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--
Ancient Ziggurat
Land
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{G}
Arboreal Grazer
Creature - Beast
Reach

When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
0 / 3
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{5}{U}{U}
Archipelagore
Creature - Leviathan
Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.
7 / 7
{3}{G}{G}
Asceticism
Enchantment
Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

{1}{G}: Regenerate target creature.
{4}{G}
Auspicious Starrix
Creature - Elk Beast
Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
6 / 6
{3}{B}
Baleful Mastery
Instant
You may pay {1}{B} rather than pay this spell's mana cost.

If the {1}{B} cost was paid, an opponent draws a card.

Exile target creature or planeswalker.
{2}{G}{G}
Beast Whisperer
Creature - Elf Druid
Whenever you cast a creature spell, draw a card.
2 / 3
{2}{B}
Black Market Connections
Enchantment
At the beginning of your precombat main phase, choose one or more --

• Sell Contraband -- Create a Treasure token. You lose 1 life.

• Buy Information -- Draw a card. You lose 2 life.

• Hire a Mercenary -- Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
--
Blood Crypt
Land - Swamp Mountain
({T}: Add {B} or {R}.)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{2}{B}{G}
Boneyard Lurker
Creature - Nightmare Beast
Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target permanent card from your graveyard to your hand.
4 / 4
{U}{U}
Boomerang
Instant
Return target permanent to its owner's hand.
--
Canopy Vista
Land - Forest Plains
({T}: Add {G} or {W}.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
{4}{B}
Cavern Whisperer
Creature - Nightmare
Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever this creature mutates, each opponent discards a card.
4 / 4
{2}{R}
Chaos Warp
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
{5}{B}
Chittering Harvester
Creature - Nightmare
Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, each opponent sacrifices a creature.
4 / 6
--
Choked Estuary
Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.

{T}: Add {U} or {B}.
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."

{T}: Add one mana of any color.
{2}{G}{W}{U}
Chulane, Teller of Tales
Legendary Creature - Human Druid
Vigilance

Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.

{3}, {T}: Return target creature you control to its owner's hand.
2 / 4
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
{2}{W}{W}
Clever Concealment
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
{4}{R}
Cloudpiercer
Creature - Dinosaur
Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach

Whenever this creature mutates, you may discard a card. If you do, draw a card.
5 / 4
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
--
Copperline Gorge
Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {R} or {G}.
{2}{B}{B}
Dirge Bat
Creature - Bat
Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash

Flying

Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
3 / 3
{4}{U}
Dreamtail Heron
Creature - Elemental Bird
Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, draw a card.
3 / 4
{1}{G}
Essence Symbiote
Creature - Beast
Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
2 / 2
{4}{R}{R}
Etali, Primal Storm
Legendary Creature - Elder Dinosaur
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
6 / 6
{2}{R}{R}
Everquill Phoenix
Creature - Phoenix
Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."
4 / 4
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{1}{G}{W}
Faeburrow Elder
Creature - Treefolk Druid
Vigilance

Faeburrow Elder gets +1/+1 for each color among permanents you control.

{T}: For each color among permanents you control, add one mana of that color.
0 / 0
{1}{G}
Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Frostboil Snarl
Land
As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped.

{T}: Add {U} or {R}.
--
Furycalm Snarl
Land
As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped.

{T}: Add {R} or {W}.
{3}{G}
Gemrazer
Creature - Beast
Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach, trample

Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
4 / 4
{2}{W}
Generous Gift
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
--
Glacial Fortress
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

{T}: Add {W} or {U}.
{G}
Gladecover Scout
Creature - Elf Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 / 1
{1}{B}{G}
Glissa Sunslayer
Legendary Creature - Phyrexian Zombie Elf
First strike, deathtouch

Whenever Glissa Sunslayer deals combat damage to a player, choose one --

• You draw a card and you lose 1 life.

• Destroy target enchantment.

• Remove up to three counters from target permanent.
3 / 3
{2}{G}
Glowstone Recluse
Creature - Spider
Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach

Whenever this creature mutates, put two +1/+1 counters on it.
2 / 3
{3}{W}{W}
God-Eternal Oketra
Legendary Creature - Zombie God
Double strike

Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.

When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
3 / 6
--
Hinterland Harbor
Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

{T}: Add {G} or {U}.
{3}{W}
Huntmaster Liger
Creature - Cat
Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
3 / 4
{2}{G}{U}{R}
Illuna, Apex of Wishes
Legendary Creature - Beast Elemental Dinosaur
Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, trample

Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
6 / 6
{3}{B}
Insatiable Hemophage
Creature - Nightmare
Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch

Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.
3 / 3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{W}{B}
Kunoros, Hound of Athreos
Legendary Creature - Dog
Vigilance, menace, lifelink

Creature cards in graveyards can't enter the battlefield.

Players can't cast spells from graveyards.
3 / 3
{3}
Lifecrafter's Bestiary
Artifact
At the beginning of your upkeep, scry 1.

Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.
{1}{U}{R}
Lore Drakkis
Creature - Lizard Beast
Mutate {U/R}{U/R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.
2 / 3
{4}{W}
Majestic Auricorn
Creature - Unicorn
Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Vigilance

Whenever this creature mutates, you gain 4 life.
4 / 4
{3}{G}
Migratory Greathorn
Creature - Beast
Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3 / 4
{4}{B}{B}
Mindleecher
Creature - Nightmare
Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.
5 / 5
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{B}{B}{ // }{1}{B}{B}
Murderous Rider // Swift End
Creature - Zombie Knight // Instant - Adventure
Lifelink

When Murderous Rider dies, put it on the bottom of its owner's library.



Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
2 / 3
{1}
Mysterious Egg
Creature - Egg
Whenever this creature mutates, put a +1/+1 counter on it.
0 / 2
{1}{W}{B}
Necropanther
Creature - Cat Nightmare
Mutate {2}{W/B}{W/B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield.
3 / 3
{2}{W}{B}{G}
Nethroi, Apex of Death
Legendary Creature - Cat Nightmare Beast
Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch, lifelink

Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
5 / 5
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{3}{B}{G}{U}
Otrimi, the Ever-Playful
Legendary Creature - Nightmare Beast
Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample

Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
6 / 6
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{3}{U/P}
Phyrexian Metamorph
Artifact Creature - Phyrexian Shapeshifter
({U/P} can be paid with either {U} or 2 life.)

You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
0 / 0
{W}{U}
Pippin, Guard of the Citadel
Legendary Creature - Halfling Soldier
Vigilance, ward {1}

{T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
2 / 2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{U}
Pollywog Symbiote
Creature - Frog
Each creature spell you cast costs {1} less to cast if it has mutate.

Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card.
1 / 3
{3}{R}
Porcuparrot
Creature - Bird Beast
Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

{T}: This creature deals X damage to any target, where X is the number of times this creature has mutated.
3 / 4
--
Port Town
Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.

{T}: Add {W} or {U}.
{4}{U}
Pouncing Shoreshark
Creature - Shark Beast
Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash

Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
4 / 3
--
Prairie Stream
Land - Plains Island
({T}: Add {W} or {U}.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
{6}
Ramos, Dragon Engine
Legendary Artifact Creature - Dragon
Flying

Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.

Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
4 / 4
{R}{W}
Regal Leosaur
Creature - Dinosaur Cat
Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
2 / 2
{4}{G}{G}
Rishkar's Expertise
Sorcery
Draw cards equal to the greatest power among creatures you control.

You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
{3}{G}
Roaring Primadox
Creature - Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.
4 / 4
--
Sacred Foundry
Land - Mountain Plains
({T}: Add {R} or {W}.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{1}{U}{U}
Sea-Dasher Octopus
Creature - Octopus
Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash

Whenever this creature deals combat damage to a player, draw a card.
2 / 2
{1}{G}
Silhana Ledgewalker
Creature - Elf Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Silhana Ledgewalker can't be blocked except by creatures with flying.
1 / 1
{1}{R}{W}{B}
Snapdax, Apex of the Hunt
Legendary Creature - Dinosaur Cat Nightmare
Mutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Double strike

Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
3 / 5
{4}{U}
Souvenir Snatcher
Creature - Bird
Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, gain control of target noncreature artifact.
4 / 4
--
Stomping Ground
Land - Mountain Forest
({T}: Add {R} or {G}.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
{W}
Surge of Salvation
Instant
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{2}{W}{W}{U}
Time Wipe
Sorcery
Return a creature you control to its owner's hand, then destroy all creatures.
{1}{W}{U}{B}{R}{G}
Two-Headed Hellkite
Creature - Dragon
Flying, menace, haste

Whenever Two-Headed Hellkite attacks, draw two cards.
5 / 5
{U}{R}{W}
Vadrok, Apex of Thunder
Legendary Creature - Elemental Dinosaur Cat
Mutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, first strike

Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
3 / 3
{3}{W}
Vulpikeet
Creature - Fox Bird
Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, put a +1/+1 counter on it.
2 / 3
{G}
Worldly Tutor
Instant
Search your library for a creature card, reveal it, then shuffle and put the card on top.

--
Elephant
Token Creature - Elephant
Green
3 / 3
--
Feather
Token Artifact
Red

{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped.
--
Shapeshifter
Token Creature - Shapeshifter
Colorless

Changeling (This token is every creature type.)
3 / 2
--
Treasure
Token Artifact - Treasure
Colorless

{T}, Sacrifice this artifact: Add one mana of any color.
--
Zombie Warrior
Token Creature - Zombie Warrior
Black

Vigilance
4 / 4