As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
{U}
Abjure
Instant
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
{U}
Abjure
Instant
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
{U}
Abjure
Instant
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
{U}{U}
Boomerang
Instant
Return target permanent to its owner's hand.
{U}{U}
Boomerang
Instant
Return target permanent to its owner's hand.
{3}{U}
Choking Tethers
Instant
Tap up to four target creatures.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.
{3}{U}
Choking Tethers
Instant
Tap up to four target creatures.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.
{4}{U}{U}
Confiscate
Enchantment - Aura
Enchant permanent
You control enchanted permanent.
{4}{U}{U}
Confiscate
Enchantment - Aura
Enchant permanent
You control enchanted permanent.
{4}{U}{U}
Confiscate
Enchantment - Aura
Enchant permanent
You control enchanted permanent.
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature
You control enchanted creature.
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature
You control enchanted creature.
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature
You control enchanted creature.
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature
You control enchanted creature.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Lonely Sandbar
Land
Lonely Sandbar enters the battlefield tapped.
{T}: Add {U}.
Cycling {U} ({U}, Discard this card: Draw a card.)
--
Lonely Sandbar
Land
Lonely Sandbar enters the battlefield tapped.
{T}: Add {U}.
Cycling {U} ({U}, Discard this card: Draw a card.)
--
Lonely Sandbar
Land
Lonely Sandbar enters the battlefield tapped.
{T}: Add {U}.
Cycling {U} ({U}, Discard this card: Draw a card.)
--
Lonely Sandbar
Land
Lonely Sandbar enters the battlefield tapped.
{T}: Add {U}.
Cycling {U} ({U}, Discard this card: Draw a card.)
{1}{U/B}
Lurking Informant
Creature - Human Rogue
({U/B} can be paid with either {U} or {B}.)
{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
1 /
2
{1}{U/B}
Lurking Informant
Creature - Human Rogue
({U/B} can be paid with either {U} or {B}.)
{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
1 /
2
{U}{U}
Muddle the Mixture
Instant
Counter target instant or sorcery spell.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{U}{U}
Muddle the Mixture
Instant
Counter target instant or sorcery spell.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{U}{U}
Muddle the Mixture
Instant
Counter target instant or sorcery spell.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 /
1
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 /
1
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 /
1
{2}
Silver Myr
Artifact Creature - Myr
{T}: Add {U}.
1 /
1
{6}
Spire Golem
Artifact Creature - Golem
Affinity for Islands (This spell costs {1} less to cast for each Island you control.)
Flying
2 /
4
{6}
Spire Golem
Artifact Creature - Golem
Affinity for Islands (This spell costs {1} less to cast for each Island you control.)
Flying
2 /
4
{6}
Spire Golem
Artifact Creature - Golem
Affinity for Islands (This spell costs {1} less to cast for each Island you control.)
Flying
2 /
4
{6}
Spire Golem
Artifact Creature - Golem
Affinity for Islands (This spell costs {1} less to cast for each Island you control.)
Flying
2 /
4
{1}{U}
Surveilling Sprite
Creature - Faerie Rogue
Flying
When Surveilling Sprite dies, you may draw a card.
1 /
1
{1}{U}
Surveilling Sprite
Creature - Faerie Rogue
Flying
When Surveilling Sprite dies, you may draw a card.
1 /
1
{1}{U}
Surveilling Sprite
Creature - Faerie Rogue
Flying
When Surveilling Sprite dies, you may draw a card.
1 /
1
{1}{U}
Surveilling Sprite
Creature - Faerie Rogue
Flying
When Surveilling Sprite dies, you may draw a card.
1 /
1
{U}
Telepathy
Enchantment
Your opponents play with their hands revealed.
{2}{U}
Vedalken Plotter
Creature - Vedalken Wizard
When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.
1 /
1
{2}{U}
Vedalken Plotter
Creature - Vedalken Wizard
When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.
1 /
1
{3}
Vedalken Shackles
Artifact
You may choose not to untap Vedalken Shackles during your untap step.
{2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.