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Select Main Deck Cards

{1}{B}{R}
Auger Spree
Instant
Target creature gets +4/-4 until end of turn.
{2}{R}
Azra Bladeseeker
Creature - Azra Warrior
When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
3 / 2
{2}{R}
Bathe in Dragonfire
Sorcery
Bathe in Dragonfire deals 4 damage to target creature.
{X}{R}
Blaze
Sorcery
Blaze deals X damage to any target.
{5}{R}{R}
Boldwyr Intimidator
Creature - Giant Warrior
Cowards can't block Warriors.

{R}: Target creature becomes a Coward until end of turn.

{2}{R}: Target creature becomes a Warrior until end of turn.
5 / 5
{3}{R}
Bull-Rush Bruiser
Creature - Minotaur Warrior
Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
4 / 3
{R}
Chain Lightning
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
{R}
Expedite
Instant
Target creature gains haste until end of turn.

Draw a card.
{7}{R}{R}
Lava-Field Overlord
Creature - Dragon
Assist (Another player can pay up to {7} of this spell's cost.)

Flying

When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.
5 / 4
{6}{R}
Magma Hellion
Creature - Hellion
Assist (Another player can pay up to {6} of this spell's cost.)

Trample, haste
5 / 4
{B}{R}
Rushblade Commander
Creature - Azra Warrior
Warriors your team controls have haste.
2 / 2
{R}
Shock
Instant
Shock deals 2 damage to any target.