature - Merfolk Wizard
Flash
When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle.
3 /
3
{4}{U}{U}
Teferi, Timeless Voyager
Legendary Planeswalker - Teferi
+1: Draw a card.
-3: Put target creature on top of its owner's library.
-8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)
L:
4
{3}{U}
Tome Anima
Creature - Spirit
Tome Anima can't be blocked as long as you've drawn two or more cards this turn.
3 /
3
{3}{U}
Tome Anima
Creature - Spirit
Tome Anima can't be blocked as long as you've drawn two or more cards this turn.