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{1}{G}
Ambush Viper
Creature - Snake
Flash

Deathtouch
2 / 1
{1}{B}
Arrogant Poet
Creature - Human Warlock
Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.
2 / 1
{1}{G}
Bayou Groff
Creature - Plant Dog
As an additional cost to cast this spell, sacrifice a creature or pay {3}.
5 / 4
{5}{B}{G}
Beledros Witherbloom
Legendary Creature - Elder Dragon
Flying

At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Pay 10 life: Untap all lands you control. Activate only once each turn.
4 / 4
{2}{B}{G}
Binding the Old Gods
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Destroy target nonland permanent an opponent controls.

II -- Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.

III -- Creatures you control gain deathtouch until end of turn.
{1}{B}{G}
Blood Researcher
Creature - Vampire Druid
Menace (This creature can't be blocked except by two or more creatures.)

Whenever you gain life, put a +1/+1 counter on Blood Researcher.
2 / 2
{1}{B}
Bloodsky Berserker
Creature - Human Berserker
Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)
1 / 1
{1}{G}{G}
Bow of Nylea
Legendary Enchantment Artifact
Attacking creatures you control have deathtouch.

{1}{G}, {T}: Choose one --

• Put a +1/+1 counter on target creature.

• Bow of Nylea deals 2 damage to target creature with flying.

• You gain 3 life.

• Put up to four target cards from your graveyard on the bottom of your library in any order.
{2}{G}
Broken Wings
Instant
Destroy target artifact, enchantment, or creature with flying.
{X}{G}{G}{G}
Chord of Calling
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
{1}{B/G}
Cram Session
Sorcery
You gain 4 life.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
{B}
Cruel Sadist
Creature - Human Assassin
{B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.

{2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature.
1 / 1
{2}{B}{G}
Culling Ritual
Sorcery
Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{B}{G}
Deadly Brew
Sorcery
Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.
{3}{G}{G}
Declare Dominance
Sorcery
Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
{1}{B}
Demonic Gifts
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
{1}{G}
Devouring Tendrils
Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
{B}{G}
Dina, Soul Steeper
Legendary Creature - Dryad Druid
Whenever you gain life, each opponent loses 1 life.

{1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.
1 / 3
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{X}{2}{G}
Ecological Appreciation
Sorcery
Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{B}
Eyetwitch
Creature - Eye Bat
Flying

When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
1 / 1
{2}{G}
Field Trip
Sorcery
Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}
Glass of the Guildpact
Artifact
Multicolored creatures you control get +1/+1.
{2}{G}
Gnottvold Recluse
Creature - Spider
Reach
4 / 2
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
{2}
Guild Globe
Artifact
When Guild Globe enters the battlefield, draw a card.

{2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
{1}{B}{G}
Harald, King of Skemfar
Legendary Creature - Elf Warrior
Menace (This creature can't be blocked except by two or more creatures.)

When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3 / 2
{2}{G}
Honor Troll
Creature - Troll Druid
Vigilance

If you would gain life, you gain that much life plus 1 instead.

Honor Troll gets +2/+1 as long as you have 25 or more life.
2 / 3
{1}{B}
Hunt for Specimens
Sorcery
Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
{2}{B}
Infernal Pet
Creature - Imp
Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.
2 / 2
{B}{G}
Infuse with Vitality
Instant
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."

You gain 2 life.
{4}{G}
Karok Wrangler
Creature - Elf Druid
Magecraft -- Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.
3 / 3
{4}{B}
Kheru Dreadmaw
Creature - Zombie Crocodile
Defender

{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
4 / 4
{B}
Lash of Malice
Instant
Target creature gets +2/-2 until end of turn.
{1}{B}
Leech Fanatic
Creature - Human Warlock
As long as it's your turn, Leech Fanatic has lifelink.
2 / 2
{5}{G}
Leyline Invocation
Sorcery
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.
{2}{G}
Mage Duel
Sorcery
This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn.

Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
{2}{G}
Mammoth Growth
Instant
Target creature gets +4/+4 until end of turn.

Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{1}{G}
Masked Vandal
Creature - Shapeshifter
Changeling (This card is every creature type.)

When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
1 / 3
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{3}{B}
Novice Dissector
Creature - Troll Warlock
{1}, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery.
3 / 3
{5}{G}{G}
Overwhelm
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Creatures you control get +3/+3 until end of turn.
{1}{B}
Plumb the Forbidden
Instant
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.

You draw a card and you lose 1 life.
{3}{G}{G}
Primal Command
Sorcery
Choose two --

• Target player gains 7 life.

• Put target noncreature permanent on top of its owner's library.

• Target player shuffles their graveyard into their library.

• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
{3}{G}
Professor of Zoomancy
Creature - Bear Druid
When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
4 / 3
{B}
Professor's Warning
Instant
Choose one --

• Put a +1/+1 counter on target creature.

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
{2}{B}
Promising Duskmage
Creature - Human Warlock
When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card.
2 / 3
{4}{G}{G}
Ravenous Lindwurm
Creature - Wurm
When Ravenous Lindwurm enters the battlefield, you gain 4 life.
6 / 6
{1}{B}
Reassembling Skeleton
Creature - Skeleton Warrior
{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
1 / 1
{2}{G}
Reclamation Sage
Creature - Elf Shaman
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
2 / 1
{3}{G}{G}
Rootless Yew
Creature - Treefolk
When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.
5 / 4
{1}{B}
Rune of Mortality
Enchantment - Aura Rune
Enchant permanent

When Rune of Mortality enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has deathtouch.

As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."
{3}{B}
Skemfar Shadowsage
Creature - Elf Cleric
When Skemfar Shadowsage enters the battlefield, choose one --

• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.

• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
2 / 5
{G}
Snakeskin Veil
Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
{B}
Spark Harvest
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.

Destroy target creature or planeswalker.
{2}{G}
Springmane Cervin
Creature - Elk
When Springmane Cervin enters the battlefield, you gain 2 life.
3 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{G}
Tangletrap
Instant
Choose one --

• Tangletrap deals 5 damage to target creature with flying.

• Destroy target artifact.
{B}{G}
Tend the Pests
Instant
As an additional cost to cast this spell, sacrifice a creature.

Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.
{1}
Traveler's Amulet
Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{B}
Unwilling Ingredient
Creature - Frog
Menace (This creature can't be blocked except by two or more creatures.)

{2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.
1 / 1
{B}
Village Rites
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{B}
Viper's Kiss
Enchantment - Aura
Enchant creature

Enchanted creature gets -1/-1, and its activated abilities can't be activated.
{B}{G}
Witherbloom Apprentice
Creature - Human Druid
Magecraft -- Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
2 / 2
--
Witherbloom Campus
Land
Witherbloom Campus enters the battlefield tapped.

{T}: Add {B} or {G}.

{4}, {T}: Scry 1.
{3}{B/G}{B/G}
Witherbloom Pledgemage
Creature - Treefolk Warlock
Magecraft -- Whenever you cast or copy an instant or sorcery spell, you gain 1 life.
5 / 5
{1}{B}
Withercrown
Enchantment - Aura
Enchant creature

Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."

--
Archway Commons
Land
Archway Commons enters the battlefield tapped.

When Archway Commons enters the battlefield, sacrifice it unless you pay {1}.

{T}: Add one mana of any color.
{3}{B}
Crushing Disappointment
Instant
Each player loses 2 life. You draw two cards.
{1}{B}
Essence Infusion
Sorcery
Put two +1/+1 counters on target creature. It gains lifelink until end of turn.
{2}{B}{B}
Mage Hunters' Onslaught
Sorcery
Destroy target creature or planeswalker.

Whenever a creature blocks this turn, its controller loses 1 life.
{3}{B}
Specter of the Fens
Creature - Specter
Flying

{5}{B}: Target opponent loses 2 life and you gain 2 life.
2 / 3

--
Fractal
Token Creature - Fractal
Blue, Green
0 / 0
--
Pest
Token Creature - Pest
Black, Green

When this creature dies, you gain 1 life.
1 / 1