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Select Main Deck Cards

{3}{U}
Aetherize
Instant
Return all attacking creatures to their owner's hand.
{U}
Alchemist's Retrieval
Instant
Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Return target nonland permanent [you control] to its owner's hand.
{3}{B}
Ambition's Cost
Sorcery
You draw three cards and you lose 3 life.
{3}{B}
Ancient Craving
Sorcery
You draw three cards and you lose 3 life.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{2}{U}{U}
Archaeomancer
Creature - Human Wizard
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
1 / 2
{U}{B}
Baleful Strix
Artifact Creature - Bird
Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.
1 / 1
{1}{U}{U}
Barrin, Tolarian Archmage
Legendary Creature - Human Wizard
When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.

At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
2 / 2
{1}{U}
Call to Heel
Instant
Return target creature to its owner's hand. Its controller draws a card.
{2}{U}
Candlekeep Sage
Legendary Enchantment - Background
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
{2}{U}
Cephalid Facetaker
Creature - Cephalid Rogue
Cephalid Facetaker can't be blocked.

At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."
1 / 4
{2}
Charcoal Diamond
Artifact
Charcoal Diamond enters the battlefield tapped.

{T}: Add {B}.
--
Choked Estuary
Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.

{T}: Add {U} or {B}.
{2}{U}{U}
Clever Impersonator
Creature - Shapeshifter
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
0 / 0
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{B}
Countersquall
Instant
Counter target noncreature spell. Its controller loses 2 life.
{1}{U}
Depart the Realm
Instant
Return target nonland permanent to its owner's hand.

Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{2}{U}{B}
Etrata, the Silencer
Legendary Creature - Vampire Assassin
Etrata, the Silencer can't be blocked.

Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
3 / 5
{3}{U}{U}
Evacuation
Instant
Return all creatures to their owners' hands.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{U}
Fabricate
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
{U}
Fading Hope
Instant
Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{1}{B}
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
{1}{U}
Geistwave
Instant
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
{2}{U}
Glasspool Mimic
Creature - Shapeshifter Rogue
You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
0 / 0
--
Glasspool Shore
Land

Glasspool Shore enters the battlefield tapped.

{T}: Add {U}.
0 / 0
{1}{U}{U}
Grazilaxx, Illithid Scholar
Legendary Creature - Horror
Whenever a creature you control becomes blocked, you may return it to its owner's hand.

Whenever one or more creatures you control deal combat damage to a player, draw a card.
3 / 2
{1}{B}{B}
Hero's Downfall
Instant
Destroy target creature or planeswalker.
{2}{U}{U}
Identity Thief
Creature - Shapeshifter
Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
0 / 3
{1}{B}
Infernal Grasp
Instant
Destroy target creature. You lose 2 life.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{X}{U}
March of Swirling Mist
Instant
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
{1}{B}{B}
Mari, the Killing Quill
Legendary Creature - Vampire Assassin
Whenever a creature an opponent controls dies, exile it with a hit counter on it.

Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
3 / 2
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{3}
Mirror Box
Artifact
The "legend rule" doesn't apply to permanents you control.

Each legendary creature you control gets +1/+1.

Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
{2}{U}
Mirror Image
Creature - Shapeshifter
You may have Mirror Image enter the battlefield as a copy of a creature you control.
0 / 0
{3}{U}
Mirrorhall Mimic
Creature - Spirit
You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.

Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
0 / 0
--
Ghastly Mimicry
Enchantment - Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.

If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
0 / 0
--
Morphic Pool
Land
Morphic Pool enters the battlefield tapped unless you have two or more opponents.

{T}: Add {U} or {B}.
{1}{B}{B}
Murder
Instant
Destroy target creature.
{1}{B}
Night's Whisper
Sorcery
You draw two cards and you lose 2 life.
{1}{U}
Peel from Reality
Instant
Return target creature you control and target creature you don't control to their owners' hands.
{1}{B}{B}
Poison the Cup
Instant
Destroy target creature. If this spell was foretold, scry 2.

Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{2}{U}
Portal of Sanctuary
Artifact
{1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
{3}{B}
Price of Fame
Instant
This spell costs {2} less to cast if it targets a legendary creature.

Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
--
Profane Tutor
Sorcery
Suspend 2--{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Search your library for a card, put that card into your hand, then shuffle.
{2}{U}
Propaganda
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{3}{B}
Ravenloft Adventurer
Creature - Human Rogue Assassin
When Ravenloft Adventurer enters the battlefield, you take the initiative.

If a creature an opponent controls would die, instead exile it and put a hit counter on it.

Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
3 / 4
{2}{U}{U}
Reconnaissance Mission
Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card.

Cycling {2} ({2}, Discard this card: Draw a card.)
{U}
Rescue
Instant
Return target permanent you control to its owner's hand.
{1}{U}
Run Away Together
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
{B}
Scheming Symmetry
Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
{U}
Select for Inspection
Instant
Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}{U}{B}
Shadowmage Infiltrator
Creature - Human Wizard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
1 / 3
{B}{B}
Sign in Blood
Sorcery
Target player draws two cards and loses 2 life.
{2}
Sky Diamond
Artifact
Sky Diamond enters the battlefield tapped.

{T}: Add {U}.
{1}{U}
Snapback
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.

Return target creature to its owner's hand.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
{U}
String of Disappearances
Instant
Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
{2}
Strionic Resonator
Artifact
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
{3}{U}
Stunt Double
Creature - Shapeshifter
Flash

You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.
0 / 0
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Talisman of Dominance
Artifact
{T}: Add {C}.

{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.
{U}{B}
Tyrant's Scorn
Instant
Choose one --

• Destroy target creature with mana value 3 or less.

• Return target creature to its owner's hand.
{1}{U}
Unexplained Disappearance
Instant
Return target creature to its owner's hand.

Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{1}{U}
Unsubstantiate
Instant
Return target spell or creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}{U}
Vedalken Mastermind
Creature - Vedalken Wizard
{U}, {T}: Return target permanent you control to its owner's hand.
1 / 2
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.