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Select Main Deck Cards

{2}{W}{W}{W}
Abbey Gargoyles
Creature - Gargoyle
Flying, protection from red
3 / 4
{4}
Biblioplex Assistant
Artifact Creature - Gargoyle
Flying

When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.
2 / 1
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land

{T}: Add {B}.
--
Clearwater Pathway
Land
{T}: Add {U}.
--
Murkwater Pathway
Land

{T}: Add {B}.
{2}{W}
Cloister Gargoyle
Artifact Creature - Gargoyle
When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
0 / 4
{1}{W}
Darklit Gargoyle
Artifact Creature - Gargoyle
Flying

{B}: Darklit Gargoyle gets +2/-1 until end of turn.
1 / 2
{7}
Darksteel Gargoyle
Artifact Creature - Gargoyle
Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
3 / 3
{4}
Dragonloft Idol
Artifact Creature - Gargoyle
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
3 / 3
--
Gargoyle Castle
Land
{T}: Add {C}.

{5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.
{3}
Gargoyle Sentinel
Artifact Creature - Gargoyle
Defender (This creature can't attack.)

{3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
3 / 3
{6}
Gatekeeper Gargoyle
Artifact Creature - Gargoyle
Flying

Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.
3 / 3
{4}{W}{W}
Graven Dominator
Creature - Gargoyle
Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
4 / 4
{2}{W}{U}
Harbor Guardian
Creature - Gargoyle
Reach (This creature can block creatures with flying.)

Whenever Harbor Guardian attacks, defending player may draw a card.
3 / 4
--
Hengegate Pathway
Land
{T}: Add {W}.
--
Mistgate Pathway
Land

{T}: Add {U}.
{4}{W}
Ivory Gargoyle
Creature - Gargoyle
Flying

When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.

{4}{W}: Exile Ivory Gargoyle.
2 / 2
{5}{W}
Kjeldoran Gargoyle
Creature - Gargoyle
Flying, first strike

Whenever Kjeldoran Gargoyle deals damage, you gain that much life.
3 / 3
{1}{W}{U}
Leering Gargoyle
Creature - Gargoyle
Flying

{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
2 / 2
{1}
Locthwain Gargoyle
Artifact Creature - Gargoyle
{4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
0 / 3
{6}
Lumengrid Gargoyle
Artifact Creature - Gargoyle
Flying
4 / 4
{5}
Manor Gargoyle
Artifact Creature - Gargoyle
Defender

Manor Gargoyle has indestructible as long as it has defender.

{1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
4 / 4
{2}{W}
Marble Gargoyle
Artifact Creature - Gargoyle
Flying

{W}: Marble Gargoyle gets +0/+1 until end of turn.
2 / 2
{4}
Millennial Gargoyle
Artifact Creature - Gargoyle
Flying
2 / 2
{9}
Nullstone Gargoyle
Artifact Creature - Gargoyle
Flying

Whenever the first noncreature spell of a turn is cast, counter that spell.
4 / 5
{1}{W}
Opal Gargoyle
Enchantment
When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
{W}{W}{W}
Opal Guardian
Enchantment
When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
{3}{W}
Sanctum Gargoyle
Artifact Creature - Gargoyle
Flying

When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
2 / 3
{2}{W}
Shrieking Grotesque
Creature - Gargoyle
Flying

When Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card.
2 / 1
{3}
Skyclave Sentinel
Artifact Creature - Gargoyle
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Flying, defender

If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.

As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
2 / 3
{2}{U}{U}
Spire Phantasm
Creature - Gargoyle Illusion
Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.

Flying

When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.
3 / 2
{2}{W}
Stonecloaker
Creature - Gargoyle
Flash

Flying

When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.

When Stonecloaker enters the battlefield, exile target card from a graveyard.
3 / 2
{W}{U}{B}
Sydri, Galvanic Genius
Legendary Creature - Human Artificer
{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.

{W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.
2 / 2
--
Temple of Deceit
Land
Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1.

{T}: Add {U} or {B}.
--
Temple of Enlightenment
Land
Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1.

{T}: Add {W} or {U}.
--
Temple of Silence
Land
Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1.

{T}: Add {W} or {B}.
{1}
Thraben Gargoyle
Artifact Creature - Gargoyle
Defender

{6}: Transform Thraben Gargoyle.
2 / 2
--
Stonewing Antagonizer
Artifact Creature - Gargoyle Horror

Flying
2 / 2
{1}{W}{U}{B}
Tower Gargoyle
Artifact Creature - Gargoyle
Flying
4 / 4
{1}{U}
Vantress Gargoyle
Artifact Creature - Gargoyle
Flying

Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.

Vantress Gargoyle can't block unless you have four or more cards in hand.

{T}: Each player mills a card.
5 / 4
{3}{W}{W}
Voidstone Gargoyle
Creature - Gargoyle
Flying

As Voidstone Gargoyle enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

Activated abilities of sources with the chosen name can't be activated.
3 / 3
{3}{W}
Wakestone Gargoyle
Creature - Gargoyle
Defender, flying

{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
3 / 4
{3}
Warden of the Wall
Artifact
Warden of the Wall enters the battlefield tapped.

{T}: Add {C}.

As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.