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{7}
Akroma's Memorial
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
{1}{W}
All That Glitters
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
{1}{W}
All That Glitters
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Arcane Sanctum
Land
Arcane Sanctum enters the battlefield tapped.

{T}: Add {W}, {U}, or {B}.
{U}{B}
Baleful Strix
Artifact Creature - Bird
Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.
1 / 1
{U}{B}
Baleful Strix
Artifact Creature - Bird
Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.
1 / 1
{U}{B}
Baleful Strix
Artifact Creature - Bird
Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.
1 / 1
{U}{B}
Baleful Strix
Artifact Creature - Bird
Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.
1 / 1
{3}{W}{W}{W}{W}
Brilliant Restoration
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
{3}{W}{W}{W}{W}
Brilliant Restoration
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
{3}{W}{W}{W}{W}
Brilliant Restoration
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
{1}{W}{U}
Chrome Courier
Artifact Creature - Thopter
Flying

When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
1 / 1
{1}{W}{U}
Chrome Courier
Artifact Creature - Thopter
Flying

When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
1 / 1
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{B}
Countersquall
Instant
Counter target noncreature spell. Its controller loses 2 life.
{U}{B}
Countersquall
Instant
Counter target noncreature spell. Its controller loses 2 life.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{U}{U}
Jace, the Living Guildpact
Legendary Planeswalker - Jace
+1: Look at the top two cards of your library. Put one of them into your graveyard.

-3: Return another target nonland permanent to its owner's hand.

-8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
L: 5
{2}{U}{U}
Jace, the Living Guildpact
Legendary Planeswalker - Jace
+1: Look at the top two cards of your library. Put one of them into your graveyard.

-3: Return another target nonland permanent to its owner's hand.

-8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
L: 5
--
Meticulous Archive
Land - Plains Island
({T}: Add {W} or {U}.)

Meticulous Archive enters the battlefield tapped.

When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
--
Meticulous Archive
Land - Plains Island
({T}: Add {W} or {U}.)

Meticulous Archive enters the battlefield tapped.

When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
--
Meticulous Archive
Land - Plains Island
({T}: Add {W} or {U}.)

Meticulous Archive enters the battlefield tapped.

When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{1}{W}
Michiko's Reign of Truth
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)

I, II -- Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.

III -- Exile this Saga, then return it to the battlefield transformed under your control.
--
Portrait of Michiko
Enchantment Creature - Human Noble

Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.
{1}{W}
Michiko's Reign of Truth
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)

I, II -- Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.

III -- Exile this Saga, then return it to the battlefield transformed under your control.
--
Portrait of Michiko
Enchantment Creature - Human Noble

Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.
{1}{W}
Michiko's Reign of Truth
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)

I, II -- Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.

III -- Exile this Saga, then return it to the battlefield transformed under your control.
--
Portrait of Michiko
Enchantment Creature - Human Noble

Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.
{1}{W}
Michiko's Reign of Truth
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)

I, II -- Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.

III -- Exile this Saga, then return it to the battlefield transformed under your control.
--
Portrait of Michiko
Enchantment Creature - Human Noble

Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.
--
Mystic Sanctuary
Land - Island
({T}: Add {U}.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.

When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
--
Mystic Sanctuary
Land - Island
({T}: Add {U}.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.

When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
{4}{U}
Omnispell Adept
Creature - Human Wizard
{2}{U}, {T}: You may cast an instant or sorcery spell from your hand without paying its mana cost.
3 / 4
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{B}
Ransack the Lab
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{1}{B}
Ransack the Lab
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{1}{B}
Ransack the Lab
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Shadowy Backstreet
Land - Plains Swamp
({T}: Add {W} or {B}.)

Shadowy Backstreet enters the battlefield tapped.

When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
--
Shadowy Backstreet
Land - Plains Swamp
({T}: Add {W} or {B}.)

Shadowy Backstreet enters the battlefield tapped.

When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
--
Shadowy Backstreet
Land - Plains Swamp
({T}: Add {W} or {B}.)

Shadowy Backstreet enters the battlefield tapped.

When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{1}{U}
Strategic Planning
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{1}{U}
Strategic Planning
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{1}{U}
Strategic Planning
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{1}{U}
Strategic Planning
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{4}{W}
Sunblade Samurai
Enchantment Creature - Human Samurai
Vigilance

Channel -- {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
4 / 4
{4}{W}
Sunblade Samurai
Enchantment Creature - Human Samurai
Vigilance

Channel -- {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
4 / 4
{4}{W}
Sunblade Samurai
Enchantment Creature - Human Samurai
Vigilance

Channel -- {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
4 / 4
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{W}{U}{B}
The Flesh Is Weak
Enchantment
When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.

Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.

Nonartifact creatures get -1/-1.
{1}{U}
The Reality Chip
Legendary Artifact Creature - Equipment Jellyfish
You may look at the top card of your library any time.

As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.

Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
0 / 4
--
Undercity Sewers
Land - Island Swamp
({T}: Add {U} or {B}.)

Undercity Sewers enters the battlefield tapped.

When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
--
Undercity Sewers
Land - Island Swamp
({T}: Add {U} or {B}.)

Undercity Sewers enters the battlefield tapped.

When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.

{3}{U}{U}
Behold the Unspeakable
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)

I -- Creatures you don't control get -2/-0 until your next turn.

II -- If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.

III -- Exile this Saga, then return it to the battlefield transformed under your control.
--
Vision of the Unspeakable
Enchantment Creature - Spirit

Flying, trample

Vision of the Unspeakable gets +1/+1 for each card in your hand.
{U}
Consider
Instant
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.
{U}
Consider
Instant
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.
{1}{U}
Contentious Plan
Sorcery
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Draw a card.
{1}{U}
Contentious Plan
Sorcery
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Draw a card.
{U}{B}
Evangel of Synthesis
Creature - Phyrexian Human Cleric
When Evangel of Synthesis enters the battlefield, draw a card, then discard a card.

As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace.
2 / 3
{U}{B}
Evangel of Synthesis
Creature - Phyrexian Human Cleric
When Evangel of Synthesis enters the battlefield, draw a card, then discard a card.

As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace.
2 / 3
{4}{W}
Sunblade Samurai
Enchantment Creature - Human Samurai
Vigilance

Channel -- {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
4 / 4
{6}{U}{U}{U}
The Magic Mirror
Legendary Artifact
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.

You have no maximum hand size.

At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
{2}{W}
The Restoration of Eiganjo
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)

I -- Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

II -- You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.

III -- Exile this Saga, then return it to the battlefield transformed under your control.
--
Architect of Restoration
Enchantment Creature - Fox Monk

Vigilance

Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.