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[Teysa] - Tokens & Death (EDH / Commander)

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Make lots of tokens, hit with them, sacrifice them, win the game.


> Introduction

This is not a cEDH deck list. It is a casual commander list with some high power cards. I have tried not to include many infinite recursion combos or many tutors, as in my opinion, it makes its playstyle become much more boring and monotonous.

> How to play the deck

This deck is mainly focused on taking advantage of double LTB triggers that, on the one hand generate a large amount of creature tokens, and on the other hand drain the life of our opponents. For it, this list is oriented to the aristocrat deck archetype where we will be constantly sacrificing our creatures to get value out of LTB triggers.
For this reason, the choice of the commander is obvious. Teysa Karlov makes our creature tokens (which with this list we generate a huge amount of them) get vigilance and lifelink, which allows us to use our tokens in a more aggressive way. On the other hand, the Teysa's second ability is that the LTB triggers of our permanents happen twice. What this does is that we generate even more tokens, drain twice as much life from our opponents, draw twice as many cards, etc.
From what you can see in the list the mechanics are very simple: There are several cards that generate creature tokens, most of them when it or another creature dies, and on the other hand there are several cards that drain life from our opponents when creatures die. To make this mechanic more efficient there are several cards that allow us to sacrifice our creatures at will, and other cards that give us the card avantage, ramping and board control taking advantage of these LTB triggers.
There is no need to be afraid of sacrificing creatures because the deck has multiple recursion options such as Living Death or Phyrexian Reclamation that allow us to recover creatures from the graveyard.
Board control is guaranteed with cards like Grave Pact which force our opponents to sacrifice up to 2 creatures for every one of ours that dies. On the other hand, cards like Teysa, Orzhov Scion and Attrition allow us to sacrifice creatures and eliminate major threats. If we do not draw these cards, or we do not have a token generation engine, the deck includes a few removal spells.

> Win conditions

> Stomp opponents with tokens:

This deck is capable of generating an absurd amount of tokens, from creatures that generate tokens when attacking such as Adeline, Resplendent Cathar, as well as creatures or enchantments that generate tokens when other creatures die such as Pawn of Ulamog or Blight Mound.
In addition, Teysa's second passive ability makes our tokens have vigilance and lifelink which fits perfectly with this strategy. Cards like Cathars' Crusade or Inkshield can easily give us the victory if used at the right time.

> Drain life from opponents:

Cards like Zulaport Cutthroat, Cruel Celebrant or Blood Artist drain life from our opponents every time one of our creatures or tokens dies. Thanks to Teysa this effect is doubled whenever the comander is on the battlefield. In short, we can sacrifice our creatures with any of the sac outlets draining the life of our opponents to 0. On the other hand, cards Kokusho, the Evening Star also have powerful draining effects when they die.

> Feral Ghoul:

Feral Ghoul has the ability to grow exponentially within an aristocrat type deck, especially with Teysa as commander. His LTB trigger can potentially mill / drain all opponents if played correctly.

> Infinite combos

I am not a big fan of winning games with infinite combos, however, this list opens up the possibility for several options for infinite mana generation / token generation / drain life from opponents combos. I have included the cards that allow these combos because by themselves are pieces that fit perfectly with the aristocrat strategy of the deck, in addition, my playgroups have decks ranging from low - medium power levels, to high - competitive levels, so I like my deck to be able to at least give a fight to the decks of higher power level and that is why I include the infinite combos. How the combos work?:

> Nim Deathmantle combos:

To make combos with Nim Deathmantle we need:
-Something that generates tokens on death (itself or another creature we control), for example, Pawn of Ulamog, Elenda, the Dusk Rose, Tithe Taker, Orzhov Enforcer, Blight Mound + any other creature, etc.
-A free Sac outlet such as Viscera Seer, Yahenni, Undying Partisan or Yawgmoth, Thran Physician if we have enough life points. However, the best option in this section would be the altars: Ashnod's Altar or Phyrexian Altar, as they also give us the necessary ramp for the combo.
-Ramping by death: Any card that generate a source of mana when one of our creatures dies. As we have seen in the previous point, Altars are the best option, but other cards such as Pitiless Plunderer, Sifter of Skulls or Pawn of Ulamog can also fulfill this function.
-Drain life on LTB trigger. Any card that drains life from our opponents every time one of our creatures dies, such as Zulaport Cutthroat, Cruel Celebrant or Blood Artist.

How does the combo work?
Simple, we sacrifice to Ashnod's Altar any creature that generates tokens with its death (with Teysa in play, 2 tokens will be generated) generating 2 colorless mana (for instance we could use Orzhov Enforcer), then we use the ability of Nim Deathmantle to return the sacrificed creature to the battlefield (for this we must have 2 additional mana at the beginning of the combo), we sacrifice the generated tokens, generating 4 colorless mana allowing the process to be repeated infinitely generating infinite colorless mana in the process. If on the battlefield we have any permanent that steals life from our opponents every time one of our creatures dies, we will win the game by draining infinite lives from our opponents. There are several combinations of cards that achieve the same effect.

> Nether Traitor / Reassembling Skeleton combos:

This combo is very similar to the previous one, but in this case we don't need Nim Deathmantle since Nether Traitor and Reassembling Skeleton have their own recursion ability. For this combo we need:
-A free Sac outlet such as Viscera Seer, Yahenni, Undying Partisan or Yawgmoth, Thran Physician if we have enough life points. However, the best option in this section would be Phyrexian Altar, as it gives us the colored mana we need for the combo.
-Token generator on creature death (only for Nether Traitor). Any card that generates creature tokens when a creature we control dies. Pawn of Ulamog, Blight Mound, Ogre Slumlord, ... are useful for this purpose.
-Ramping by death: For this combo we need to generate black mana when sacrificing any of these sac fodders. The only options we have in this section are Phyrexian Altar (which also serves as a sac outlet) or Pitiless Plunderer that generates a treasure when any of our creatures die.
-Drain life on LTB trigger. Any card that drains life from our opponents every time one of our creatures dies, such as Zulaport Cutthroat, Cruel Celebrant or Blood Artist.

How does the combo work?
Starting with the combo with Nether Traitor (for this combo it is not necessary to have the commander on the battlefield). We sacrifice the Nether Traitor, if we do it with Phyrexian Altar we generate a point of black mana, if not, we need to have on the battlefield Pitiless Plunderer to generate the treasure. When Nether Traitor dies a creature token will be generated thanks to one of the generators mentioned above that we will also sacrifice, allowing the activation of the Nether Traitor's own recursion ability using the mana that we have generated at the beginning. With each death we will be draining the life of our opponents, so we repeat this loop as many times as we want until we win the match. As you can see this loop is not only infinite but we also generate infinite black mana, so if we don't have any life draining cards on the battlefield, we can spend this infinite mana with Debt to the Deathless to finish the game.

If we use Reassembling Skeleton for the combo, the operation is very similar although the reursion ability of the Reassembling Skeleton requires one black and one colorless mana to activate it, without any restriction unlike the Nether Traitor, which requires the death of another creature. In this case, there are two options: If we use Phyrexian Altar we will need a creature token generator to get the second mana point to revive Reassembling Skeleton. The second option is simpler and we will only need Pitiless Plunderer and the commander to generate 2 treasures for each death. If we do not have the commander, as in the previous case we will also need a token generator per creature death. From there, the combo continues as in the combo with Nether Traitor and we drain the life of our opponents until we win the game.

In this category there are other variants using the Luminous Broodmoth that allows us to perform an iteration of the "free" combo thanks to its ability.


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This deck appears to be legal in EDH / Commander.

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